Player Matchup

Discordia
Discordia
CamperMexico
Discordia
Level 26
God Stats
12W - 11L
1,666 SR
Queue Stats
44W - 42L
1,542 Elo+
Solo
Neith
Neith
CeaserLily
Neith
Level 29
God Stats
6W - 4L
1,489 SR
Queue Stats
29W - 22L
1,620 Elo+
Party 3
Ymir
Ymir
TMoneyCashJ
Ymir
Level 10
God Stats
41W - 43L
1,559 SR
Queue Stats
68W - 74L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
itsNdub
Gilgamesh
Level 27
God Stats
7W - 5L
1,766 SR
Queue Stats
165W - 141L
1,603 Elo+
Solo
Pele
Pele
thehehimself
Pele
Level 23
God Stats
8W - 14L
1,482 SR
Queue Stats
54W - 52L
1,543 Elo+
Party 3
Team Averages
Level 23
1,592 SR
1,576 Elo+

VS

Team Averages
Level 26
1,688 SR
1,618 Elo+
Gilgamesh
Gilgamesh
Bonez0413
Gilgamesh
Level 17
God Stats
32W - 15L
1,542 SR
Queue Stats
94W - 72L
1,526 Elo+
Solo
Janus
Janus
ChristmasNoob8
Janus
Level 37
God Stats
32W - 13L
1,766 SR
Queue Stats
305W - 257L
1,659 Elo+
Party 2
Anhur
Anhur
Municipall
Anhur
Level 26
God Stats
14W - 1L
1,993 SR
Queue Stats
124W - 100L
1,634 Elo+
Party 1
Ares
Ares
UnlimitedPaoR
Ares
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 92L
1,647 Elo+
Party 2
King Arthur
King Arthur
aLoriGhost
King Arthur
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
122W - 101L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CamperMexico
Discordia
10
1 / 2 / 2
5,765
577
4,653
4,379
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
9
3 / 2 / 2
5,698
570
6,044
4,855
1,040
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 5 / 3
4,247
425
813
6,294
2,634
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
itsNdub
Gilgamesh
10
0 / 3 / 0
5,663
566
3,475
8,474
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 3 / 1
5,539
554
3,846
7,183
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonez0413
Gilgamesh
11
4 / 0 / 4
6,307
631
4,116
5,072
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,383
638
2,322
5,022
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
5 / 1 / 4
6,159
616
5,446
6,064
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 6
5,522
552
3,675
7,557
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
aLoriGhost
King Arthur
12
3 / 0 / 1
6,763
676
6,137
7,561
3,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bonez0413
Gilgamesh
4
0
4
6
L
Discordia
CamperMexico
Discordia
1
2
2
1
L
Neith
3
2
2
2
W
1
2
1
0.75
W
Anhur
5
1
4
7
L
0
5
3
0.3
W
2
3
6
1.67
W
King Arthur
aLoriGhost
King Arthur
3
0
1
3.5
L
Gilgamesh
itsNdub
Gilgamesh
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
21,696
31,185
Taken
31,276
11,109
Mitigated
13,017
9,571
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bonez0413
Gilgamesh
4,116
996
0
2,969
5,072
1,926
0
499
4,513
0
33,531
L
Discordia
CamperMexico
Discordia
4,653
390
0
747
4,379
971
0
1,687
2,692
28,828
0
L
Neith
6,044
4,016
0
1,882
4,855
1,040
49
970
3,885
0
28,133
W
2,322
359
0
1,277
5,022
1,580
0
2,457
2,261
41,780
0
W
Anhur
5,446
2,407
0
2,777
6,064
1,603
608
1,160
4,850
0
33,726
L
813
390
234
549
6,294
2,634
0
1,147
5,147
3,630
0
W
3,675
510
0
1,966
7,557
4,311
0
890
6,625
9,042
0
W
King Arthur
aLoriGhost
King Arthur
6,137
957
0
2,006
7,561
3,597
0
0
7,092
0
43,203
L
Gilgamesh
itsNdub
Gilgamesh
3,475
885
0
3,136
8,474
4,619
0
0
8,474
0
32,633
L
3,846
1,511
0
3,023
7,183
1,845
0
2,193
4,990
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
31,134
255
Minions Killed
353
0
Camps Cleared
0
874,752
Distance Traveled
1,006,981
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,307
631
72
7
0
242,378
2
L
Discordia
5,765
577
65
7
0
162,530
1
L
Neith
5,698
570
61
6
0
179,507
2
W
Janus
6,383
638
98
10
0
202,755
4
W
Anhur
6,159
616
67
7
0
155,512
2
L
Ymir
4,247
425
3
0
0
136,412
1
W
Ares
5,522
552
11
1
0
203,077
2
W
King Arthur
6,763
676
105
11
0
203,259
1
L
Gilgamesh
5,663
566
74
7
0
196,337
1
L
Pele
5,539
554
52
5
0
199,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role