Player Matchup

Discordia
Discordia
DarkMtx
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GokukuKun
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 1
Sol
Sol
Jyren
Sol
Level 152
God Stats
4W - 1L
1,776 SR
Queue Stats
40W - 27L
1,636 Elo+
Party 2
Hercules
Hercules
Magnuel
Hercules
Level 122
God Stats
6W - 3L
1,439 SR
Queue Stats
62W - 67L
1,385 Elo+
Solo
Susano
Susano
Phantom5gamer13
Susano
Level 66
God Stats
8W - 24L
1,317 SR
Queue Stats
277W - 353L
1,432 Elo+
Party 2
Team Averages
Level 100
1,506 SR
1,472 Elo+

VS

Team Averages
Level 77
1,537 SR
1,421 Elo+
Scylla
Scylla
CommanderInRush
Scylla
Level 84
God Stats
7W - 18L
1,359 SR
Queue Stats
48W - 54L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Hamburgerpolice
Gilgamesh
Level 86
God Stats
15W - 12L
1,546 SR
Queue Stats
107W - 88L
1,483 Elo+
Solo
Xbalanque
Xbalanque
ImmaHeartless
Xbalanque
Level 93
God Stats
4W - 4L
1,734 SR
Queue Stats
177W - 225L
1,406 Elo+
Solo
Fafnir
Fafnir
LCamila007
Fafnir
Level 56
God Stats
18W - 17L
1,549 SR
Queue Stats
145W - 192L
1,387 Elo+
Party 3
Da Ji
Da Ji
mirrox999
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 187L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkMtx
Discordia
18
6 / 0 / 3
10,964
548
11,460
6,161
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GokukuKun
Fenrir
15
4 / 4 / 10
11,051
553
5,688
17,404
15,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Jyren
Sol
19
13 / 1 / 4
12,434
622
25,361
18,148
8,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Magnuel
Hercules
17
0 / 5 / 3
9,930
497
3,352
10,881
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 5
8,370
419
4,354
14,823
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,250
463
5,879
11,464
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hamburgerpolice
Gilgamesh
16
10 / 2 / 2
10,444
522
16,733
12,970
9,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ImmaHeartless
Xbalanque
13
2 / 6 / 4
8,557
428
7,840
15,215
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
LCamila007
Fafnir
12
0 / 5 / 6
8,597
430
2,524
17,850
16,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
mirrox999
Da Ji
15
3 / 6 / 5
9,447
472
5,372
16,503
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
23
Kills
17
17
Deaths
23
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Discordia
DarkMtx
Discordia
6
0
3
7.5
W
Fenrir
GokukuKun
Fenrir
4
4
10
2.25
L
Gilgamesh
Hamburgerpolice
Gilgamesh
10
2
2
5.5
L
Xbalanque
ImmaHeartless
Xbalanque
2
6
4
0.67
W
Sol
Jyren
Sol
13
1
4
15
L
Fafnir
LCamila007
Fafnir
0
5
6
0.6
W
Hercules
Magnuel
Hercules
0
5
3
0.3
W
0
7
5
0.36
L
Da Ji
mirrox999
Da Ji
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,215
Damage
38,348
67,417
Taken
74,002
41,536
Mitigated
41,741
27,647
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,879
318
0
2,232
11,464
4,108
538
6,366
4,714
66,291
0
W
Discordia
DarkMtx
Discordia
11,460
973
144
1,469
6,161
2,534
500
860
5,301
83,475
0
W
Fenrir
GokukuKun
Fenrir
5,688
1,591
0
3,858
17,404
15,663
587
2,544
14,860
0
26,439
L
Gilgamesh
Hamburgerpolice
Gilgamesh
16,733
4,287
0
2,399
12,970
9,322
2,115
3,363
9,358
0
63,886
L
Xbalanque
ImmaHeartless
Xbalanque
7,840
2,453
0
4,033
15,215
5,218
810
9,394
5,709
0
45,644
W
Sol
Jyren
Sol
25,361
10,157
0
14,743
18,148
8,454
2,420
3,129
15,019
110,929
0
L
Fafnir
LCamila007
Fafnir
2,524
541
0
3,843
17,850
16,301
0
11,377
6,231
17,929
0
W
Hercules
Magnuel
Hercules
3,352
942
0
3,743
10,881
9,520
272
293
10,588
0
51,046
W
4,354
870
0
3,690
14,823
5,365
0
1,577
13,246
0
44,937
L
Da Ji
mirrox999
Da Ji
5,372
1,347
0
5,158
16,503
6,792
350
5,853
10,585
0
53,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
46,295
543
Minions Killed
436
0
Camps Cleared
0
2,025,767
Distance Traveled
1,869,668
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,250
463
112
6
0
383,361
12
W
Discordia
10,964
548
148
7
0
424,726
4
W
Fenrir
11,051
553
24
1
0
415,722
4
L
Gilgamesh
10,444
522
104
5
0
401,497
4
L
Xbalanque
8,557
428
95
5
0
337,486
5
W
Sol
12,434
622
173
9
0
386,318
4
L
Fafnir
8,597
430
16
1
0
367,546
6
W
Hercules
9,930
497
112
6
0
392,570
5
W
Susano
8,370
419
86
4
0
406,431
0
L
Da Ji
9,447
472
109
5
0
379,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role