Player Matchup

Jing Wei
Jing Wei
Juniorharambe
Jing Wei
Level 108
God Stats
6W - 1L
1,619 SR
Queue Stats
35W - 24L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Ntrl4
Kukulkan
Level 68
God Stats
2W - 1L
1,265 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1
Terra
Terra
mynameisjeff2019
Terra
Level 48
God Stats
11W - 7L
1,650 SR
Queue Stats
48W - 40L
1,470 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,425 Elo+

VS

Team Averages
Level 142
1,514 SR
1,557 Elo+
Gilgamesh
Gilgamesh
TrophicNeptune
Gilgamesh
Level 126
God Stats
12W - 8L
1,557 SR
Queue Stats
264W - 204L
1,556 Elo+
Party 2
Zeus
Zeus
killsecures
Zeus
Level 153
God Stats
27W - 24L
1,454 SR
Queue Stats
568W - 529L
1,562 Elo+
Party 2
Nemesis
Nemesis
savi420
Nemesis
Level 148
God Stats
36W - 50L
1,532 SR
Queue Stats
409W - 329L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Juniorharambe
Jing Wei
20
11 / 3 / 6
16,362
744
27,608
20,497
9,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Ntrl4
Kukulkan
15
3 / 8 / 8
13,721
624
5,783
15,757
6,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 8
15,474
703
18,078
21,261
28,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TrophicNeptune
Gilgamesh
16
3 / 7 / 10
13,132
597
14,839
24,908
31,192
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 7 / 6
14,503
659
19,400
12,522
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
savi420
Nemesis
17
8 / 7 / 6
13,950
634
13,345
26,960
18,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
21
Kills
17
17
Deaths
21
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Juniorharambe
Jing Wei
11
3
6
4.67
W
Kukulkan
Ntrl4
Kukulkan
3
8
8
0.88
L
Gilgamesh
TrophicNeptune
Gilgamesh
3
7
10
1.14
L
6
7
6
1.29
W
7
6
8
1.83
L
Nemesis
savi420
Nemesis
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
47,584
57,515
Taken
64,390
44,444
Mitigated
54,704
12,255
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Juniorharambe
Jing Wei
27,608
22,107
0
939
20,497
9,520
1,820
5,832
14,364
0
128,171
W
Kukulkan
Ntrl4
Kukulkan
5,783
604
996
2,090
15,757
6,509
0
5,325
10,150
27,597
0
L
Gilgamesh
TrophicNeptune
Gilgamesh
14,839
1,996
461
1,449
24,908
31,192
32
6,106
18,802
0
49,916
L
19,400
1,659
0
1,282
12,522
4,795
0
7,617
4,905
62,307
0
W
18,078
2,005
3,088
5,142
21,261
28,415
228
7,773
13,045
69,527
0
L
Nemesis
savi420
Nemesis
13,345
6,839
0
4,926
26,960
18,717
535
10,194
16,766
184
44,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
41,585
236
Minions Killed
203
0
Camps Cleared
0
1,077,563
Distance Traveled
1,050,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,362
744
121
6
0
383,090
4
W
Kukulkan
13,721
624
45
2
0
299,052
2
L
Gilgamesh
13,132
597
57
3
0
386,057
2
L
Zeus
14,503
659
84
4
0
275,040
2
W
Terra
15,474
703
70
3
0
395,421
2
L
Nemesis
13,950
634
62
3
0
388,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role