Player Matchup

Artemis
Artemis
ChickenStrip987
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,497 Elo+
Solo
Yemoja
Yemoja
Izzaraail
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 47L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
blackzzo6
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 257L
1,497 Elo+
Solo
Mercury
Mercury
jeromita
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,648 Elo+
Solo
Skadi
Skadi
zahmed4
Skadi
Level 28
God Stats
17W - 12L
1,682 SR
Queue Stats
143W - 118L
1,555 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,494 Elo+

VS

Team Averages
Level 28
1,505 SR
1,475 Elo+
Merlin
Merlin
AIL BigBandz
Merlin
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 78L
1,576 Elo+
Party 1
Da Ji
Da Ji
Bioskyz
Da Ji
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 243L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DimplyHorse9
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 71L
1,222 Elo+
Solo
Chaac
Chaac
KINGxOFxNUTS
Chaac
Level 3
God Stats
7W - 4L
1,449 SR
Queue Stats
7W - 4L
1,444 Elo+
Solo
Ymir
Ymir
palmier_hivernal
Ymir
Level 28
God Stats
12W - 9L
1,578 SR
Queue Stats
69W - 58L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,642
480
8,611
11,448
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Izzaraail
Yemoja
12
1 / 3 / 2
8,418
468
3,666
8,093
5,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
blackzzo6
Sun Wukong
14
2 / 2 / 1
8,291
461
8,356
13,261
11,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
jeromita
Mercury
9
0 / 9 / 1
6,466
359
1,822
13,356
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
zahmed4
Skadi
10
3 / 9 / 1
7,625
424
7,053
13,077
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 1 / 5
10,802
600
4,815
7,831
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Bioskyz
Da Ji
18
13 / 3 / 5
11,369
632
19,014
15,358
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
DimplyHorse9
Ah Muzen Cab
13
1 / 4 / 6
8,507
473
3,410
11,239
5,174
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 1
10,763
598
12,519
17,218
11,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 5
10,306
573
7,252
13,559
11,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
28
28
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
5
6.5
W
Da Ji
Bioskyz
Da Ji
13
3
5
5.17
L
3
5
3
0.9
W
Ah Muzen Cab
DimplyHorse9
Ah Muzen Cab
1
4
6
1
L
Yemoja
Izzaraail
Yemoja
1
3
2
0.67
W
5
1
1
5.5
L
Sun Wukong
blackzzo6
Sun Wukong
2
2
1
1.25
L
Mercury
jeromita
Mercury
0
9
1
0.06
W
5
0
5
7.5
L
Skadi
zahmed4
Skadi
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
47,010
59,235
Taken
65,205
29,893
Mitigated
39,727
7,079
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,815
248
0
683
7,831
3,027
216
53
7,778
76,788
0
W
Da Ji
Bioskyz
Da Ji
19,014
7,355
0
5,343
15,358
8,047
140
244
15,114
0
80,706
L
8,611
3,779
0
3,687
11,448
5,365
0
981
10,327
0
57,855
W
Ah Muzen Cab
DimplyHorse9
Ah Muzen Cab
3,410
2,095
893
2,844
11,239
5,174
1,910
2,157
9,082
0
41,345
L
Yemoja
Izzaraail
Yemoja
3,666
1,018
1,359
720
8,093
5,136
0
3,201
4,884
21,680
0
W
12,519
4,270
0
9,345
17,218
11,504
2,464
0
17,218
0
84,283
L
Sun Wukong
blackzzo6
Sun Wukong
8,356
2,722
0
1,197
13,261
11,505
494
576
12,653
0
48,468
L
Mercury
jeromita
Mercury
1,822
801
0
0
13,356
3,993
514
3,670
9,554
0
18,378
W
7,252
912
0
1,780
13,559
11,975
522
1,212
12,347
33,918
0
L
Skadi
zahmed4
Skadi
7,053
3,286
0
116
13,077
3,894
52
3,207
9,750
0
34,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
51,747
351
Minions Killed
519
0
Camps Cleared
0
1,503,639
Distance Traveled
1,662,817
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,802
600
143
8
0
330,475
3
W
Da Ji
11,369
632
112
6
0
359,810
8
L
Artemis
8,642
480
96
5
0
298,884
3
W
Ah Muzen Cab
8,507
473
70
4
0
301,593
6
L
Yemoja
8,418
468
51
3
0
303,884
4
W
Chaac
10,763
598
148
8
0
324,568
0
L
Sun Wukong
8,291
461
94
5
0
333,786
3
L
Mercury
6,466
359
42
2
0
331,823
0
W
Ymir
10,306
573
46
3
0
346,371
1
L
Skadi
7,625
424
68
4
0
235,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role