Player Matchup

Mulan
Mulan
Exiled Apostate
Mulan
Level 159
God Stats
1W - 0L
1,697 SR
Queue Stats
103W - 32L
1,875 Elo+
Party 2
Cthulhu
Cthulhu
ItsSicMinded1
Cthulhu
Level 60
God Stats
32W - 29L
1,561 SR
Queue Stats
191W - 164L
1,578 Elo+
Party 2
Neith
Neith
justwhyfr69
Neith
Level 146
God Stats
115W - 45L
1,736 SR
Queue Stats
921W - 598L
1,625 Elo+
Party 2
Team Averages
Level 122
1,664 SR
1,693 Elo+

VS

Team Averages
Level 115
1,394 SR
1,545 Elo+
Baron Samedi
Baron Samedi
EvilTacoMan
Baron Samedi
Level 147
God Stats
2W - 2L
1,203 SR
Queue Stats
39W - 32L
1,552 Elo+
Party 1
Medusa
Medusa
SyunaSama
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
T-W33ZY_uWu
Gilgamesh
Level 149
God Stats
5W - 5L
1,477 SR
Queue Stats
105W - 71L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
12,646
790
18,726
18,393
20,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
12
4 / 4 / 8
10,327
645
8,414
16,224
18,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 3 / 10
12,643
790
9,587
13,295
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilTacoMan
Baron Samedi
14
5 / 4 / 3
11,178
699
12,485
11,925
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SyunaSama
Medusa
11
2 / 10 / 1
9,065
567
9,765
14,769
5,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
T-W33ZY_uWu
Gilgamesh
13
2 / 7 / 4
9,732
608
9,484
18,883
21,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
9
9
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EvilTacoMan
Baron Samedi
5
4
3
1.63
W
8
2
13
7.25
W
Cthulhu
4
4
8
2
L
Medusa
SyunaSama
Medusa
2
10
1
0.25
L
Gilgamesh
T-W33ZY_uWu
Gilgamesh
2
7
4
0.57
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
31,734
47,912
Taken
45,577
43,660
Mitigated
33,710
12,725
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EvilTacoMan
Baron Samedi
12,485
928
884
3,302
11,925
7,168
0
3,170
8,605
43,120
0
W
18,726
5,752
0
4,462
18,393
20,378
859
3,445
14,673
0
66,470
W
Cthulhu
8,414
666
211
2,191
16,224
18,231
23
5,007
11,047
25,074
0
L
Medusa
SyunaSama
Medusa
9,765
5,546
0
1,043
14,769
5,313
0
2,248
12,221
0
36,301
L
Gilgamesh
T-W33ZY_uWu
Gilgamesh
9,484
2,170
0
1,038
18,883
21,229
0
3,060
15,523
0
32,032
W
9,587
4,703
0
5,861
13,295
5,051
1,990
4,620
8,500
0
54,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
29,975
198
Minions Killed
153
0
Camps Cleared
0
836,042
Distance Traveled
744,419
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,178
699
62
4
0
252,313
4
W
Mulan
12,646
790
85
5
0
287,230
5
W
Cthulhu
10,327
645
40
3
0
279,123
3
L
Medusa
9,065
567
48
3
0
234,853
3
L
Gilgamesh
9,732
608
43
3
0
257,253
2
W
Neith
12,643
790
73
5
0
269,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role