Player Matchup

Arachne
Arachne
Frostii Austii
Arachne
Level 149
God Stats
3W - 0L
1,649 SR
Queue Stats
13W - 9L
1,605 Elo+
Party 3
Hel
Hel
KarimeShore
Hel
Level 4
God Stats
4W - 0L
1,853 SR
Queue Stats
7W - 1L
1,910 Elo+
Party 2
Artemis
Artemis
ManelykShore
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,993 Elo+
Party 2
Ares
Ares
MattyPocketbook
Ares
Level 28
God Stats
2W - 3L
1,625 SR
Queue Stats
74W - 49L
1,732 Elo+
Solo
Cthulhu
Cthulhu
TheBigFish63
Cthulhu
Level 12
God Stats
5W - 6L
1,434 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 3
Team Averages
Level 40
1,612 SR
1,739 Elo+

VS

Team Averages
Level 29
1,597 SR
1,642 Elo+
Ah Muzen Cab
Ah Muzen Cab
Distbone
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,954 SR
Queue Stats
124W - 97L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
NalgassPeludas
Gilgamesh
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 118L
1,627 Elo+
Solo
Vamana
Vamana
Nyrxa
Vamana
Level 8
God Stats
1W - 1L
1,533 SR
Queue Stats
15W - 6L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
Xx_GhostNava_12
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 74L
1,647 Elo+
Solo
Discordia
Discordia
codeman0206
Discordia
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
607W - 538L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
14,054
562
22,319
32,707
16,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 0 / 12
12,603
504
4,554
20,269
18,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ManelykShore
Artemis
20
8 / 4 / 8
13,961
558
21,344
25,041
13,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 5 / 9
12,322
493
7,936
17,178
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
TheBigFish63
Cthulhu
17
3 / 6 / 9
11,519
461
11,977
24,744
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Distbone
Ah Muzen Cab
20
3 / 6 / 3
14,600
584
14,652
19,929
9,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NalgassPeludas
Gilgamesh
17
3 / 6 / 4
11,421
457
10,494
24,914
22,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Nyrxa
Vamana
17
3 / 5 / 7
11,790
472
26,871
26,241
16,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
16
5 / 4 / 5
11,312
452
14,385
21,173
29,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
codeman0206
Discordia
17
3 / 3 / 7
11,415
457
15,475
12,385
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
24
Kills
17
18
Deaths
24
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Distbone
Ah Muzen Cab
3
6
3
0.75
W
9
3
10
4.67
W
1
0
12
7
W
Artemis
ManelykShore
Artemis
8
4
8
3
W
3
5
9
1.5
L
Gilgamesh
NalgassPeludas
Gilgamesh
3
6
4
0.83
L
Vamana
Nyrxa
Vamana
3
5
7
1.3
W
Cthulhu
TheBigFish63
Cthulhu
3
6
9
1.25
L
Sylvanus
5
4
5
1.88
L
Discordia
codeman0206
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,130
Damage
81,877
119,939
Taken
104,642
88,109
Mitigated
82,704
58,700
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Distbone
Ah Muzen Cab
14,652
5,257
0
4,053
19,929
9,146
6,194
3,345
16,559
0
121,452
W
22,319
13,361
0
9,670
32,707
16,706
3,912
9,136
23,571
0
109,021
W
4,554
136
26,300
17,056
20,269
18,291
2,018
5,868
14,401
73,605
0
W
Artemis
ManelykShore
Artemis
21,344
8,830
0
1,256
25,041
13,271
9,275
4,905
20,136
0
113,727
W
7,936
334
0
1,946
17,178
19,190
210
6,563
10,615
21,701
0
L
Gilgamesh
NalgassPeludas
Gilgamesh
10,494
1,397
0
4,028
24,914
22,470
455
4,779
19,810
0
79,502
L
Vamana
Nyrxa
Vamana
26,871
18,107
0
4,961
26,241
16,715
97
5,334
20,807
0
100,004
W
Cthulhu
TheBigFish63
Cthulhu
11,977
153
0
2,472
24,744
20,651
1,469
8,819
15,925
42,598
0
L
Sylvanus
14,385
2,013
4,058
6,761
21,173
29,484
361
6,375
14,598
37,496
5,885
L
Discordia
codeman0206
Discordia
15,475
750
0
2,657
12,385
4,889
603
3,909
8,401
99,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,459
Gold Earned
60,538
561
Minions Killed
670
0
Camps Cleared
0
2,414,391
Distance Traveled
2,192,917
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,600
584
212
8
0
369,693
2
W
Arachne
14,054
562
148
6
0
544,291
5
W
Hel
12,603
504
133
5
0
540,090
3
W
Artemis
13,961
558
173
7
0
434,440
3
W
Ares
12,322
493
35
1
0
475,544
4
L
Gilgamesh
11,421
457
128
5
0
488,457
5
L
Vamana
11,790
472
131
5
0
481,238
8
W
Cthulhu
11,519
461
72
3
0
420,026
1
L
Sylvanus
11,312
452
64
3
0
396,186
2
L
Discordia
11,415
457
135
5
0
457,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role