Player Matchup

Ra
Ra
DershBag
Ra
Level 88
God Stats
7W - 4L
1,621 SR
Queue Stats
61W - 53L
1,547 Elo+
Party 2
Izanami
Izanami
Inveroth
Izanami
Level 100
God Stats
24W - 11L
1,631 SR
Queue Stats
74W - 56L
1,568 Elo+
Party 2
Nike
Nike
StrafeMaster4K
Nike
Level 104
God Stats
4W - 1L
1,614 SR
Queue Stats
55W - 41L
1,565 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,560 Elo+

VS

Team Averages
Level 84
1,490 SR
1,484 Elo+
Yemoja
Yemoja
MysoulISwithYOU
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,457 Elo+
Party 1
Medusa
Medusa
N1Xehanort
Medusa
Level 124
God Stats
5W - 3L
1,470 SR
Queue Stats
36W - 48L
1,427 Elo+
Party 1
Ra
Ra
jacobgrace21
Ra
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 106L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
11,618
645
8,359
9,308
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Inveroth
Izanami
16
5 / 0 / 4
12,174
676
13,470
12,501
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 2 / 6
11,259
626
7,475
13,621
12,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,732
541
6,344
14,790
13,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
N1Xehanort
Medusa
14
3 / 3 / 1
10,369
576
10,006
9,735
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 4 / 2
10,182
566
6,501
11,110
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Izanami
Inveroth
Izanami
5
0
4
7
L
0
3
4
0.67
L
Medusa
N1Xehanort
Medusa
3
3
1
1.17
W
2
2
6
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
22,851
35,430
Taken
35,635
22,244
Mitigated
22,155
13,879
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,359
484
2,887
3,905
9,308
4,225
984
3,298
6,010
69,674
0
W
Izanami
Inveroth
Izanami
13,470
10,795
0
3,640
12,501
5,041
2,280
4,935
7,566
0
95,600
L
6,344
873
867
570
14,790
13,647
0
4,330
10,460
29,672
0
L
Medusa
N1Xehanort
Medusa
10,006
3,540
590
776
9,735
4,246
0
1,814
7,921
0
40,021
W
7,475
818
0
3,447
13,621
12,978
60
4,676
8,945
0
34,762
L
6,501
132
390
1,988
11,110
4,262
0
2,342
8,768
53,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
30,283
273
Minions Killed
193
0
Camps Cleared
0
1,011,236
Distance Traveled
913,735
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,618
645
110
6
0
332,986
3
W
Izanami
12,174
676
125
7
0
321,265
8
L
Yemoja
9,732
541
37
2
0
314,543
2
L
Medusa
10,369
576
73
4
0
273,550
1
W
Nike
11,259
626
38
2
0
356,985
3
L
Ra
10,182
566
83
5
0
325,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role