Player Matchup

Danzaburou
Danzaburou
Lion_Lu27
Danzaburou
Level 87
God Stats
5W - 2L
1,847 SR
Queue Stats
63W - 65L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
williaangg1
Tsukuyomi
Level 65
God Stats
3W - 1L
1,786 SR
Queue Stats
28W - 35L
1,519 Elo+
Party 1
Ra
Ra
zeckromjoao
Ra
Level 12
God Stats
5W - 4L
1,847 SR
Queue Stats
26W - 23L
1,519 Elo+
Party 1
Team Averages
Level 55
1,827 SR
1,508 Elo+

VS

Team Averages
Level 31
1,459 SR
1,518 Elo+
Neith
Neith
HypeZ Webbi
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,491 Elo+
Party 2
Chaac
Chaac
HypeZVini
Chaac
Level 48
God Stats
11W - 6L
1,623 SR
Queue Stats
83W - 87L
1,473 Elo+
Party 2
Nemesis
Nemesis
Pseku
Nemesis
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
45W - 47L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lion_Lu27
Danzaburou
19
8 / 1 / 10
15,313
666
15,541
17,950
8,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
williaangg1
Tsukuyomi
18
3 / 5 / 13
14,763
642
12,172
15,875
12,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 1 / 8
15,389
669
18,993
12,967
10,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
12,926
562
6,995
12,229
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
HypeZVini
Chaac
16
3 / 7 / 2
13,413
583
12,530
20,741
20,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Pseku
Nemesis
17
3 / 8 / 3
14,262
620
19,423
22,792
10,261
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
7
7
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Chaac
HypeZVini
Chaac
3
7
2
0.57
W
Danzaburou
Lion_Lu27
Danzaburou
8
1
10
13
L
Nemesis
Pseku
Nemesis
3
8
3
0.56
W
Tsukuyomi
williaangg1
Tsukuyomi
3
5
13
1.9
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,706
Damage
38,948
46,792
Taken
55,762
30,814
Mitigated
35,460
20,868
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,995
1,457
0
2,412
12,229
4,438
331
2,954
9,071
0
65,995
L
Chaac
HypeZVini
Chaac
12,530
1,895
0
4,956
20,741
20,761
0
7,100
13,229
0
57,118
W
Danzaburou
Lion_Lu27
Danzaburou
15,541
7,156
0
10,367
17,950
8,333
2,024
8
17,942
0
79,954
L
Nemesis
Pseku
Nemesis
19,423
7,787
0
3,679
22,792
10,261
675
8,200
14,186
0
82,128
W
Tsukuyomi
williaangg1
Tsukuyomi
12,172
2,271
0
2,305
15,875
12,274
485
60
15,815
0
51,284
W
18,993
2,032
3,685
4,511
12,967
10,207
814
0
12,967
69,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
40,601
257
Minions Killed
264
0
Camps Cleared
0
1,341,720
Distance Traveled
1,230,105
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,926
562
126
5
0
385,254
0
L
Chaac
13,413
583
53
2
0
394,797
1
W
Danzaburou
15,313
666
81
4
0
452,170
3
L
Nemesis
14,262
620
85
4
0
450,054
4
W
Tsukuyomi
14,763
642
63
3
0
442,825
3
W
Ra
15,389
669
113
5
0
446,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role