Player Matchup

Fenrir
Fenrir
Hetori96
Fenrir
Level 128
God Stats
27W - 19L
1,642 SR
Queue Stats
158W - 140L
1,568 Elo+
Solo
Terra
Terra
KiwiTiger
Terra
Level 160
God Stats
12W - 10L
1,805 SR
Queue Stats
213W - 214L
1,532 Elo+
Party 1
Eset
Eset
Upproarr
Eset
Level 109
God Stats
4W - 4L
1,722 SR
Queue Stats
277W - 273L
1,500 Elo+
Solo
Neith
Neith
kaelen202
Neith
Level 102
God Stats
3W - 1L
1,575 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
lukinhas72
Gilgamesh
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 328L
1,481 Elo+
Solo
Team Averages
Level 117
1,649 SR
1,516 Elo+

VS

Team Averages
Level 90
1,644 SR
1,641 Elo+
Ymir
Ymir
Dumps4Life
Ymir
Level 44
God Stats
8W - 3L
1,712 SR
Queue Stats
133W - 41L
1,867 Elo+
Party 3
Baron Samedi
Baron Samedi
HeavenAngelo
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
Mendosokai
Erlang Shen
Level 104
God Stats
20W - 14L
1,733 SR
Queue Stats
526W - 480L
1,651 Elo+
Party 3
Rama
Rama
Santixx2000
Rama
Level 129
God Stats
5W - 5L
1,716 SR
Queue Stats
187W - 159L
1,600 Elo+
Party 2
Nike
Nike
fafoghio25
Nike
Level 62
God Stats
40W - 30L
1,557 SR
Queue Stats
92W - 81L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hetori96
Fenrir
12
5 / 3 / 0
6,881
626
3,601
7,663
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
KiwiTiger
Terra
9
1 / 0 / 1
5,426
493
3,251
7,309
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
9
0 / 6 / 2
5,395
490
4,455
6,178
1,901
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
kaelen202
Neith
9
0 / 1 / 0
5,271
479
4,707
4,726
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
lukinhas72
Gilgamesh
11
1 / 5 / 2
6,877
625
6,007
13,108
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,715
610
4,263
7,537
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
HeavenAngelo
Baron Samedi
11
3 / 3 / 1
6,221
566
2,560
5,473
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Mendosokai
Erlang Shen
12
5 / 1 / 3
7,316
665
6,449
7,995
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,181
562
4,599
6,388
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 2
6,913
628
7,070
9,890
6,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
15
15
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Baron Samedi
HeavenAngelo
Baron Samedi
3
3
1
1.17
L
Fenrir
Hetori96
Fenrir
5
3
0
1.67
L
Terra
KiwiTiger
Terra
1
0
1
1.5
W
Erlang Shen
Mendosokai
Erlang Shen
5
1
3
6.5
W
1
0
0
1
L
Eset
0
6
2
0.17
W
3
3
2
1.33
L
Neith
kaelen202
Neith
0
1
0
0
L
Gilgamesh
lukinhas72
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
24,941
38,984
Taken
37,283
14,691
Mitigated
17,281
13,650
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,263
1,090
0
2,604
7,537
4,123
0
3,430
4,107
24,869
0
W
Baron Samedi
HeavenAngelo
Baron Samedi
2,560
290
88
2,044
5,473
2,095
259
2,705
2,768
25,519
0
L
Fenrir
Hetori96
Fenrir
3,601
1,105
0
3,240
7,663
3,158
0
696
6,955
0
35,871
L
Terra
KiwiTiger
Terra
3,251
835
344
2,843
7,309
3,061
0
1,672
5,607
16,987
0
W
Erlang Shen
Mendosokai
Erlang Shen
6,449
4,011
0
3,610
7,995
3,197
0
966
7,029
0
32,980
W
4,599
3,838
0
4,510
6,388
1,645
0
605
5,783
0
40,927
L
Eset
4,455
167
306
1,020
6,178
1,901
0
3,917
1,993
28,684
0
W
7,070
1,280
0
2,410
9,890
6,221
314
0
9,890
5,317
35,437
L
Neith
kaelen202
Neith
4,707
2,595
0
2,945
4,726
1,221
130
427
4,299
0
30,961
L
Gilgamesh
lukinhas72
Gilgamesh
6,007
2,012
0
2,952
13,108
5,350
0
1,220
11,888
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
33,346
288
Minions Killed
345
0
Camps Cleared
0
1,063,057
Distance Traveled
1,050,179
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,715
610
36
3
0
221,185
6
W
Baron Samedi
6,221
566
66
6
0
195,835
3
L
Fenrir
6,881
626
75
7
0
246,807
3
L
Terra
5,426
493
29
3
0
222,640
4
W
Erlang Shen
7,316
665
73
7
0
260,623
2
W
Rama
6,181
562
85
8
0
184,787
2
L
Eset
5,395
490
51
5
0
202,252
1
W
Nike
6,913
628
85
8
0
187,749
2
L
Neith
5,271
479
62
6
0
199,304
0
L
Gilgamesh
6,877
625
71
6
0
192,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role