Player Matchup

Artemis
Artemis
Fat_Neck_Nation
Artemis
Level 94
God Stats
6W - 11L
1,329 SR
Queue Stats
137W - 160L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
Redgrave23
Gilgamesh
Level 101
God Stats
7W - 10L
1,485 SR
Queue Stats
103W - 120L
1,400 Elo+
Party 1
Hera
Hera
TAINOKNIGHT221
Hera
Level 88
God Stats
6W - 10L
1,326 SR
Queue Stats
159W - 187L
1,409 Elo+
Party 1
Team Averages
Level 94
1,380 SR
1,397 Elo+

VS

Team Averages
Level 38
1,510 SR
1,393 Elo+
King Arthur
King Arthur
XxGokuXx1
King Arthur
Level 48
God Stats
0W - 1L
1,825 SR
Queue Stats
4W - 12L
1,220 Elo+
Party 2
Olorun
Olorun
luca-ole
Olorun
Level 28
God Stats
1W - 1L
1,237 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 2
Bakasura
Bakasura
ohmyhomy14
Bakasura
Level 38
God Stats
1W - 7L
1,469 SR
Queue Stats
8W - 16L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
10,918
642
10,257
5,876
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Redgrave23
Gilgamesh
14
6 / 6 / 5
12,094
711
19,388
15,787
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 7
11,769
692
14,618
4,239
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XxGokuXx1
King Arthur
14
2 / 4 / 4
10,273
604
4,604
22,253
11,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
luca-ole
Olorun
14
2 / 2 / 4
10,247
603
5,399
13,392
5,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
ohmyhomy14
Bakasura
14
3 / 6 / 4
10,849
638
7,670
16,157
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
7
7
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Gilgamesh
Redgrave23
Gilgamesh
6
6
5
1.42
W
5
0
7
8.5
L
King Arthur
XxGokuXx1
King Arthur
2
4
4
1
L
Olorun
luca-ole
Olorun
2
2
4
2
L
Bakasura
ohmyhomy14
Bakasura
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
17,673
25,902
Taken
51,802
13,063
Mitigated
23,495
6,466
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,257
4,940
352
2,299
5,876
1,936
2,448
1,377
3,869
0
42,434
W
Gilgamesh
Redgrave23
Gilgamesh
19,388
4,527
681
1,322
15,787
9,586
0
3,102
11,551
0
39,679
W
14,618
1,504
394
1,418
4,239
1,541
153
948
3,097
69,051
0
L
King Arthur
XxGokuXx1
King Arthur
4,604
1,377
219
4,231
22,253
11,759
0
7,371
14,408
0
34,501
L
Olorun
luca-ole
Olorun
5,399
1,427
1,839
4,979
13,392
5,356
185
2,251
10,907
41,087
0
L
Bakasura
ohmyhomy14
Bakasura
7,670
4,965
0
3,380
16,157
6,380
0
4,142
11,765
0
36,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
31,369
198
Minions Killed
186
0
Camps Cleared
0
873,555
Distance Traveled
927,049
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,918
642
62
4
0
256,930
1
W
Gilgamesh
12,094
711
38
2
0
287,896
2
W
Hera
11,769
692
98
6
0
328,729
1
L
King Arthur
10,273
604
47
3
0
328,191
0
L
Olorun
10,247
603
53
3
0
281,728
2
L
Bakasura
10,849
638
86
5
0
317,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role