Player Matchup

Kumbhakarna
Kumbhakarna
H3LLRAIZOR021
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Manbearkobra
Mercury
Level 68
God Stats
7W - 6L
1,504 SR
Queue Stats
75W - 66L
1,506 Elo+
Party 2
Tiamat
Tiamat
Yeeeaintgondoit
Tiamat
Level 88
God Stats
41W - 46L
1,478 SR
Queue Stats
111W - 107L
1,498 Elo+
Party 2
Scylla
Scylla
iriezeig
Scylla
Level 62
God Stats
14W - 8L
1,476 SR
Queue Stats
451W - 470L
1,456 Elo+
Party 2
Izanami
Izanami
xDOMINATORx24
Izanami
Level 68
God Stats
3W - 2L
1,532 SR
Queue Stats
17W - 18L
1,503 Elo+
Party 2
Team Averages
Level 75
1,498 SR
1,493 Elo+

VS

Team Averages
Level 64
1,493 SR
1,459 Elo+
Raijin
Raijin
BravEmblem
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Daggerpaw
Tyr
Level 61
God Stats
2W - 7L
1,413 SR
Queue Stats
310W - 279L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Gladio258
Erlang Shen
Level 59
God Stats
29W - 51L
1,446 SR
Queue Stats
97W - 164L
1,382 Elo+
Party 1
Ares
Ares
Warmachine15496
Ares
Level 67
God Stats
2W - 1L
1,688 SR
Queue Stats
105W - 148L
1,474 Elo+
Party 1
Cupid
Cupid
boofamin
Cupid
Level 67
God Stats
14W - 22L
1,418 SR
Queue Stats
57W - 111L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
H3LLRAIZOR021
Kumbhakarna
16
0 / 2 / 14
10,726
536
8,308
14,988
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Manbearkobra
Mercury
19
10 / 8 / 6
12,889
644
14,024
16,792
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 5
12,385
619
16,410
15,351
14,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
iriezeig
Scylla
18
2 / 5 / 3
11,151
558
4,164
11,384
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
12 / 6 / 7
12,498
625
18,752
19,028
7,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BravEmblem
Raijin
19
10 / 4 / 4
11,949
597
17,121
14,833
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 0
10,224
511
8,715
19,854
15,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Gladio258
Erlang Shen
16
6 / 5 / 5
10,454
523
8,094
16,669
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 3
8,555
428
7,732
17,087
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
boofamin
Cupid
13
2 / 8 / 2
8,113
406
7,923
13,628
6,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
28
Kills
22
23
Deaths
28
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
BravEmblem
Raijin
10
4
4
3
L
3
4
0
0.75
L
Erlang Shen
Gladio258
Erlang Shen
6
5
5
1.7
W
Kumbhakarna
H3LLRAIZOR021
Kumbhakarna
0
2
14
3.5
W
Mercury
Manbearkobra
Mercury
10
8
6
1.63
L
1
7
3
0.36
W
4
2
5
3.25
L
Cupid
boofamin
Cupid
2
8
2
0.38
W
Scylla
iriezeig
Scylla
2
5
3
0.7
W
Izanami
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,658
Damage
49,585
77,543
Taken
82,071
47,157
Mitigated
55,178
25,732
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BravEmblem
Raijin
17,121
879
0
2,224
14,833
6,272
626
5,739
8,888
84,937
0
L
8,715
1,518
0
5,665
19,854
15,391
0
11,503
8,319
272
63,509
L
Erlang Shen
Gladio258
Erlang Shen
8,094
4,269
0
1,048
16,669
8,073
870
5,338
11,209
0
58,069
W
Kumbhakarna
H3LLRAIZOR021
Kumbhakarna
8,308
563
926
2,340
14,988
14,102
496
3,929
11,039
32,947
0
W
Mercury
Manbearkobra
Mercury
14,024
9,135
0
620
16,792
7,174
2,979
7,380
9,176
0
68,576
L
7,732
449
0
1,538
17,087
18,502
0
2,796
14,291
31,376
0
W
16,410
3,236
615
9,405
15,351
14,850
910
2,646
12,644
82,041
0
L
Cupid
boofamin
Cupid
7,923
3,864
578
2,366
13,628
6,940
542
3,146
10,482
0
47,882
W
Scylla
iriezeig
Scylla
4,164
425
0
3,012
11,384
3,591
713
4,504
6,590
66,644
0
W
Izanami
18,752
14,650
1,206
7,608
19,028
7,440
7,050
5,909
13,017
0
87,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,649
Gold Earned
49,295
534
Minions Killed
555
0
Camps Cleared
0
1,793,224
Distance Traveled
1,696,120
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,949
597
164
8
0
327,178
5
L
Tyr
10,224
511
185
9
0
375,949
2
L
Erlang Shen
10,454
523
96
5
0
369,566
0
W
Kumbhakarna
10,726
536
42
2
0
376,017
1
W
Mercury
12,889
644
101
5
0
400,295
0
L
Ares
8,555
428
40
2
0
339,589
9
W
Tiamat
12,385
619
120
6
0
360,075
0
L
Cupid
8,113
406
70
4
0
283,838
3
W
Scylla
11,151
558
116
6
0
337,287
3
W
Izanami
12,498
625
155
8
0
319,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role