Player Matchup

Medusa
Medusa
MrExplodokills
Medusa
Level 79
God Stats
7W - 1L
1,500 SR
Queue Stats
283W - 293L
1,340 Elo+
Solo
Mercury
Mercury
Tanis55
Mercury
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
341W - 364L
1,391 Elo+
Solo
Bellona
Bellona
gotchabloodshot
Bellona
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,241 Elo+
Solo
Izanami
Izanami
xSmokescreen64x
Izanami
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 245L
1,409 Elo+
Solo
Hera
Hera
xiledmermaid
Hera
Level 62
God Stats
1W - 0L
1,216 SR
Queue Stats
97W - 94L
1,483 Elo+
Solo
Team Averages
Level 72
1,443 SR
1,373 Elo+

VS

Team Averages
Level 55
1,458 SR
1,279 Elo+
Ullr
Ullr
Anty Starr1971
Ullr
Level 99
God Stats
2W - 2L
1,734 SR
Queue Stats
61W - 80L
1,368 Elo+
Party 1
Ravana
Ravana
BDB butters
Ravana
Level 23
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 11L
938 Elo+
Party 1
Ratatoskr
Ratatoskr
Tr0lluhard
Ratatoskr
Level 63
God Stats
3W - 9L
1,138 SR
Queue Stats
166W - 182L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
reDD_OPPz
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,411 Elo+
Solo
Discordia
Discordia
roaringharp
Discordia
Level 63
God Stats
3W - 3L
1,702 SR
Queue Stats
158W - 177L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 21
14,307
954
22,282
15,275
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
Tanis55
Mercury
16
0 / 6 / 22
10,503
700
7,501
9,807
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 5 / 25
11,219
748
9,797
16,022
20,976
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
18 / 4 / 19
14,098
940
23,344
14,674
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 6 / 21
11,576
772
13,188
12,020
4,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
9,272
618
4,844
15,463
6,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
16
1 / 13 / 7
9,910
661
3,911
16,858
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
Tr0lluhard
Ratatoskr
19
11 / 7 / 9
12,492
833
14,627
18,294
8,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
reDD_OPPz
Kumbhakarna
17
2 / 9 / 8
10,150
677
7,408
21,539
24,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
roaringharp
Discordia
20
9 / 4 / 9
12,144
810
22,274
17,249
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
64
42
Kills
24
24
Deaths
42
108
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Ravana
1
13
7
0.35
W
16
3
21
8.83
W
Mercury
Tanis55
Mercury
0
6
22
1.83
L
Ratatoskr
Tr0lluhard
Ratatoskr
11
7
9
2.21
W
3
5
25
3.1
L
Kumbhakarna
reDD_OPPz
Kumbhakarna
2
9
8
0.67
L
Discordia
roaringharp
Discordia
9
4
9
3.38
W
18
4
19
6.88
W
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,112
Damage
53,064
67,798
Taken
89,403
43,681
Mitigated
54,779
25,933
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
1,648
1,368
820
15,463
6,569
134
2,774
12,689
0
14,869
L
Ravana
3,911
1,259
0
203
16,858
7,184
1,056
2,168
14,690
0
11,572
W
22,282
12,701
2,224
5,303
15,275
6,690
2,771
6,926
7,931
0
38,444
W
Mercury
Tanis55
Mercury
7,501
4,405
1,458
1,931
9,807
5,845
0
2,757
6,938
0
16,883
L
Ratatoskr
Tr0lluhard
Ratatoskr
14,627
2,247
1,948
4,557
18,294
8,608
286
3,125
15,169
0
31,898
W
9,797
1,914
1,555
4,120
16,022
20,976
528
6,087
9,588
0
17,890
L
Kumbhakarna
reDD_OPPz
Kumbhakarna
7,408
632
1,279
889
21,539
24,158
91
2,174
19,365
27,290
0
L
Discordia
roaringharp
Discordia
22,274
3,142
1,098
6,748
17,249
8,260
537
2,947
14,302
32,882
0
W
23,344
19,954
1,143
5,340
14,674
5,908
1,609
6,082
8,118
0
50,253
W
13,188
4,289
813
2,046
12,020
4,262
1,316
6,074
5,541
26,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,703
Gold Earned
53,968
146
Minions Killed
129
0
Camps Cleared
0
1,272,033
Distance Traveled
1,099,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,272
618
13
1
0
217,299
0
L
Ravana
9,910
661
18
1
0
215,295
0
W
Medusa
14,307
954
36
2
0
265,189
1
W
Mercury
10,503
700
26
2
0
283,266
0
L
Ratatoskr
12,492
833
32
2
0
242,653
0
W
Bellona
11,219
748
10
1
0
255,025
3
L
Kumbhakarna
10,150
677
31
2
0
221,671
1
L
Discordia
12,144
810
35
2
0
202,740
0
W
Izanami
14,098
940
54
4
0
242,619
0
W
Hera
11,576
772
20
1
0
225,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role