Player Matchup

Cerberus
Cerberus
Blunt Scythe
Cerberus
Level 13
God Stats
19W - 20L
1,597 SR
Queue Stats
25W - 31L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
Emtwizzle
Gilgamesh
Level 24
God Stats
4W - 8L
1,525 SR
Queue Stats
126W - 133L
1,455 Elo+
Solo
Persephone
Persephone
Zamonster
Persephone
Level 18
God Stats
13W - 12L
1,219 SR
Queue Stats
59W - 54L
1,331 Elo+
Solo
Da Ji
Da Ji
ak47moniie
Da Ji
Level 16
God Stats
3W - 5L
1,281 SR
Queue Stats
40W - 56L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
konvikted--
Ah Muzen Cab
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,408 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,441 Elo+

VS

Team Averages
Level 22
1,422 SR
1,477 Elo+
King Arthur
King Arthur
Ariyaxxa
King Arthur
Level 25
God Stats
69W - 76L
1,430 SR
Queue Stats
135W - 165L
1,419 Elo+
Party 1
Artio
Artio
Bonbonicanwn
Artio
Level 14
God Stats
23W - 16L
1,700 SR
Queue Stats
108W - 89L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
koll5655
Gilgamesh
Level 18
God Stats
12W - 24L
1,325 SR
Queue Stats
153W - 187L
1,277 Elo+
Solo
Kali
Kali
peqchy
Kali
Level 28
God Stats
19W - 36L
1,248 SR
Queue Stats
212W - 243L
1,429 Elo+
Party 1
Tiamat
Tiamat
xTheJester89x
Tiamat
Level 27
God Stats
12W - 15L
1,406 SR
Queue Stats
93W - 76L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blunt Scythe
Cerberus
20
2 / 8 / 14
13,235
945
16,901
34,384
37,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Emtwizzle
Gilgamesh
20
6 / 12 / 9
14,132
1,009
25,398
32,132
21,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Zamonster
Persephone
19
1 / 3 / 11
12,815
915
25,063
9,734
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
18
3 / 13 / 10
12,546
896
12,527
21,141
8,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
konvikted--
Ah Muzen Cab
19
5 / 6 / 8
13,860
990
21,455
13,316
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ariyaxxa
King Arthur
20
7 / 6 / 16
13,618
973
11,611
24,895
21,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 29
16,164
1,155
26,712
28,388
36,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
koll5655
Gilgamesh
20
2 / 1 / 25
13,225
945
10,578
11,647
8,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
peqchy
Kali
20
9 / 4 / 23
15,277
1,091
21,747
28,841
13,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 5 / 19
15,767
1,126
31,997
18,341
10,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
155
17
Kills
43
42
Deaths
17
52
Assists
112
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ariyaxxa
King Arthur
7
6
16
2.5
L
Cerberus
Blunt Scythe
Cerberus
2
8
14
1.13
W
10
1
29
24.5
L
Gilgamesh
Emtwizzle
Gilgamesh
6
12
9
0.88
L
Persephone
Zamonster
Persephone
1
3
11
2.17
L
Da Ji
3
13
10
0.62
W
Gilgamesh
koll5655
Gilgamesh
2
1
25
14.5
L
Ah Muzen Cab
konvikted--
Ah Muzen Cab
5
6
8
1.5
W
Kali
peqchy
Kali
9
4
23
5.13
W
15
5
19
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,344
Damage
102,645
110,707
Taken
112,112
76,040
Mitigated
90,527
17,711
Healing
30,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ariyaxxa
King Arthur
11,611
698
255
2,241
24,895
21,453
0
8,825
16,070
0
33,747
L
Cerberus
Blunt Scythe
Cerberus
16,901
901
0
10,483
34,384
37,455
0
17,979
16,405
52,479
0
W
26,712
1,653
6,544
7,844
28,388
36,516
0
10,235
18,153
59,750
0
L
Gilgamesh
Emtwizzle
Gilgamesh
25,398
9,045
0
2,459
32,132
21,325
0
15,956
16,176
0
49,834
L
Persephone
Zamonster
Persephone
25,063
1,701
87
1,106
9,734
3,163
0
5,155
4,576
51,157
0
L
Da Ji
12,527
3,364
123
1,400
21,141
8,745
0
10,575
10,372
0
16,939
W
Gilgamesh
koll5655
Gilgamesh
10,578
408
0
24
11,647
8,177
0
4,395
7,252
0
24,521
L
Ah Muzen Cab
konvikted--
Ah Muzen Cab
21,455
10,852
965
1,088
13,316
5,352
0
9,043
4,273
0
59,309
W
Kali
peqchy
Kali
21,747
18,289
504
9,427
28,841
13,469
0
10,016
18,825
0
42,883
W
31,997
4,167
0
3,257
18,341
10,912
0
8,493
9,848
47,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,588
Gold Earned
74,051
289
Minions Killed
259
4
Camps Cleared
4
1,249,444
Distance Traveled
1,276,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,618
973
58
4
0
207,357
0
L
Cerberus
13,235
945
94
7
0
267,235
0
W
Artio
16,164
1,155
68
5
1
298,296
0
L
Gilgamesh
14,132
1,009
44
3
1
265,853
0
L
Persephone
12,815
915
70
5
1
267,536
0
L
Da Ji
12,546
896
11
1
1
209,791
0
W
Gilgamesh
13,225
945
44
3
2
304,227
0
L
Ah Muzen Cab
13,860
990
70
5
1
239,029
0
W
Kali
15,277
1,091
50
4
1
260,201
0
W
Tiamat
15,767
1,126
39
3
0
206,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role