Player Matchup

Cu Chulainn
Cu Chulainn
DisorderlyPoPs
Cu Chulainn
Level 13
God Stats
1W - 1L
1,427 SR
Queue Stats
9W - 19L
1,192 Elo+
Party 2
Ah Puch
Ah Puch
Hey_Vesl
Ah Puch
Level 12
God Stats
14W - 30L
1,138 SR
Queue Stats
36W - 50L
1,293 Elo+
Solo
Hel
Hel
King_of_freerun
Hel
Level 29
God Stats
17W - 20L
1,349 SR
Queue Stats
20W - 22L
1,269 Elo+
Party 2
Loki
Loki
MajorSlowBill
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 23L
1,361 Elo+
Solo
Vulcan
Vulcan
ULTIMATE2020829
Vulcan
Level 27
God Stats
12W - 16L
1,386 SR
Queue Stats
21W - 30L
1,261 Elo+
Solo
Team Averages
Level 22
1,360 SR
1,275 Elo+

VS

Team Averages
Level 15
1,544 SR
1,339 Elo+
Cupid
Cupid
Chinox IsM
Cupid
Level 18
God Stats
27W - 19L
1,578 SR
Queue Stats
57W - 66L
1,292 Elo+
Party 1
Athena
Athena
ETYandy IsM
Athena
Level 13
God Stats
12W - 11L
1,406 SR
Queue Stats
40W - 42L
1,269 Elo+
Party 1
Mercury
Mercury
Volf IsM
Mercury
Level 9
God Stats
9W - 7L
1,557 SR
Queue Stats
26W - 28L
1,261 Elo+
Party 1
Medusa
Medusa
fukwitme1213
Medusa
Level 26
God Stats
71W - 64L
1,551 SR
Queue Stats
82W - 75L
1,481 Elo+
Solo
Olorun
Olorun
konvikted--
Olorun
Level 9
God Stats
8W - 3L
1,628 SR
Queue Stats
12W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DisorderlyPoPs
Cu Chulainn
17
1 / 15 / 6
10,911
839
9,334
25,276
12,918
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Hey_Vesl
Ah Puch
18
1 / 4 / 8
11,547
888
15,227
12,324
7,234
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 9 / 4
12,745
980
21,102
23,725
10,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 10 / 7
12,311
947
14,627
19,373
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 7
12,232
941
14,653
10,472
4,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
3 / 1 / 24
12,750
981
13,480
14,250
5,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
20
6 / 2 / 22
13,331
1,025
9,419
16,547
13,371
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Volf IsM
Mercury
19
4 / 5 / 17
12,313
947
11,455
16,179
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
12 / 5 / 15
14,456
1,112
20,574
17,258
6,750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
15 / 0 / 15
14,697
1,131
28,617
15,109
5,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
133
13
Kills
40
40
Deaths
13
32
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
1
24
15
L
Cu Chulainn
DisorderlyPoPs
Cu Chulainn
1
15
6
0.27
W
Athena
6
2
22
8.5
L
Ah Puch
Hey_Vesl
Ah Puch
1
4
8
1.25
L
5
9
4
0.78
L
3
10
7
0.65
L
3
2
7
3.25
W
Mercury
Volf IsM
Mercury
4
5
17
2.5
W
Medusa
12
5
15
3.9
W
Olorun
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,943
Damage
83,545
91,170
Taken
79,343
44,259
Mitigated
36,975
11,680
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
13,480
8,757
784
5,399
14,250
5,242
0
8,189
6,061
0
42,542
L
Cu Chulainn
DisorderlyPoPs
Cu Chulainn
9,334
2,389
0
94
25,276
12,918
0
9,267
16,009
0
20,633
W
Athena
9,419
1,845
0
0
16,547
13,371
0
9,621
6,926
19,936
0
L
Ah Puch
Hey_Vesl
Ah Puch
15,227
175
0
140
12,324
7,234
0
4,484
7,840
32,261
0
L
21,102
902
3,526
5,927
23,725
10,692
0
10,126
13,599
36,929
0
L
14,627
2,588
0
0
19,373
8,536
0
9,044
10,207
0
32,790
L
14,653
5,610
881
1,112
10,472
4,879
0
5,115
5,357
39,169
0
W
Mercury
Volf IsM
Mercury
11,455
7,387
0
1,614
16,179
5,722
0
10,553
5,626
0
30,161
W
Medusa
20,574
12,747
0
2,002
17,258
6,750
0
12,317
4,941
0
44,276
W
Olorun
28,617
17,301
879
8,281
15,109
5,890
0
10,302
4,807
49,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,746
Gold Earned
67,547
189
Minions Killed
292
3
Camps Cleared
4
1,111,026
Distance Traveled
1,182,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,750
981
91
7
0
216,058
0
L
Cu Chulainn
10,911
839
24
2
0
151,554
0
W
Athena
13,331
1,025
26
2
1
252,179
0
L
Ah Puch
11,547
888
32
2
0
221,924
0
L
Hel
12,745
980
43
3
1
245,893
0
L
Loki
12,311
947
33
3
1
252,844
0
L
Vulcan
12,232
941
57
4
1
238,811
0
W
Mercury
12,313
947
49
4
1
263,795
1
W
Medusa
14,456
1,112
73
6
1
211,860
0
W
Olorun
14,697
1,131
53
4
1
238,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role