Player Matchup

Cu Chulainn
Cu Chulainn
HyperSword
Cu Chulainn
Level 22
God Stats
2W - 2L
1,732 SR
Queue Stats
226W - 214L
1,473 Elo+
Solo
Fenrir
Fenrir
MoldyDegree4
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 2
Kuzenbo
Kuzenbo
TonyTakeOut
Kuzenbo
Level 31
God Stats
1W - 3L
1,699 SR
Queue Stats
79W - 83L
1,595 Elo+
Party 3
Izanami
Izanami
Towndoorknob
Izanami
Level 26
God Stats
13W - 10L
1,571 SR
Queue Stats
54W - 46L
1,500 Elo+
Party 3
Hercules
Hercules
ninjashyper1048
Hercules
Level 8
God Stats
0W - 2L
1,106 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,397 Elo+

VS

Team Averages
Level 23
1,521 SR
1,479 Elo+
Bacchus
Bacchus
J FORCE 922
Bacchus
Level 26
God Stats
2W - 2L
1,626 SR
Queue Stats
46W - 54L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
JMC Stealthy
Cernunnos
Level 28
God Stats
23W - 17L
1,535 SR
Queue Stats
91W - 89L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Xman233853
Nu Wa
Level 27
God Stats
10W - 10L
1,442 SR
Queue Stats
223W - 220L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
ZKaiser003
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
xxmarkell69
Hun Batz
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HyperSword
Cu Chulainn
9
2 / 7 / 3
5,808
484
5,194
9,554
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
8
1 / 9 / 0
5,367
447
2,050
8,382
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TonyTakeOut
Kuzenbo
9
1 / 3 / 2
6,117
510
2,829
8,744
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Towndoorknob
Izanami
10
2 / 4 / 0
6,264
522
3,027
9,138
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
7
0 / 11 / 0
4,751
396
3,189
11,219
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J FORCE 922
Bacchus
10
4 / 2 / 5
6,864
572
5,383
8,106
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
JMC Stealthy
Cernunnos
11
5 / 1 / 7
6,983
582
7,850
6,072
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
14
11 / 0 / 3
9,198
767
10,549
5,321
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZKaiser003
Sun Wukong
13
8 / 1 / 1
7,897
658
5,249
8,060
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
xxmarkell69
Hun Batz
11
4 / 2 / 5
6,747
562
3,279
7,584
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
32
34
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HyperSword
Cu Chulainn
2
7
3
0.5
W
Bacchus
J FORCE 922
Bacchus
4
2
5
3.25
W
Cernunnos
JMC Stealthy
Cernunnos
5
1
7
8.5
L
Fenrir
1
9
0
0.11
L
Kuzenbo
TonyTakeOut
Kuzenbo
1
3
2
0.67
L
Izanami
Towndoorknob
Izanami
2
4
0
0.5
W
Nu Wa
11
0
3
12.5
W
Sun Wukong
ZKaiser003
Sun Wukong
8
1
1
8.5
L
Hercules
0
11
0
0
W
Hun Batz
xxmarkell69
Hun Batz
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
32,310
47,037
Taken
35,143
22,218
Mitigated
16,148
5,563
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HyperSword
Cu Chulainn
5,194
1,310
0
0
9,554
4,171
0
4,201
5,275
1,478
15,441
W
Bacchus
J FORCE 922
Bacchus
5,383
866
0
1,263
8,106
5,887
0
1,716
6,390
19,298
0
W
Cernunnos
JMC Stealthy
Cernunnos
7,850
3,472
222
630
6,072
2,331
0
1,178
4,894
0
30,664
L
Fenrir
2,050
745
0
388
8,382
2,442
0
1,259
7,063
0
17,228
L
Kuzenbo
TonyTakeOut
Kuzenbo
2,829
1,140
0
1,617
8,744
6,600
0
1,508
7,202
10,904
0
L
Izanami
Towndoorknob
Izanami
3,027
1,669
0
2,674
9,138
2,002
1,014
4,729
4,313
0
37,097
W
Nu Wa
10,549
4,049
0
1,233
5,321
1,600
765
0
5,196
54,854
0
W
Sun Wukong
ZKaiser003
Sun Wukong
5,249
1,498
0
2,262
8,060
4,096
502
34
7,876
0
40,854
L
Hercules
3,189
1,379
0
884
11,219
7,003
263
3,775
7,252
0
15,741
W
Hun Batz
xxmarkell69
Hun Batz
3,279
1,305
0
1,697
7,584
2,234
319
434
7,150
0
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
37,689
163
Minions Killed
351
0
Camps Cleared
0
1,059,399
Distance Traveled
1,065,772
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,808
484
24
2
0
228,823
0
W
Bacchus
6,864
572
25
2
0
218,269
0
W
Cernunnos
6,983
582
61
5
0
203,146
0
L
Fenrir
5,367
447
30
3
0
223,165
3
L
Kuzenbo
6,117
510
15
1
0
188,255
0
L
Izanami
6,264
522
76
6
0
198,460
2
W
Nu Wa
9,198
767
119
10
0
197,279
2
W
Sun Wukong
7,897
658
85
7
0
221,987
4
L
Hercules
4,751
396
18
2
0
220,696
0
W
Hun Batz
6,747
562
61
5
0
225,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role