Player Matchup

Cerberus
Cerberus
Blunt Scythe
Cerberus
Level 13
God Stats
19W - 20L
1,564 SR
Queue Stats
25W - 31L
1,594 Elo+
Solo
Ymir
Ymir
Boldthinks
Ymir
Level 10
God Stats
1W - 0L
1,227 SR
Queue Stats
1W - 3L
1,195 Elo+
Solo
Skadi
Skadi
Kai0065
Skadi
Level 22
God Stats
5W - 3L
1,452 SR
Queue Stats
14W - 13L
1,432 Elo+
Solo
Persephone
Persephone
Zamonster
Persephone
Level 18
God Stats
13W - 12L
1,189 SR
Queue Stats
59W - 54L
1,298 Elo+
Solo
Ra
Ra
chamberhymns
Ra
Level 17
God Stats
6W - 8L
1,345 SR
Queue Stats
173W - 210L
1,354 Elo+
Solo
Team Averages
Level 16
1,356 SR
1,374 Elo+

VS

Team Averages
Level 12
1,472 SR
1,474 Elo+
Serqet
Serqet
DALLASBOUND
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,420 Elo+
Solo
Tiamat
Tiamat
Fabin1914
Tiamat
Level 16
God Stats
3W - 10L
1,219 SR
Queue Stats
259W - 348L
1,355 Elo+
Party 1
Neith
Neith
John_Wick1633
Neith
Level 3
God Stats
15W - 15L
1,666 SR
Queue Stats
159W - 201L
1,593 Elo+
Party 1
Ra
Ra
Kiki2427
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Apollo
Apollo
Red drxp1900
Apollo
Level 15
God Stats
2W - 4L
1,476 SR
Queue Stats
88W - 101L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blunt Scythe
Cerberus
18
4 / 1 / 16
11,522
1,047
7,292
17,014
21,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 2
8,597
782
111
2,806
1,543
Skadi
Kai0065
Skadi
19
11 / 0 / 13
12,359
1,124
19,181
6,613
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Zamonster
Persephone
18
6 / 0 / 14
11,832
1,076
18,062
3,370
1,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 4 / 16
11,085
1,008
9,852
10,861
4,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

237

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 10 / 2
9,945
904
6,695
16,836
5,778
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Fabin1914
Tiamat
15
0 / 2 / 1
9,212
837
2,227
7,385
2,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 4
9,970
906
7,124
9,703
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 3
9,953
905
8,451
9,616
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
2 / 7 / 3
10,118
920
11,614
17,898
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
24
Kills
6
6
Deaths
25
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blunt Scythe
Cerberus
4
1
16
12
W
0
1
2
1
L
Serqet
2
10
2
0.3
L
Tiamat
Fabin1914
Tiamat
0
2
1
0.25
L
1
4
4
0.75
W
Skadi
Kai0065
Skadi
11
0
13
17.5
L
1
2
3
1.25
L
Apollo
2
7
3
0.5
W
Persephone
Zamonster
Persephone
6
0
14
13
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,498
Damage
36,111
40,664
Taken
61,438
31,860
Mitigated
20,735
7,948
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blunt Scythe
Cerberus
7,292
443
0
2,053
17,014
21,150
0
4,521
12,493
42,030
0
W
111
111
0
0
2,806
1,543
0
387
2,419
279
0
L
Serqet
6,695
1,386
0
0
16,836
5,778
0
8,296
8,540
0
17,248
L
Tiamat
Fabin1914
Tiamat
2,227
921
0
1,292
7,385
2,947
0
3,938
3,447
11,935
0
L
7,124
3,299
0
1,600
9,703
3,817
0
5,974
3,729
0
28,051
W
Skadi
Kai0065
Skadi
19,181
7,437
0
0
6,613
3,026
0
1,857
4,000
0
44,206
L
8,451
603
719
754
9,616
2,736
0
6,301
3,315
42,725
0
L
Apollo
11,614
6,182
0
919
17,898
5,457
0
10,808
7,090
0
35,063
W
Persephone
Zamonster
Persephone
18,062
1,254
102
736
3,370
1,221
0
920
2,174
34,453
0
W
9,852
571
1,744
3,313
10,861
4,920
0
2,993
7,868
26,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
49,198
266
Minions Killed
224
3
Camps Cleared
6
854,317
Distance Traveled
950,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,522
1,047
91
8
2
213,085
0
W
Ymir
8,597
782
0
0
0
50,649
0
L
Serqet
9,945
904
19
2
2
199,215
1
L
Tiamat
9,212
837
23
2
0
182,691
0
L
Neith
9,970
906
38
3
3
141,772
2
W
Skadi
12,359
1,124
66
6
1
212,568
0
L
Ra
9,953
905
92
8
0
211,573
0
L
Apollo
10,118
920
52
5
1
215,488
0
W
Persephone
11,832
1,076
67
6
0
210,600
0
W
Ra
11,085
1,008
42
4
0
167,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role