Player Matchup

Gilgamesh
Gilgamesh
CloudAllDay1988
Gilgamesh
Level 29
God Stats
16W - 10L
1,711 SR
Queue Stats
92W - 100L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KazeYuri
Aphrodite
Level 29
God Stats
30W - 19L
1,657 SR
Queue Stats
298W - 276L
1,478 Elo+
Solo
Neith
Neith
LilMønštëř
Neith
Level 28
God Stats
3W - 3L
1,478 SR
Queue Stats
17W - 14L
1,525 Elo+
Solo
Tiamat
Tiamat
Marine-Xan
Tiamat
Level 29
God Stats
19W - 25L
1,546 SR
Queue Stats
41W - 42L
1,485 Elo+
Party 2
Chaac
Chaac
Smite Sweat9237
Chaac
Level 7
God Stats
3W - 2L
1,439 SR
Queue Stats
9W - 7L
1,494 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,497 Elo+

VS

Team Averages
Level 20
1,524 SR
1,479 Elo+
Anubis
Anubis
BuzzedMrBean
Anubis
Level 18
God Stats
1W - 5L
1,535 SR
Queue Stats
38W - 44L
1,477 Elo+
Party 1
Nemesis
Nemesis
Patriotic_Force0
Nemesis
Level 15
God Stats
8W - 8L
1,478 SR
Queue Stats
11W - 11L
1,421 Elo+
Solo
Neith
Neith
ScreaminEaglez
Neith
Level 19
God Stats
32W - 35L
1,524 SR
Queue Stats
92W - 101L
1,495 Elo+
Party 1
Sobek
Sobek
sansashark
Sobek
Level 26
God Stats
12W - 21L
1,389 SR
Queue Stats
81W - 99L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sheepz19
Cu Chulainn
Level 23
God Stats
23W - 11L
1,696 SR
Queue Stats
44W - 40L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloudAllDay1988
Gilgamesh
19
5 / 3 / 20
12,826
534
18,900
18,520
13,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
KazeYuri
Aphrodite
18
1 / 2 / 22
12,202
508
17,033
22,232
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
13 / 4 / 7
12,404
517
22,505
22,904
8,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Marine-Xan
Tiamat
20
16 / 0 / 12
13,690
570
24,044
12,165
9,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 2 / 10
13,662
569
24,621
32,584
38,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 13 / 0
10,833
451
10,708
22,927
13,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 6 / 1
10,017
417
10,046
22,604
11,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 3
10,650
444
13,879
20,066
8,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
15
3 / 9 / 3
10,597
442
11,226
42,656
45,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
sheepz19
Cu Chulainn
16
1 / 7 / 1
10,113
421
11,677
23,634
22,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
45
Kills
11
11
Deaths
45
71
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
13
0
0.08
W
Gilgamesh
CloudAllDay1988
Gilgamesh
5
3
20
5
W
Aphrodite
KazeYuri
Aphrodite
1
2
22
6
W
13
4
7
4.13
W
Tiamat
Marine-Xan
Tiamat
16
0
12
22
L
3
6
1
0.58
L
3
10
3
0.45
W
10
2
10
7.5
L
Sobek
3
9
3
0.5
L
Cu Chulainn
sheepz19
Cu Chulainn
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,103
Damage
57,536
108,405
Taken
131,887
87,786
Mitigated
101,029
63,115
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,708
596
125
4,296
22,927
13,235
567
9,452
13,009
75,004
0
W
Gilgamesh
CloudAllDay1988
Gilgamesh
18,900
5,568
0
4,196
18,520
13,506
1,478
3,257
15,263
0
84,171
W
Aphrodite
KazeYuri
Aphrodite
17,033
4,387
11,690
16,589
22,232
18,034
1,343
4,784
17,448
56,364
0
W
22,505
13,855
0
8,360
22,904
8,972
3,097
4,745
18,159
0
83,569
W
Tiamat
Marine-Xan
Tiamat
24,044
2,733
0
5,093
12,165
9,199
2,174
6,000
5,873
81,232
0
L
10,046
4,966
0
3,003
22,604
11,467
0
5,958
16,574
0
64,958
L
13,879
6,095
0
1,715
20,066
8,309
0
3,705
16,275
0
65,603
W
24,621
7,091
0
17,187
32,584
38,075
2,382
3,148
29,116
0
103,924
L
Sobek
11,226
1,677
0
7,563
42,656
45,602
60
16,521
25,783
33,661
0
L
Cu Chulainn
sheepz19
Cu Chulainn
11,677
2,940
0
3,140
23,634
22,416
2,147
4,412
19,169
0
57,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
52,210
631
Minions Killed
485
0
Camps Cleared
0
2,312,209
Distance Traveled
2,037,608
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,833
451
147
6
0
288,559
2
W
Gilgamesh
12,826
534
117
5
0
495,584
0
W
Aphrodite
12,202
508
76
3
0
453,975
5
W
Neith
12,404
517
122
5
0
443,187
3
W
Tiamat
13,690
570
136
6
0
465,943
0
L
Nemesis
10,017
417
95
4
0
452,783
3
L
Neith
10,650
444
94
4
0
379,433
4
W
Chaac
13,662
569
180
8
0
453,520
10
L
Sobek
10,597
442
34
1
0
486,205
1
L
Cu Chulainn
10,113
421
115
5
0
430,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role