Player Matchup

Kukulkan
Kukulkan
BeePoner
Kukulkan
Level 16
God Stats
9W - 12L
1,589 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 3
Arachne
Arachne
Fantasyangel54
Arachne
Level 102
God Stats
19W - 16L
1,576 SR
Queue Stats
125W - 125L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Poopookuka
Gilgamesh
Level 109
God Stats
4W - 3L
1,576 SR
Queue Stats
226W - 263L
1,452 Elo+
Party 3
Horus
Horus
SubmergedSub
Horus
Level 23
God Stats
3W - 2L
1,268 SR
Queue Stats
34W - 34L
1,222 Elo+
Party 1
Ullr
Ullr
nibba4lyfe
Ullr
Level 65
God Stats
1W - 0L
1,462 SR
Queue Stats
36W - 29L
1,578 Elo+
Party 1
Team Averages
Level 63
1,494 SR
1,447 Elo+

VS

Team Averages
Level 59
1,514 SR
1,439 Elo+
Cthulhu
Cthulhu
BasedYusef
Cthulhu
Level 18
God Stats
14W - 16L
1,472 SR
Queue Stats
18W - 28L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HmoobBoyThao
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo
Jormungandr
Jormungandr
Megatoke XL
Jormungandr
Level 63
God Stats
3W - 4L
1,498 SR
Queue Stats
197W - 172L
1,458 Elo+
Party 2
Pele
Pele
NoGoodNiCKK
Pele
Level 126
God Stats
1W - 3L
1,600 SR
Queue Stats
173W - 150L
1,519 Elo+
Party 2
Thoth
Thoth
Shalisaa
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 142L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeePoner
Kukulkan
20
5 / 5 / 5
15,830
528
10,956
16,785
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 5
16,641
555
20,460
28,795
15,422
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Poopookuka
Gilgamesh
20
5 / 1 / 5
17,541
585
20,059
36,965
36,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 0 / 12
14,596
487
9,646
28,921
33,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 0 / 8
15,946
532
25,659
17,305
10,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BasedYusef
Cthulhu
17
0 / 8 / 0
11,397
380
15,685
29,795
32,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
HmoobBoyThao
Ah Muzen Cab
12
0 / 5 / 0
9,048
302
4,479
8,844
2,274
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Megatoke XL
Jormungandr
20
6 / 3 / 0
15,620
521
29,987
30,170
28,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 7 / 2
13,318
444
19,493
25,967
15,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Shalisaa
Thoth
18
0 / 11 / 4
11,059
369
10,521
18,787
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
34
Kills
11
12
Deaths
34
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BasedYusef
Cthulhu
0
8
0
0
W
Kukulkan
BeePoner
Kukulkan
5
5
5
1.5
W
10
6
5
2.08
L
Ah Muzen Cab
HmoobBoyThao
Ah Muzen Cab
0
5
0
0
L
Jormungandr
Megatoke XL
Jormungandr
6
3
0
2
L
5
7
2
0.86
W
Gilgamesh
Poopookuka
Gilgamesh
5
1
5
7.5
L
Thoth
Shalisaa
Thoth
0
11
4
0.18
W
3
0
12
9
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,780
Damage
80,165
128,771
Taken
113,563
102,540
Mitigated
86,058
44,635
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BasedYusef
Cthulhu
15,685
853
284
4,907
29,795
32,345
0
1,103
28,620
80,987
0
W
Kukulkan
BeePoner
Kukulkan
10,956
582
0
3,934
16,785
7,233
1,922
9,481
6,826
93,173
0
W
20,460
16,633
0
7,160
28,795
15,422
51
9,823
18,874
0
180,621
L
Ah Muzen Cab
HmoobBoyThao
Ah Muzen Cab
4,479
1,075
291
2,087
8,844
2,274
50
0
8,844
0
32,623
L
Jormungandr
Megatoke XL
Jormungandr
29,987
4,309
0
5,952
30,170
28,695
68
2,709
27,243
136,718
0
L
19,493
6,303
0
2,082
25,967
15,879
0
2,246
23,587
0
111,750
W
Gilgamesh
Poopookuka
Gilgamesh
20,059
4,781
0
18,803
36,965
36,137
4,100
18,251
18,644
935
119,092
L
Thoth
Shalisaa
Thoth
10,521
1,004
0
1,600
18,787
6,865
166
5,078
13,437
67,984
0
W
9,646
4,706
2,914
10,300
28,921
33,017
2,689
13,204
15,545
0
73,935
W
25,659
10,349
0
1,524
17,305
10,731
4,833
7,844
9,419
0
99,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,554
Gold Earned
60,442
870
Minions Killed
705
0
Camps Cleared
0
2,777,874
Distance Traveled
2,283,700
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,397
380
113
4
0
460,431
2
W
Kukulkan
15,830
528
178
6
0
569,196
4
W
Arachne
16,641
555
164
5
0
559,669
1
L
Ah Muzen Cab
9,048
302
66
2
0
291,594
5
L
Jormungandr
15,620
521
251
8
0
531,943
4
L
Pele
13,318
444
170
6
0
559,671
4
W
Gilgamesh
17,541
585
216
7
0
518,810
0
L
Thoth
11,059
369
105
4
0
440,061
0
W
Horus
14,596
487
140
5
0
563,416
4
W
Ullr
15,946
532
172
6
0
566,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role