Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AG Anbu
Raijin
Level 106
God Stats
4W - 8L
1,518 SR
Queue Stats
184W - 190L
1,492 Elo+
Party 1
Artemis
Artemis
HuskyNuts77
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lacdino
Tsukuyomi
Level 148
God Stats
21W - 21L
1,497 SR
Queue Stats
440W - 443L
1,561 Elo+
Party 1
Cerberus
Cerberus
lYeyoxl
Cerberus
Level 160
God Stats
3W - 4L
1,760 SR
Queue Stats
221W - 219L
1,554 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,536 Elo+

VS

Team Averages
Level 136
1,597 SR
1,543 Elo+
Hachiman
Hachiman
IRLancer
Hachiman
Level 148
God Stats
1W - 2L
1,662 SR
Queue Stats
121W - 106L
1,563 Elo+
Party 2
Set
Set
IceDizzy
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,583 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ManiacalTr0jan
Cu Chulainn
Level 158
God Stats
9W - 4L
1,775 SR
Queue Stats
256W - 240L
1,528 Elo+
Party 2
He Bo
He Bo
UndeadGodHere
He Bo
Level 118
God Stats
1W - 2L
1,828 SR
Queue Stats
297W - 278L
1,489 Elo+
Party 3
Tiamat
Tiamat
crash1972
Tiamat
Level 128
God Stats
0W - 3L
1,220 SR
Queue Stats
71W - 66L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 2 / 0
5,131
513
2,028
6,180
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
AG Anbu
Raijin
11
0 / 0 / 1
5,798
580
1,231
2,282
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
HuskyNuts77
Artemis
9
0 / 2 / 1
5,643
564
3,125
4,283
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Lacdino
Tsukuyomi
9
1 / 0 / 1
5,410
541
1,668
5,274
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lYeyoxl
Cerberus
13
5 / 0 / 0
7,118
712
4,985
6,312
4,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IRLancer
Hachiman
9
2 / 0 / 1
5,359
536
1,903
3,966
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,379
538
1,627
6,550
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
ManiacalTr0jan
Cu Chulainn
8
1 / 1 / 1
5,008
501
2,871
4,558
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
4,958
496
2,386
3,281
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
crash1972
Tiamat
7
0 / 1 / 3
4,432
443
1,943
3,833
1,404
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
4
4
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
0
1
W
Raijin
AG Anbu
Raijin
0
0
1
0.5
W
Artemis
HuskyNuts77
Artemis
0
2
1
0.25
L
Hachiman
IRLancer
Hachiman
2
0
1
2.5
L
0
5
0
0
W
Tsukuyomi
Lacdino
Tsukuyomi
1
0
1
1.5
L
Cu Chulainn
ManiacalTr0jan
Cu Chulainn
1
1
1
1.5
L
1
1
0
1
L
Tiamat
crash1972
Tiamat
0
1
3
1.5
W
Cerberus
lYeyoxl
Cerberus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
10,730
24,331
Taken
22,188
10,351
Mitigated
6,887
10,811
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,028
715
0
2,598
6,180
2,532
0
2,260
3,920
0
12,182
W
Raijin
AG Anbu
Raijin
1,231
153
0
850
2,282
691
0
531
1,751
32,543
0
W
Artemis
HuskyNuts77
Artemis
3,125
1,315
0
580
4,283
1,370
0
1,286
2,997
0
26,689
L
Hachiman
IRLancer
Hachiman
1,903
934
0
2,519
3,966
895
0
0
3,966
0
29,690
L
1,627
630
0
994
6,550
2,061
0
4,985
1,565
0
27,058
W
Tsukuyomi
Lacdino
Tsukuyomi
1,668
345
0
3,440
5,274
1,633
0
252
5,022
0
28,234
L
Cu Chulainn
ManiacalTr0jan
Cu Chulainn
2,871
271
0
1,828
4,558
1,711
0
832
3,684
0
20,931
L
2,386
137
0
1,194
3,281
816
0
323
2,924
27,116
0
L
Tiamat
crash1972
Tiamat
1,943
250
0
1,152
3,833
1,404
175
0
3,833
9,195
0
W
Cerberus
lYeyoxl
Cerberus
4,985
275
0
3,343
6,312
4,125
266
0
6,312
42,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
25,136
373
Minions Killed
228
0
Camps Cleared
0
988,340
Distance Traveled
956,239
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,131
513
21
2
0
217,754
6
W
Raijin
5,798
580
89
9
0
196,024
6
W
Artemis
5,643
564
67
7
0
179,725
0
L
Hachiman
5,359
536
53
5
0
165,532
3
L
Set
5,379
538
62
6
0
187,328
3
W
Tsukuyomi
5,410
541
67
7
0
213,958
3
L
Cu Chulainn
5,008
501
45
5
0
220,731
3
L
He Bo
4,958
496
51
5
0
193,527
2
L
Tiamat
4,432
443
17
2
0
189,121
1
W
Cerberus
7,118
712
129
13
0
180,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role