Player Matchup

Danzaburou
Danzaburou
Okamipanda2048
Danzaburou
Level 68
God Stats
4W - 4L
1,469 SR
Queue Stats
68W - 72L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
Trag97
Gilgamesh
Level 69
God Stats
5W - 4L
1,470 SR
Queue Stats
153W - 185L
1,405 Elo+
Party 2
Sol
Sol
p33p33pickle
Sol
Level 58
God Stats
1W - 0L
1,579 SR
Queue Stats
79W - 76L
1,408 Elo+
Party 2
Team Averages
Level 65
1,506 SR
1,410 Elo+

VS

Team Averages
Level 94
1,548 SR
1,450 Elo+
Sun Wukong
Sun Wukong
LostTheory69
Sun Wukong
Level 118
God Stats
7W - 3L
1,723 SR
Queue Stats
130W - 139L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
MoneyWayKev
Baron Samedi
Level 40
God Stats
5W - 13L
1,412 SR
Queue Stats
30W - 51L
1,372 Elo+
Solo
Medusa
Medusa
Renkis13
Medusa
Level 123
God Stats
1W - 2L
1,510 SR
Queue Stats
40W - 30L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Okamipanda2048
Danzaburou
17
2 / 9 / 14
14,003
667
10,835
21,244
8,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Trag97
Gilgamesh
19
9 / 8 / 12
15,956
760
24,598
26,463
17,917
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 5 / 4
17,145
816
24,675
22,229
8,292
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LostTheory69
Sun Wukong
18
7 / 12 / 9
15,131
721
15,482
36,423
30,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
MoneyWayKev
Baron Samedi
19
6 / 6 / 11
15,624
744
16,814
20,185
9,890
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Renkis13
Medusa
20
9 / 10 / 10
16,376
780
17,399
25,738
11,572
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
28
Kills
22
22
Deaths
28
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LostTheory69
Sun Wukong
7
12
9
0.96
L
Baron Samedi
MoneyWayKev
Baron Samedi
6
6
11
1.92
W
Danzaburou
Okamipanda2048
Danzaburou
2
9
14
1
L
Medusa
Renkis13
Medusa
9
10
10
1.4
W
Gilgamesh
Trag97
Gilgamesh
9
8
12
1.88
W
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
49,695
69,936
Taken
82,346
34,390
Mitigated
51,543
19,468
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LostTheory69
Sun Wukong
15,482
2,122
0
6,619
36,423
30,081
741
12,773
23,275
0
62,246
L
Baron Samedi
MoneyWayKev
Baron Samedi
16,814
1,585
2,030
4,806
20,185
9,890
522
5,201
14,818
64,893
0
W
Danzaburou
Okamipanda2048
Danzaburou
10,835
3,974
0
3,356
21,244
8,181
1,268
4,844
16,400
0
45,773
L
Medusa
Renkis13
Medusa
17,399
8,879
126
8,982
25,738
11,572
2,993
6,767
18,846
0
88,895
W
Gilgamesh
Trag97
Gilgamesh
24,598
8,946
0
6,748
26,463
17,917
1,433
5,971
20,492
0
95,604
W
24,675
7,572
0
9,364
22,229
8,292
519
6,120
16,109
88,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
47,131
251
Minions Killed
237
0
Camps Cleared
0
1,067,579
Distance Traveled
1,000,929
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,131
721
68
3
0
326,403
1
L
Baron Samedi
15,624
744
71
3
0
327,708
3
W
Danzaburou
14,003
667
50
2
0
331,189
4
L
Medusa
16,376
780
98
5
0
346,818
2
W
Gilgamesh
15,956
760
93
4
0
368,488
3
W
Sol
17,145
816
108
5
0
367,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role