Player Matchup

Osiris
Osiris
BigMommyM1lkers
Osiris
Level 24
God Stats
2W - 2L
1,444 SR
Queue Stats
77W - 88L
1,387 Elo+
Party 1
Anubis
Anubis
Flowsieden99
Anubis
Level 17
God Stats
8W - 9L
1,480 SR
Queue Stats
10W - 15L
1,373 Elo+
Party 1
Fafnir
Fafnir
Jadansi
Fafnir
Level 24
God Stats
2W - 3L
1,262 SR
Queue Stats
43W - 53L
1,305 Elo+
Party 1
Set
Set
VenemousBamboo
Set
Level 24
God Stats
10W - 10L
1,486 SR
Queue Stats
36W - 50L
1,275 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cklader
Ah Muzen Cab
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
231W - 230L
1,464 Elo+
Party 1
Team Averages
Level 23
1,434 SR
1,361 Elo+

VS

Team Averages
Level 21
1,560 SR
1,466 Elo+
Nemesis
Nemesis
ChristoPro
Nemesis
Level 25
God Stats
40W - 26L
1,607 SR
Queue Stats
95W - 78L
1,493 Elo+
Party 3
Janus
Janus
David12C
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lachiennepasfine
Neith
Level 29
God Stats
23W - 10L
1,736 SR
Queue Stats
37W - 24L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
Oscar101102
Gilgamesh
Level 18
God Stats
2W - 3L
1,418 SR
Queue Stats
17W - 17L
1,298 Elo+
Party 2
Bacchus
Bacchus
SrDamballa
Bacchus
Level 8
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,825
471
211
1,454
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
5
0 / 2 / 0
3,459
577
1,002
2,443
744
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Jadansi
Fafnir
5
1 / 1 / 1
3,902
650
1,596
3,883
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,061
510
0
976
171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
cklader
Ah Muzen Cab
5
1 / 1 / 1
3,770
628
1,795
2,982
674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChristoPro
Nemesis
8
1 / 0 / 1
4,567
761
1,473
2,733
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
David12C
Janus
7
1 / 0 / 0
4,026
671
679
1,229
171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

7
2 / 1 / 1
4,234
706
3,132
2,329
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Oscar101102
Gilgamesh
5
0 / 1 / 0
3,524
587
0
2,594
1,360
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SrDamballa
Bacchus
6
1 / 1 / 2
4,050
675
2,256
3,828
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nemesis
ChristoPro
Nemesis
1
0
1
1.5
W
Janus
David12C
Janus
1
0
0
1
L
Anubis
0
2
0
0
L
Fafnir
Jadansi
Fafnir
1
1
1
1.5
W
2
1
1
2.5
W
Gilgamesh
Oscar101102
Gilgamesh
0
1
0
0
W
Bacchus
SrDamballa
Bacchus
1
1
2
2
L
0
0
0
0
L
Ah Muzen Cab
cklader
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,604
Damage
7,540
11,738
Taken
12,713
3,830
Mitigated
4,987
3,948
Healing
1,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
211
71
0
722
1,454
484
0
296
1,158
0
1,638
W
Nemesis
ChristoPro
Nemesis
1,473
971
0
0
2,733
579
273
602
2,131
0
21,109
W
Janus
David12C
Janus
679
0
0
0
1,229
171
611
400
829
14,022
0
L
Anubis
1,002
35
0
460
2,443
744
108
499
1,944
8,300
0
L
Fafnir
Jadansi
Fafnir
1,596
151
0
1,456
3,883
1,757
0
977
2,906
7,100
0
W
3,132
1,396
0
842
2,329
734
260
500
1,737
0
17,810
W
Gilgamesh
Oscar101102
Gilgamesh
0
0
0
0
2,594
1,360
195
0
2,594
0
6,713
W
Bacchus
SrDamballa
Bacchus
2,256
789
0
340
3,828
2,143
108
809
2,824
9,395
0
L
0
0
0
93
976
171
0
0
976
0
4,716
L
Ah Muzen Cab
cklader
Ah Muzen Cab
1,795
1,106
0
1,217
2,982
674
0
1,163
1,819
0
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
20,401
74
Minions Killed
166
0
Camps Cleared
0
435,080
Distance Traveled
662,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,825
471
4
1
0
47,213
0
W
Nemesis
4,567
761
58
10
0
139,975
1
W
Janus
4,026
671
28
5
0
137,173
0
L
Anubis
3,459
577
16
3
0
114,905
0
L
Fafnir
3,902
650
18
3
0
136,146
1
W
Neith
4,234
706
44
7
0
94,057
0
W
Gilgamesh
3,524
587
20
3
0
129,339
1
W
Bacchus
4,050
675
16
3
0
161,576
0
L
Set
3,061
510
12
2
0
53,341
0
L
Ah Muzen Cab
3,770
628
24
4
0
83,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role