Player Matchup

Sol
Sol
AlexEnglish9416
Sol
Level 39
God Stats
9W - 16L
1,402 SR
Queue Stats
124W - 144L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
BoiNekDaBoi
Cthulhu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CityaVirgil
Ah Muzen Cab
Level 27
God Stats
4W - 4L
1,535 SR
Queue Stats
62W - 79L
1,280 Elo+
Party 1
Team Averages
Level 48
1,479 SR
1,315 Elo+

VS

Team Averages
Level 38
1,461 SR
1,293 Elo+
Tiamat
Tiamat
ChaosDragonFox1
Tiamat
Level 65
God Stats
1W - 2L
1,551 SR
Queue Stats
4W - 4L
1,311 Elo+
Party 2
Chaac
Chaac
Farenthor
Chaac
Level 27
God Stats
3W - 5L
1,295 SR
Queue Stats
42W - 50L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
abagfullofkitten
Gilgamesh
Level 21
God Stats
21W - 23L
1,538 SR
Queue Stats
27W - 36L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
15,331
639
27,521
21,940
8,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BoiNekDaBoi
Cthulhu
18
4 / 2 / 11
15,095
629
30,241
28,628
39,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
CityaVirgil
Ah Muzen Cab
19
12 / 3 / 5
16,286
679
22,610
16,907
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
14,007
584
12,834
23,540
20,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Farenthor
Chaac
18
4 / 4 / 2
14,151
590
14,745
42,349
30,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
17
3 / 9 / 4
14,666
611
21,398
34,487
26,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
9
9
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Cthulhu
BoiNekDaBoi
Cthulhu
4
2
11
4.75
L
2
9
6
0.56
W
Ah Muzen Cab
CityaVirgil
Ah Muzen Cab
12
3
5
4.83
L
Chaac
Farenthor
Chaac
4
4
2
1.25
L
Gilgamesh
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,372
Damage
48,977
67,475
Taken
100,376
56,261
Mitigated
76,971
23,955
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,521
12,406
0
10,375
21,940
8,838
2,037
3,882
18,058
73,712
0
W
Cthulhu
BoiNekDaBoi
Cthulhu
30,241
401
2,374
5,921
28,628
39,895
385
6,735
21,893
87,871
0
L
12,834
1,549
1,989
4,632
23,540
20,253
0
15,152
8,388
55,674
0
W
Ah Muzen Cab
CityaVirgil
Ah Muzen Cab
22,610
12,967
0
5,285
16,907
7,528
1,518
2,643
14,264
0
107,796
L
Chaac
Farenthor
Chaac
14,745
1,974
536
17,592
42,349
30,486
0
26,246
16,103
262
58,324
L
Gilgamesh
21,398
3,396
0
1,664
34,487
26,232
0
16,364
18,123
0
67,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
42,824
258
Minions Killed
205
0
Camps Cleared
0
1,327,433
Distance Traveled
1,228,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,331
639
76
3
0
424,736
0
W
Cthulhu
15,095
629
79
3
0
480,104
2
L
Tiamat
14,007
584
61
3
0
363,526
1
W
Ah Muzen Cab
16,286
679
103
4
0
422,593
0
L
Chaac
14,151
590
63
3
0
464,988
0
L
Gilgamesh
14,666
611
81
3
0
399,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role