Player Matchup

Hercules
Hercules
Diamond IV
BallsIn2Deep
Hercules
Diamond IV
Level 160
God Stats
3W - 7L
1,442 SR
Queue Stats
189W - 184L
2,091 MMR
Solo
Nemesis
Nemesis
Diamond I
CosmicManu
Nemesis
Diamond I
Level 159
God Stats
14W - 22L
1,500 SR
Queue Stats
328W - 311L
2,409 MMR
Solo
Agni
Agni
Diamond V
Saijyou
Agni
Diamond V
Level 160
God Stats
44W - 43L
1,634 SR
Queue Stats
725W - 733L
2,042 MMR
Party 1
Rama
Rama
Platinum IV
Sábritas
Rama
Platinum IV
Level 87
God Stats
1W - 4L
1,779 SR
Queue Stats
101W - 71L
2,088 MMR
Solo
Arachne
Arachne
Diamond III
UnkoEats
Arachne
Diamond III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,571 SR
2,026 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,716 SR
1,996 MMR
Anhur
Anhur
Platinum III
GiraffeDude95
Anhur
Platinum III
Level 79
God Stats
11W - 1L
2,097 SR
Queue Stats
18W - 5L
2,094 MMR
Solo
Sobek
Sobek
Diamond III
Liingling
Sobek
Diamond III
Level 160
God Stats
12W - 5L
1,761 SR
Queue Stats
193W - 178L
1,980 MMR
Solo
Erlang Shen
Erlang Shen
Masters
S7ADE
Erlang Shen
Masters
Level 148
God Stats
8W - 5L
1,724 SR
Queue Stats
270W - 214L
2,907 MMR
Solo
Vulcan
Vulcan
Diamond IV
lSilas
Vulcan
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum I
touchiii
Kali
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BallsIn2Deep
Hercules
14
3 / 4 / 0
9,412
471
6,780
17,164
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
CosmicManu
Nemesis
16
1 / 1 / 3
9,699
485
6,502
13,183
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Saijyou
Agni
15
1 / 3 / 0
9,526
476
6,580
10,140
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
17
0 / 5 / 0
10,352
518
5,285
14,334
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
UnkoEats
Arachne
19
0 / 4 / 1
11,002
550
11,009
17,986
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaTiamatApolloSetGuan Yu

VS

Bans
TsukuyomiChang'eScyllaThe MorriganJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 4
12,150
608
10,549
12,239
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Liingling
Sobek
15
0 / 0 / 8
10,745
537
4,311
17,347
17,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
S7ADE
Erlang Shen
18
7 / 0 / 6
11,947
597
11,555
14,655
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
lSilas
Vulcan
16
3 / 3 / 3
10,846
542
10,786
6,187
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
20
4 / 2 / 4
12,765
638
9,170
18,439
15,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
BallsIn2Deep
Hercules
3
4
0
0.75
L
Nemesis
CosmicManu
Nemesis
1
1
3
2.5
W
3
0
4
5
W
Sobek
Liingling
Sobek
0
0
8
4
W
Erlang Shen
S7ADE
Erlang Shen
7
0
6
10
L
Agni
Saijyou
Agni
1
3
0
0.33
L
Rama
0
5
0
0
L
Arachne
UnkoEats
Arachne
0
4
1
0.13
W
Vulcan
lSilas
Vulcan
3
3
3
1.5
W
Kali
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
46,371
72,807
Taken
68,867
35,420
Mitigated
48,956
21,668
Healing
32,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BallsIn2Deep
Hercules
6,780
926
0
5,449
17,164
13,213
0
6,688
10,310
0
31,517
L
Nemesis
CosmicManu
Nemesis
6,502
2,957
0
1,778
13,183
5,904
0
2,280
10,851
0
73,771
W
10,549
5,584
0
9,351
12,239
4,731
4,048
435
11,768
0
110,604
W
Sobek
Liingling
Sobek
4,311
187
0
5,405
17,347
17,013
129
2,508
14,707
25,461
0
W
Erlang Shen
S7ADE
Erlang Shen
11,555
4,338
0
8,080
14,655
9,572
2,344
1,893
12,656
0
81,707
L
Agni
Saijyou
Agni
6,580
567
0
1,645
10,140
3,502
6
5,725
4,101
71,083
0
L
Rama
5,285
3,692
0
4,615
14,334
3,917
1,186
119
14,215
0
77,235
L
Arachne
UnkoEats
Arachne
11,009
6,027
0
8,181
17,986
8,884
3,064
937
17,049
0
78,627
W
Vulcan
lSilas
Vulcan
10,786
2,747
0
1,223
6,187
2,391
450
1,764
4,249
80,780
0
W
Kali
9,170
4,694
0
8,561
18,439
15,249
2,197
1,479
16,840
0
81,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
58,453
623
Minions Killed
635
0
Camps Cleared
0
1,976,792
Distance Traveled
2,053,756
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,412
471
58
3
0
428,931
8
L
Nemesis
9,699
485
121
6
0
463,370
8
W
Anhur
12,150
608
155
8
0
381,146
8
W
Sobek
10,745
537
29
1
0
438,673
17
W
Erlang Shen
11,947
597
128
6
0
450,677
7
L
Agni
9,526
476
159
8
0
377,989
8
L
Rama
10,352
518
136
7
0
324,281
7
L
Arachne
11,002
550
149
7
0
382,221
2
W
Vulcan
10,846
542
131
7
0
404,405
6
W
Kali
12,765
638
192
10
0
378,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role