Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ADK Colt
Anubis
Level 42
God Stats
17W - 13L
1,616 SR
Queue Stats
167W - 118L
1,636 Elo+
Party 2
Skadi
Skadi
BornJoker34
Skadi
Level 10
God Stats
2W - 1L
1,626 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 2
Fenrir
Fenrir
CrackFiend19
Fenrir
Level 61
God Stats
4W - 5L
1,399 SR
Queue Stats
49W - 23L
1,650 Elo+
Party 2
Bacchus
Bacchus
Nickster2003
Bacchus
Level 95
God Stats
2W - 2L
1,509 SR
Queue Stats
175W - 149L
1,631 Elo+
Party 2
Team Averages
Level 71
1,530 SR
1,626 Elo+

VS

Team Averages
Level 73
1,550 SR
1,557 Elo+
Scylla
Scylla
IGotWetJeans22
Scylla
Level 24
God Stats
3W - 5L
1,292 SR
Queue Stats
416W - 422L
1,566 Elo+
Party 1
Ares
Ares
RARPK
Ares
Level 124
God Stats
4W - 1L
1,669 SR
Queue Stats
17W - 14L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
TitanKillerMike
Gilgamesh
Level 160
God Stats
24W - 17L
1,602 SR
Queue Stats
340W - 342L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
negus21
Danzaburou
Level 26
God Stats
53W - 40L
1,668 SR
Queue Stats
59W - 50L
1,576 Elo+
Party 1
Odin
Odin
rico99
Odin
Level 32
God Stats
11W - 7L
1,517 SR
Queue Stats
16W - 9L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 2
6,722
672
6,642
9,339
4,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
ADK Colt
Anubis
12
5 / 1 / 2
6,559
656
6,070
4,769
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 3
5,063
506
2,266
2,588
791
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
9
2 / 1 / 7
5,467
547
2,156
5,538
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Nickster2003
Bacchus
9
3 / 2 / 3
5,870
587
5,670
5,728
3,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,014
501
1,385
4,578
1,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
RARPK
Ares
7
1 / 3 / 1
5,000
500
2,052
8,623
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
TitanKillerMike
Gilgamesh
11
2 / 3 / 1
6,408
641
4,403
7,300
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
negus21
Danzaburou
8
1 / 4 / 1
4,978
498
3,325
6,366
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
rico99
Odin
8
0 / 2 / 1
4,928
493
2,480
5,436
1,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
2
5
W
Anubis
ADK Colt
Anubis
5
1
2
6
W
1
0
3
2.5
W
Fenrir
2
1
7
5.5
L
1
3
1
0.5
W
Bacchus
Nickster2003
Bacchus
3
2
3
2.25
L
Ares
RARPK
Ares
1
3
1
0.5
L
Gilgamesh
TitanKillerMike
Gilgamesh
2
3
1
0.83
L
Danzaburou
negus21
Danzaburou
1
4
1
0.38
L
Odin
rico99
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
13,645
27,962
Taken
32,303
12,611
Mitigated
11,970
9,868
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,642
1,116
0
4,131
9,339
4,567
0
1,148
8,191
0
39,729
W
Anubis
ADK Colt
Anubis
6,070
0
0
2,341
4,769
1,923
322
697
4,072
36,813
0
W
2,266
1,403
0
751
2,588
791
405
368
2,220
0
16,455
W
Fenrir
2,156
309
0
1,703
5,538
1,784
0
644
4,894
0
15,512
L
1,385
130
0
690
4,578
1,362
0
743
3,781
9,615
0
W
Bacchus
Nickster2003
Bacchus
5,670
912
0
942
5,728
3,546
565
580
5,148
18,627
0
L
Ares
RARPK
Ares
2,052
90
0
1,310
8,623
4,883
0
3,909
4,678
13,770
0
L
Gilgamesh
TitanKillerMike
Gilgamesh
4,403
1,423
0
2,160
7,300
2,116
310
2,161
4,969
0
33,022
L
Danzaburou
negus21
Danzaburou
3,325
1,481
0
936
6,366
1,879
958
3,424
2,928
0
18,271
L
Odin
rico99
Odin
2,480
376
0
512
5,436
1,730
0
1,131
4,207
0
14,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
26,328
260
Minions Killed
196
0
Camps Cleared
0
954,252
Distance Traveled
933,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,722
672
78
8
0
206,546
0
W
Anubis
6,559
656
70
7
0
176,890
0
W
Skadi
5,063
506
33
3
0
171,357
0
W
Fenrir
5,467
547
44
4
0
209,541
0
L
Scylla
5,014
501
21
2
0
183,558
0
W
Bacchus
5,870
587
35
4
0
189,918
0
L
Ares
5,000
500
26
3
0
180,396
0
L
Gilgamesh
6,408
641
77
8
0
202,614
2
L
Danzaburou
4,978
498
38
4
0
174,479
0
L
Odin
4,928
493
34
3
0
192,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role