Player Matchup

Izanami
Izanami
Marvins123p
Izanami
Level 13
God Stats
6W - 2L
1,661 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 2
Terra
Terra
Win_123p
Terra
Level 43
God Stats
1W - 1L
1,215 SR
Queue Stats
174W - 194L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
akaHoneyX3
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,135 Elo+
Solo
Persephone
Persephone
rldrip_
Persephone
Level 14
God Stats
2W - 3L
1,476 SR
Queue Stats
54W - 82L
1,150 Elo+
Party 3
Bellona
Bellona
sesomo22
Bellona
Level 17
God Stats
11W - 15L
1,505 SR
Queue Stats
248W - 300L
1,247 Elo+
Party 3
Team Averages
Level 22
1,471 SR
1,309 Elo+

VS

Team Averages
Level 13
1,423 SR
1,123 Elo+
Neith
Neith
ChrisGammer
Neith
Level 4
God Stats
0W - 4L
1,181 SR
Queue Stats
3W - 8L
990 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkTrueAlpha
Gilgamesh
Level 27
God Stats
0W - 1L
1,675 SR
Queue Stats
15W - 11L
1,300 Elo+
Solo
Thor
Thor
Moy707
Thor
Level 3
God Stats
3W - 4L
1,261 SR
Queue Stats
3W - 4L
1,069 Elo+
Party 1
Sun Wukong
Sun Wukong
allison_brito21
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,123 Elo+
Solo
Fafnir
Fafnir
lAced__l
Fafnir
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
263W - 263L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marvins123p
Izanami
15
7 / 1 / 8
9,916
522
12,587
9,463
3,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Win_123p
Terra
14
4 / 2 / 10
9,999
526
5,490
17,748
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
akaHoneyX3
Gilgamesh
16
9 / 1 / 4
10,752
566
8,295
15,092
6,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
rldrip_
Persephone
14
3 / 6 / 9
9,759
514
7,281
8,770
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sesomo22
Bellona
16
9 / 2 / 4
10,854
571
11,722
15,086
12,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,908
364
5,336
10,230
3,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
DarkTrueAlpha
Gilgamesh
13
7 / 4 / 1
9,338
491
8,258
11,813
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Moy707
Thor
15
0 / 4 / 0
8,671
456
3,204
13,987
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
allison_brito21
Sun Wukong
11
0 / 10 / 2
7,475
393
6,569
16,772
12,297
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
lAced__l
Fafnir
11
0 / 7 / 1
7,487
394
5,685
17,530
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
32
Kills
8
12
Deaths
32
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Gilgamesh
DarkTrueAlpha
Gilgamesh
7
4
1
1.88
W
Izanami
Marvins123p
Izanami
7
1
8
11
L
Thor
Moy707
Thor
0
4
0
0
W
Terra
Win_123p
Terra
4
2
10
4.5
W
Gilgamesh
akaHoneyX3
Gilgamesh
9
1
4
11
L
Sun Wukong
allison_brito21
Sun Wukong
0
10
2
0.1
L
Fafnir
lAced__l
Fafnir
0
7
1
0.07
W
Persephone
rldrip_
Persephone
3
6
9
1.25
W
Bellona
sesomo22
Bellona
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,375
Damage
29,052
66,159
Taken
70,332
38,949
Mitigated
42,023
23,498
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,336
1,889
0
948
10,230
3,861
71
2,477
7,753
0
23,648
L
Gilgamesh
DarkTrueAlpha
Gilgamesh
8,258
2,796
0
159
11,813
7,203
727
2,552
9,261
0
28,189
W
Izanami
Marvins123p
Izanami
12,587
8,439
1,038
3,365
9,463
3,255
3,066
1,880
7,583
0
54,700
L
Thor
Moy707
Thor
3,204
1,698
0
4,910
13,987
5,393
0
1,021
12,966
0
71,655
W
Terra
Win_123p
Terra
5,490
1,737
2,733
4,978
17,748
13,218
744
2,963
14,785
29,543
0
W
Gilgamesh
akaHoneyX3
Gilgamesh
8,295
3,395
0
6,138
15,092
6,762
186
222
14,870
0
59,081
L
Sun Wukong
allison_brito21
Sun Wukong
6,569
2,694
0
283
16,772
12,297
217
2,604
14,168
0
38,471
L
Fafnir
lAced__l
Fafnir
5,685
2,509
0
4,858
17,530
13,269
0
4,117
13,413
27,771
0
W
Persephone
rldrip_
Persephone
7,281
1,696
0
1,305
8,770
2,793
2,567
234
7,938
33,535
0
W
Bellona
sesomo22
Bellona
11,722
6,185
0
3,941
15,086
12,921
3,539
386
14,700
0
52,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,280
Gold Earned
39,879
368
Minions Killed
313
0
Camps Cleared
0
1,620,344
Distance Traveled
1,424,085
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,908
364
43
2
0
283,682
2
L
Gilgamesh
9,338
491
51
3
0
259,901
2
W
Izanami
9,916
522
97
5
0
299,620
5
L
Thor
8,671
456
123
6
0
298,212
1
W
Terra
9,999
526
31
2
0
339,225
1
W
Gilgamesh
10,752
566
94
5
0
339,753
0
L
Sun Wukong
7,475
393
57
3
0
293,739
0
L
Fafnir
7,487
394
39
2
0
288,551
1
W
Persephone
9,759
514
49
3
0
296,106
4
W
Bellona
10,854
571
97
5
0
345,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role