Player Matchup

Ymir
Ymir
CGooch_1993
Ymir
Level 68
God Stats
6W - 9L
1,724 SR
Queue Stats
169W - 183L
1,396 Elo+
Party 1
Artemis
Artemis
ThatBoii Ace
Artemis
Level 88
God Stats
7W - 6L
1,862 SR
Queue Stats
331W - 367L
1,456 Elo+
Solo
Bellona
Bellona
WaDe3111
Bellona
Level 26
God Stats
0W - 3L
1,220 SR
Queue Stats
129W - 150L
1,277 Elo+
Party 1
Thanatos
Thanatos
mcmillen2110
Thanatos
Level 88
God Stats
87W - 107L
1,413 SR
Queue Stats
210W - 246L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
xXsteelhorsesXx
Nu Wa
Level 105
God Stats
84W - 106L
1,461 SR
Queue Stats
225W - 258L
1,353 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,367 Elo+

VS

Team Averages
Level 54
1,556 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
BriscoKI
Ah Muzen Cab
Level 46
God Stats
3W - 4L
1,677 SR
Queue Stats
118W - 111L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
ChaoticRouge235
Sun Wukong
Level 46
God Stats
5W - 4L
1,452 SR
Queue Stats
36W - 43L
1,384 Elo+
Party 3
Ares
Ares
FreddieMedi
Ares
Level 7
God Stats
2W - 1L
1,733 SR
Queue Stats
7W - 5L
1,765 Elo+
Party 3
Gilgamesh
Gilgamesh
Toshiro_Bonkai
Gilgamesh
Level 65
God Stats
2W - 6L
1,304 SR
Queue Stats
49W - 56L
1,383 Elo+
Party 3
Scylla
Scylla
mexking1
Scylla
Level 105
God Stats
8W - 4L
1,613 SR
Queue Stats
350W - 311L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 8
9,839
378
11,235
25,854
19,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ThatBoii Ace
Artemis
18
5 / 9 / 2
11,603
446
12,177
19,179
8,167
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
WaDe3111
Bellona
15
0 / 12 / 2
9,377
361
7,095
23,303
12,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
mcmillen2110
Thanatos
19
4 / 7 / 1
12,018
462
7,343
19,585
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 10 / 3
12,239
471
12,284
19,881
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BriscoKI
Ah Muzen Cab
20
11 / 5 / 13
14,589
561
21,194
21,293
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ChaoticRouge235
Sun Wukong
20
7 / 0 / 10
14,993
577
16,173
20,551
19,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 2 / 17
13,393
515
10,899
21,806
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Toshiro_Bonkai
Gilgamesh
20
11 / 3 / 9
14,547
560
13,941
16,161
11,450
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
mexking1
Scylla
20
16 / 2 / 8
15,312
589
20,977
15,057
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
12
Kills
49
49
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BriscoKI
Ah Muzen Cab
11
5
13
3.5
L
1
11
8
0.45
W
Sun Wukong
ChaoticRouge235
Sun Wukong
7
0
10
12
W
4
2
17
6.25
L
Artemis
ThatBoii Ace
Artemis
5
9
2
0.67
W
Gilgamesh
Toshiro_Bonkai
Gilgamesh
11
3
9
5.17
L
Bellona
WaDe3111
Bellona
0
12
2
0.08
L
Thanatos
mcmillen2110
Thanatos
4
7
1
0.64
W
Scylla
mexking1
Scylla
16
2
8
10
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,134
Damage
83,184
107,802
Taken
94,868
57,103
Mitigated
69,594
25,524
Healing
33,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BriscoKI
Ah Muzen Cab
21,194
9,066
0
12,134
21,293
8,920
2,853
6,709
14,508
0
104,820
L
11,235
2,388
282
4,214
25,854
19,492
0
10,988
14,569
38,038
1,575
W
Sun Wukong
ChaoticRouge235
Sun Wukong
16,173
3,134
0
6,673
20,551
19,345
1,954
4,720
15,657
540
84,039
W
10,899
739
0
4,011
21,806
23,695
791
5,835
15,847
46,569
0
L
Artemis
ThatBoii Ace
Artemis
12,177
5,398
417
1,778
19,179
8,167
252
4,437
14,658
0
67,566
W
Gilgamesh
Toshiro_Bonkai
Gilgamesh
13,941
3,369
0
5,417
16,161
11,450
3,432
2,289
13,816
0
77,036
L
Bellona
WaDe3111
Bellona
7,095
1,071
0
578
23,303
12,921
0
4,675
18,580
0
46,556
L
Thanatos
mcmillen2110
Thanatos
7,343
1,608
596
12,887
19,585
9,033
45
3,327
16,238
0
83,700
W
Scylla
mexking1
Scylla
20,977
844
240
5,244
15,057
6,184
2,594
5,438
9,473
116,803
0
L
12,284
3,245
0
4,772
19,881
7,490
687
7,782
11,716
88,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
72,834
560
Minions Killed
597
0
Camps Cleared
0
2,022,294
Distance Traveled
2,439,180
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,589
561
117
5
0
451,290
5
L
Ymir
9,839
378
68
3
0
376,335
4
W
Sun Wukong
14,993
577
143
6
0
531,048
0
W
Ares
13,393
515
45
2
0
511,531
3
L
Artemis
11,603
446
114
4
0
364,797
0
W
Gilgamesh
14,547
560
110
4
0
505,020
0
L
Bellona
9,377
361
82
3
0
436,401
1
L
Thanatos
12,018
462
151
6
0
458,804
0
W
Scylla
15,312
589
182
7
0
440,291
2
L
Nu Wa
12,239
471
145
6
0
385,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role