Player Matchup

Cabrakan
Cabrakan
EspurrTheEspurr
Cabrakan
Level 88
God Stats
1W - 1L
1,679 SR
Queue Stats
20W - 20L
1,651 Elo+
Solo
Neith
Neith
GEEDupGANGSTA23
Neith
Level 160
God Stats
12W - 7L
1,596 SR
Queue Stats
654W - 773L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
OneTire
Gilgamesh
Level 147
God Stats
19W - 15L
1,689 SR
Queue Stats
114W - 158L
1,489 Elo+
Solo
Janus
Janus
haojieguilai
Janus
Level 95
God Stats
3W - 6L
1,569 SR
Queue Stats
13W - 15L
1,473 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,528 Elo+

VS

Team Averages
Level 106
1,449 SR
1,535 Elo+
Fenrir
Fenrir
DROP THE TEAM
Fenrir
Level 115
God Stats
2W - 6L
1,393 SR
Queue Stats
25W - 33L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Impulsive Aim
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,536 Elo+
Party 1
Bacchus
Bacchus
XxALbinOxKitenS
Bacchus
Level 86
God Stats
2W - 1L
1,520 SR
Queue Stats
43W - 51L
1,334 Elo+
Party 1
Zeus
Zeus
vJink
Zeus
Level 122
God Stats
1W - 4L
1,384 SR
Queue Stats
7W - 9L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 4 / 2
9,866
658
7,504
10,623
6,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 2 / 4
10,919
728
8,455
7,379
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OneTire
Gilgamesh
16
3 / 7 / 3
11,672
778
11,286
19,308
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 4 / 6
10,794
720
6,969
8,419
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 1
12,133
809
9,600
15,902
12,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Impulsive Aim
Heimdallr
16
2 / 5 / 9
10,956
730
8,431
12,665
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 8
11,940
796
5,882
12,131
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
vJink
Zeus
19
4 / 0 / 4
12,335
822
13,761
5,797
2,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
17
17
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
5
1
1.7
L
Cabrakan
2
4
2
0.75
L
5
2
4
3.5
W
Heimdallr
Impulsive Aim
Heimdallr
2
5
9
1.3
L
Gilgamesh
OneTire
Gilgamesh
3
7
3
0.64
W
3
1
8
7
L
1
4
6
1
W
Zeus
vJink
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
37,674
45,729
Taken
46,495
26,760
Mitigated
35,144
3,525
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,600
2,108
0
1,573
15,902
12,411
2,516
2,361
13,541
0
32,305
L
Cabrakan
7,504
1,176
0
616
10,623
6,819
114
5,377
5,246
17,671
0
L
8,455
2,196
0
1,709
7,379
3,105
545
1,623
5,756
0
44,013
W
Heimdallr
Impulsive Aim
Heimdallr
8,431
3,394
0
895
12,665
6,073
1,412
4,783
7,664
0
36,721
L
Gilgamesh
OneTire
Gilgamesh
11,286
2,529
0
554
19,308
13,517
67
9,306
10,002
315
34,186
W
5,882
503
729
2,102
12,131
14,102
336
5,651
6,248
26,049
0
L
6,969
391
0
646
8,419
3,319
546
4,200
4,219
44,528
0
W
Zeus
vJink
Zeus
13,761
1,764
0
497
5,797
2,558
1,093
1,682
4,023
67,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
47,364
225
Minions Killed
264
13
Camps Cleared
11
1,133,394
Distance Traveled
1,148,844
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,133
809
49
3
1
297,324
4
L
Cabrakan
9,866
658
23
2
2
300,856
0
L
Neith
10,919
728
66
4
4
254,285
1
W
Heimdallr
10,956
730
57
4
1
237,539
3
L
Gilgamesh
11,672
778
39
3
4
309,686
3
W
Bacchus
11,940
796
43
3
1
304,103
2
L
Janus
10,794
720
97
6
3
268,567
2
W
Zeus
12,335
822
115
8
8
309,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role