Player Matchup

Baron Samedi
Baron Samedi
BLACKOUT6661918
Baron Samedi
Level 121
God Stats
26W - 15L
1,589 SR
Queue Stats
100W - 77L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
D_Minister024
Gilgamesh
Level 158
God Stats
82W - 84L
1,400 SR
Queue Stats
319W - 363L
1,358 Elo+
Solo
Arachne
Arachne
Destoyer431
Arachne
Level 101
God Stats
7W - 2L
1,699 SR
Queue Stats
21W - 25L
1,248 Elo+
Solo
Danzaburou
Danzaburou
cole payne
Danzaburou
Level 103
God Stats
12W - 3L
1,747 SR
Queue Stats
257W - 231L
1,508 Elo+
Party 1
Chaac
Chaac
heroyui25
Chaac
Level 65
God Stats
8W - 7L
1,548 SR
Queue Stats
188W - 210L
1,405 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,424 Elo+

VS

Team Averages
Level 82
1,352 SR
1,344 Elo+
Horus
Horus
Ak0isawesome
Horus
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Janus
Janus
ExogrimCR
Janus
Level 69
God Stats
2W - 9L
1,263 SR
Queue Stats
93W - 117L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Ms_Brax
Aphrodite
Level 87
God Stats
11W - 25L
1,412 SR
Queue Stats
390W - 401L
1,432 Elo+
Solo
Pele
Pele
S7S Josafath
Pele
Level 107
God Stats
2W - 6L
1,231 SR
Queue Stats
393W - 381L
1,412 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 82
God Stats
168W - 134L
1,569 SR
Queue Stats
550W - 589L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACKOUT6661918
Baron Samedi
15
8 / 2 / 10
10,108
595
16,085
12,429
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
D_Minister024
Gilgamesh
16
10 / 0 / 2
10,172
598
9,371
9,009
4,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Destoyer431
Arachne
14
4 / 1 / 3
9,217
542
4,802
8,420
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
cole payne
Danzaburou
15
5 / 4 / 3
9,600
565
14,077
12,671
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
heroyui25
Chaac
13
0 / 4 / 1
7,771
457
4,570
8,491
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,269
369
1,791
5,242
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
ExogrimCR
Janus
13
2 / 9 / 1
8,334
490
8,153
12,618
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Ms_Brax
Aphrodite
13
4 / 3 / 6
8,748
515
9,114
14,051
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
7,417
436
4,199
14,496
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
javierelias2004
Danzaburou
14
5 / 6 / 2
9,252
544
9,426
17,191
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
27
Kills
11
11
Deaths
27
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
BLACKOUT6661918
Baron Samedi
8
2
10
6.5
W
Gilgamesh
D_Minister024
Gilgamesh
10
0
2
11
W
Arachne
Destoyer431
Arachne
4
1
3
5.5
L
Janus
ExogrimCR
Janus
2
9
1
0.28
L
Aphrodite
Ms_Brax
Aphrodite
4
3
6
2.33
L
0
6
1
0.08
W
Danzaburou
cole payne
Danzaburou
5
4
3
1.63
W
Chaac
heroyui25
Chaac
0
4
1
0.13
L
Danzaburou
javierelias2004
Danzaburou
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
32,683
51,020
Taken
63,598
24,756
Mitigated
28,184
11,585
Healing
23,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,791
818
0
652
5,242
3,373
0
341
4,897
0
11,418
W
Baron Samedi
BLACKOUT6661918
Baron Samedi
16,085
549
533
4,103
12,429
5,625
45
5,526
6,887
60,861
0
W
Gilgamesh
D_Minister024
Gilgamesh
9,371
1,907
0
1,029
9,009
4,699
644
1,309
7,475
0
49,708
W
Arachne
Destoyer431
Arachne
4,802
3,207
0
1,501
8,420
3,578
3,258
2,424
5,971
0
46,550
L
Janus
ExogrimCR
Janus
8,153
102
0
873
12,618
4,347
0
6,445
5,587
47,939
0
L
Aphrodite
Ms_Brax
Aphrodite
9,114
1,503
4,254
6,963
14,051
9,183
1,740
4,131
9,672
24,525
0
L
4,199
821
0
3,728
14,496
4,971
0
3,112
11,129
0
40,839
W
Danzaburou
cole payne
Danzaburou
14,077
5,542
0
3,241
12,671
4,674
120
5,057
7,614
0
58,026
W
Chaac
heroyui25
Chaac
4,570
759
0
1,178
8,491
6,180
1,876
2,951
5,540
7,266
30,123
L
Danzaburou
javierelias2004
Danzaburou
9,426
4,041
982
6,295
17,191
6,310
2,804
1,711
15,424
0
53,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
40,020
443
Minions Killed
350
0
Camps Cleared
0
1,513,773
Distance Traveled
1,366,867
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,269
369
27
2
0
230,846
0
W
Baron Samedi
10,108
595
93
5
0
307,601
5
W
Gilgamesh
10,172
598
87
5
0
305,160
2
W
Arachne
9,217
542
95
6
0
353,937
3
L
Janus
8,334
490
97
6
0
317,204
4
L
Aphrodite
8,748
515
45
3
0
289,425
5
L
Pele
7,417
436
78
5
0
300,907
4
W
Danzaburou
9,600
565
89
5
0
284,626
4
W
Chaac
7,771
457
79
5
0
262,449
0
L
Danzaburou
9,252
544
103
6
0
228,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role