Player Matchup

Anubis
Anubis
KanaeHashira
Anubis
Level 65
God Stats
2W - 2L
1,657 SR
Queue Stats
4W - 4L
1,787 Elo+
Party 1
Izanami
Izanami
Knaos
Izanami
Level 160
God Stats
1W - 1L
1,904 SR
Queue Stats
38W - 23L
1,737 Elo+
Party 1
Kali
Kali
Loney2x
Kali
Level 67
God Stats
7W - 9L
1,500 SR
Queue Stats
310W - 288L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Meiokiumi
Gilgamesh
Level 121
God Stats
28W - 27L
1,295 SR
Queue Stats
534W - 536L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
NRC SANJO
Cthulhu
Level 129
God Stats
24W - 29L
1,543 SR
Queue Stats
704W - 715L
1,465 Elo+
Party 1
Team Averages
Level 108
1,580 SR
1,599 Elo+

VS

Team Averages
Level 121
1,593 SR
1,563 Elo+
Serqet
Serqet
Bruder Massa
Serqet
Level 120
God Stats
7W - 8L
1,201 SR
Queue Stats
354W - 323L
1,563 Elo+
Solo
Horus
Horus
Noxmigra
Horus
Level 97
God Stats
14W - 11L
1,783 SR
Queue Stats
241W - 217L
1,634 Elo+
Solo
Hel
Hel
Xx-VicNota787-xX
Hel
Level 145
God Stats
0W - 1L
1,672 SR
Queue Stats
136W - 129L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Zbainbridge
Gilgamesh
Level 124
God Stats
2W - 3L
1,661 SR
Queue Stats
72W - 73L
1,532 Elo+
Solo
Anhur
Anhur
mtizle
Anhur
Level 117
God Stats
6W - 3L
1,649 SR
Queue Stats
970W - 933L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 7 / 8
13,637
505
20,618
20,995
10,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Knaos
Izanami
20
21 / 3 / 8
19,481
722
47,572
26,455
12,758
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
Loney2x
Kali
20
3 / 3 / 8
14,297
530
8,632
27,330
13,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Meiokiumi
Gilgamesh
19
1 / 8 / 12
13,822
512
14,609
24,684
19,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
NRC SANJO
Cthulhu
20
6 / 8 / 19
14,160
524
14,690
32,030
31,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
4 / 7 / 8
12,153
450
16,013
25,016
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Noxmigra
Horus
17
5 / 4 / 10
12,631
468
11,189
25,887
24,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 8 / 9
12,723
471
16,194
21,798
12,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zbainbridge
Gilgamesh
19
9 / 8 / 5
13,948
517
23,912
34,356
40,625
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
mtizle
Anhur
19
5 / 9 / 6
13,424
497
17,361
28,353
10,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
36
Kills
29
29
Deaths
36
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
7
8
1.14
W
Anubis
5
7
8
1.29
W
Izanami
Knaos
Izanami
21
3
8
8.33
W
Kali
Loney2x
Kali
3
3
8
2.33
W
Gilgamesh
Meiokiumi
Gilgamesh
1
8
12
0.88
W
Cthulhu
NRC SANJO
Cthulhu
6
8
19
1.94
L
Horus
Noxmigra
Horus
5
4
10
2.5
L
6
8
9
1.31
L
Gilgamesh
Zbainbridge
Gilgamesh
9
8
5
1.44
L
Anhur
mtizle
Anhur
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,121
Damage
84,669
131,494
Taken
135,410
87,650
Mitigated
99,667
49,258
Healing
37,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
16,013
5,043
0
5,605
25,016
11,124
0
5,748
19,268
0
87,212
W
Anubis
20,618
153
622
7,070
20,995
10,796
641
4,351
15,869
68,924
0
W
Izanami
Knaos
Izanami
47,572
34,672
0
12,842
26,455
12,758
8,944
3,187
22,477
0
171,478
W
Kali
Loney2x
Kali
8,632
4,058
0
15,940
27,330
13,339
1,257
2,276
23,892
0
113,564
W
Gilgamesh
Meiokiumi
Gilgamesh
14,609
4,358
0
4,382
24,684
19,468
2,926
2,842
21,720
0
80,594
W
Cthulhu
NRC SANJO
Cthulhu
14,690
1,114
2,172
6,230
32,030
31,289
834
5,247
26,256
47,750
0
L
Horus
Noxmigra
Horus
11,189
5,038
2,682
6,252
25,887
24,439
156
7,479
18,408
0
41,128
L
16,194
1,351
6,482
7,671
21,798
12,967
188
7,942
13,856
68,418
0
L
Gilgamesh
Zbainbridge
Gilgamesh
23,912
6,397
0
4,806
34,356
40,625
686
7,340
27,016
0
94,075
L
Anhur
mtizle
Anhur
17,361
7,591
0
4,497
28,353
10,512
946
6,988
21,365
0
82,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,397
Gold Earned
64,879
640
Minions Killed
555
0
Camps Cleared
0
2,485,859
Distance Traveled
2,445,540
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,153
450
118
4
0
538,481
18
W
Anubis
13,637
505
91
3
0
464,277
2
W
Izanami
19,481
722
209
8
0
480,209
4
W
Kali
14,297
530
168
6
0
497,839
5
W
Gilgamesh
13,822
512
123
5
0
512,768
1
W
Cthulhu
14,160
524
49
2
0
530,766
3
L
Horus
12,631
468
49
2
0
520,627
2
L
Hel
12,723
471
122
5
0
473,512
3
L
Gilgamesh
13,948
517
145
5
0
460,858
3
L
Anhur
13,424
497
121
4
0
452,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role