Player Matchup

Cerberus
Cerberus
Bogman101
Cerberus
Level 125
God Stats
25W - 24L
1,490 SR
Queue Stats
682W - 705L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
Flechas
Erlang Shen
Level 160
God Stats
1W - 1L
1,744 SR
Queue Stats
96W - 88L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
Savage_Gummybear
Zhong Kui
Level 160
God Stats
0W - 5L
1,201 SR
Queue Stats
168W - 169L
1,554 Elo+
Solo
Sylvanus
Sylvanus
UrMomsOnMyLap
Sylvanus
Level 160
God Stats
1W - 2L
1,504 SR
Queue Stats
353W - 356L
1,662 Elo+
Solo
Rama
Rama
iiFearNoEvil
Rama
Level 157
God Stats
0W - 4L
1,703 SR
Queue Stats
87W - 84L
1,509 Elo+
Solo
Team Averages
Level 152
1,528 SR
1,574 Elo+

VS

Team Averages
Level 114
1,563 SR
1,568 Elo+
Ra
Ra
BreadMaking
Ra
Level 141
God Stats
7W - 0L
1,833 SR
Queue Stats
167W - 136L
1,589 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DirtyAfro
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Greyhound28
Cerberus
Level 65
God Stats
5W - 6L
1,539 SR
Queue Stats
230W - 204L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
mrgibbs6
Ah Puch
Level 113
God Stats
6W - 2L
1,442 SR
Queue Stats
246W - 224L
1,555 Elo+
Party 1
Skadi
Skadi
zebramf
Skadi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bogman101
Cerberus
20
7 / 6 / 8
13,075
817
15,342
26,839
25,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Flechas
Erlang Shen
20
5 / 8 / 10
13,714
857
16,075
30,240
34,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
16
2 / 9 / 7
10,588
662
15,956
20,996
14,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
UrMomsOnMyLap
Sylvanus
18
0 / 8 / 12
10,823
676
13,002
23,978
20,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 6
11,904
744
16,750
21,836
10,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 19
14,098
881
30,519
18,654
10,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
DirtyAfro
Kumbhakarna
20
3 / 4 / 24
13,154
822
7,268
27,645
31,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Greyhound28
Cerberus
18
4 / 3 / 24
12,010
751
10,530
19,856
20,627
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
mrgibbs6
Ah Puch
20
10 / 2 / 17
13,013
813
27,937
14,255
6,085
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
zebramf
Skadi
20
8 / 5 / 25
13,496
844
32,083
16,061
7,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
146
18
Kills
37
37
Deaths
18
43
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bogman101
Cerberus
7
6
8
1.83
W
12
4
19
5.38
W
Kumbhakarna
DirtyAfro
Kumbhakarna
3
4
24
3.75
L
Erlang Shen
Flechas
Erlang Shen
5
8
10
1.25
W
Cerberus
Greyhound28
Cerberus
4
3
24
5.33
L
Zhong Kui
2
9
7
0.61
L
Sylvanus
UrMomsOnMyLap
Sylvanus
0
8
12
0.75
L
4
6
6
1.17
W
Ah Puch
mrgibbs6
Ah Puch
10
2
17
9.25
W
Skadi
zebramf
Skadi
8
5
25
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,125
Damage
108,337
123,889
Taken
96,471
105,151
Mitigated
77,270
45,268
Healing
47,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bogman101
Cerberus
15,342
834
2,640
6,259
26,839
25,558
247
13,336
12,671
41,267
0
W
30,519
4,009
12,505
8,484
18,654
10,746
645
9,242
9,412
59,027
0
W
Kumbhakarna
DirtyAfro
Kumbhakarna
7,268
170
2,380
6,627
27,645
31,925
224
10,257
17,388
15,242
0
L
Erlang Shen
Flechas
Erlang Shen
16,075
8,039
2,046
7,157
30,240
34,230
600
17,768
11,789
385
29,264
W
Cerberus
Greyhound28
Cerberus
10,530
833
1,679
6,065
19,856
20,627
956
7,145
12,711
23,177
0
L
Zhong Kui
15,956
337
2,277
3,524
20,996
14,325
1,612
10,930
9,598
35,777
0
L
Sylvanus
UrMomsOnMyLap
Sylvanus
13,002
537
10,693
4,986
23,978
20,432
782
15,476
7,823
25,994
0
L
16,750
13,400
1,204
4,482
21,836
10,606
2,149
15,178
5,754
0
36,194
W
Ah Puch
mrgibbs6
Ah Puch
27,937
2,125
3,130
4,286
14,255
6,085
679
8,398
5,857
50,430
0
W
Skadi
zebramf
Skadi
32,083
15,993
581
1,351
16,061
7,887
3,946
9,643
6,418
0
54,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
65,771
239
Minions Killed
211
0
Camps Cleared
0
1,213,848
Distance Traveled
1,493,633
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,075
817
73
5
0
257,294
0
W
Ra
14,098
881
67
4
0
300,056
0
W
Kumbhakarna
13,154
822
19
1
0
299,792
6
L
Erlang Shen
13,714
857
39
2
0
253,793
2
W
Cerberus
12,010
751
34
2
0
315,679
0
L
Zhong Kui
10,588
662
52
3
0
228,600
0
L
Sylvanus
10,823
676
22
1
0
236,448
0
L
Rama
11,904
744
53
3
0
237,713
0
W
Ah Puch
13,013
813
44
3
0
309,017
0
W
Skadi
13,496
844
47
3
0
269,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role