Player Matchup

Tyr
Tyr
AustincV
Tyr
Level 124
God Stats
24W - 7L
1,880 SR
Queue Stats
387W - 258L
1,652 Elo+
Party 2
Hera
Hera
Awolopop
Hera
Level 46
God Stats
5W - 2L
1,966 SR
Queue Stats
226W - 142L
1,660 Elo+
Party 2
Da Ji
Da Ji
InfinitycV
Da Ji
Level 127
God Stats
2W - 1L
1,846 SR
Queue Stats
179W - 95L
1,649 Elo+
Party 2
Hades
Hades
TheLastHarpy
Hades
Level 142
God Stats
4W - 0L
1,755 SR
Queue Stats
108W - 46L
1,751 Elo+
Party 2
Merlin
Merlin
datevalu
Merlin
Level 29
God Stats
5W - 0L
1,956 SR
Queue Stats
41W - 17L
1,735 Elo+
Party 2
Team Averages
Level 94
1,880 SR
1,690 Elo+

VS

Team Averages
Level 97
1,635 SR
1,494 Elo+
Athena
Athena
HiImTurbo
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 1
Ao Kuang
Ao Kuang
MarissaMonae98
Ao Kuang
Level 27
God Stats
0W - 6L
1,708 SR
Queue Stats
294W - 281L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Stark_industrie
Kukulkan
Level 160
God Stats
7W - 7L
1,718 SR
Queue Stats
573W - 602L
1,472 Elo+
Solo
Eset
Eset
Tangible1123
Eset
Level 147
God Stats
0W - 1L
1,749 SR
Queue Stats
93W - 69L
1,649 Elo+
Party 1
Serqet
Serqet
deadbunny101
Serqet
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 102L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 24
10,728
825
11,937
13,933
16,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
18
6 / 2 / 28
11,492
884
13,212
8,402
4,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
13 / 3 / 21
11,844
911
16,529
12,080
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 6 / 19
10,721
825
13,470
16,976
9,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
datevalu
Merlin
19
6 / 2 / 27
11,204
862
14,660
9,156
4,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HiImTurbo
Athena
14
0 / 8 / 8
8,357
643
3,331
19,242
22,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
11
0 / 13 / 5
7,446
573
1,046
16,370
6,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
18
4 / 5 / 7
10,546
811
16,011
12,586
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 9 / 4
11,188
861
9,802
13,236
5,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
16
5 / 7 / 3
9,520
732
6,254
12,793
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
41
42
Kills
14
14
Deaths
42
119
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
24
21
W
Hera
6
2
28
10
L
Athena
HiImTurbo
Athena
0
8
8
0.5
W
Da Ji
13
3
21
7.83
L
Ao Kuang
0
13
5
0.19
L
Kukulkan
4
5
7
1.5
L
5
9
4
0.78
W
8
6
19
2.92
W
Merlin
datevalu
Merlin
6
2
27
9.75
L
Serqet
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,808
Damage
36,444
60,547
Taken
74,227
40,427
Mitigated
46,625
28,771
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,937
1,464
472
4,773
13,933
16,263
350
6,063
7,696
0
16,047
W
Hera
13,212
2,625
270
2,067
8,402
4,000
921
2,781
5,199
34,636
0
L
Athena
HiImTurbo
Athena
3,331
1,092
0
0
19,242
22,604
189
12,149
6,684
7,982
0
W
Da Ji
16,529
3,552
2,592
3,962
12,080
6,377
1,326
6,980
4,782
0
22,845
L
Ao Kuang
1,046
269
0
393
16,370
6,933
433
8,295
7,831
1,513
0
L
Kukulkan
16,011
709
1,076
3,724
12,586
5,951
0
6,087
6,391
50,109
0
L
9,802
153
1,637
1,664
13,236
5,589
414
6,919
6,002
23,366
0
W
13,470
881
1,573
6,853
16,976
9,719
1,346
10,689
6,098
22,403
0
W
Merlin
datevalu
Merlin
14,660
660
2,774
3,435
9,156
4,068
1,009
3,677
5,249
36,446
0
L
Serqet
6,254
660
195
1,315
12,793
5,548
558
6,510
5,977
0
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
47,057
131
Minions Killed
121
0
Camps Cleared
0
1,150,485
Distance Traveled
944,517
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,728
825
8
1
0
236,059
0
W
Hera
11,492
884
41
3
0
236,535
1
L
Athena
8,357
643
6
0
0
185,854
0
W
Da Ji
11,844
911
19
1
0
214,798
1
L
Ao Kuang
7,446
573
3
0
0
157,939
1
L
Kukulkan
10,546
811
85
7
0
204,970
1
L
Eset
11,188
861
17
1
0
183,950
0
W
Hades
10,721
825
22
2
0
213,992
3
W
Merlin
11,204
862
41
3
0
249,101
4
L
Serqet
9,520
732
10
1
0
211,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role