Player Matchup

Cerberus
Cerberus
CEORHV
Cerberus
Level 103
God Stats
16W - 22L
1,524 SR
Queue Stats
382W - 487L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
DesmondMiles11
Gilgamesh
Level 129
God Stats
12W - 12L
1,449 SR
Queue Stats
31W - 26L
1,376 Elo+
Solo
Mercury
Mercury
ImGloves
Mercury
Level 60
God Stats
0W - 2L
1,249 SR
Queue Stats
10W - 19L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
RB ABSTRACT
Tsukuyomi
Level 63
God Stats
8W - 10L
1,563 SR
Queue Stats
122W - 124L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
iceguy_
Baron Samedi
Level 146
God Stats
35W - 29L
1,633 SR
Queue Stats
616W - 705L
1,433 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,403 Elo+

VS

Team Averages
Level 101
1,528 SR
1,372 Elo+
Izanami
Izanami
BebesitaRD
Izanami
Level 114
God Stats
64W - 46L
1,523 SR
Queue Stats
608W - 628L
1,404 Elo+
Party 2
Hera
Hera
ITz_Ricky_13
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 172L
1,512 Elo+
Solo
Hel
Hel
MaleficaRD
Hel
Level 108
God Stats
24W - 22L
1,630 SR
Queue Stats
565W - 550L
1,404 Elo+
Party 2
Anubis
Anubis
Perinthia
Anubis
Level 109
God Stats
2W - 1L
1,508 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 1
Fenrir
Fenrir
XxMad_CapxX
Fenrir
Level 109
God Stats
3W - 2L
1,481 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CEORHV
Cerberus
20
2 / 7 / 13
16,437
514
15,570
45,510
36,630
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
DesmondMiles11
Gilgamesh
20
6 / 5 / 3
15,120
473
19,170
29,541
16,861
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
ImGloves
Mercury
14
2 / 4 / 6
11,322
354
2,918
11,497
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
RB ABSTRACT
Tsukuyomi
20
10 / 7 / 1
17,434
545
21,506
31,052
16,907
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
iceguy_
Baron Samedi
20
4 / 10 / 5
13,894
434
19,755
26,758
10,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BebesitaRD
Izanami
20
6 / 4 / 18
18,757
586
27,250
29,879
11,488
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 0
10,751
336
1,909
5,893
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 4 / 11
18,909
591
27,532
22,523
10,801
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Perinthia
Anubis
20
7 / 8 / 7
16,523
516
23,393
27,033
14,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
20
7 / 6 / 4
16,258
508
10,208
29,163
17,111
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
24
Kills
32
33
Deaths
24
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
BebesitaRD
Izanami
6
4
18
3.75
L
Cerberus
CEORHV
Cerberus
2
7
13
1.21
L
Gilgamesh
DesmondMiles11
Gilgamesh
6
5
3
1.5
W
0
2
0
0
L
Mercury
ImGloves
Mercury
2
4
6
1.25
W
12
4
11
4.38
W
Anubis
Perinthia
Anubis
7
8
7
1.31
L
Tsukuyomi
RB ABSTRACT
Tsukuyomi
10
7
1
1.5
W
Fenrir
7
6
4
1.5
L
Baron Samedi
iceguy_
Baron Samedi
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,919
Damage
90,292
144,358
Taken
114,491
84,700
Mitigated
57,408
40,172
Healing
61,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BebesitaRD
Izanami
27,250
20,104
0
9,767
29,879
11,488
2,274
13,285
16,274
0
157,202
L
Cerberus
CEORHV
Cerberus
15,570
271
603
16,368
45,510
36,630
294
17,064
28,446
92,982
0
L
Gilgamesh
DesmondMiles11
Gilgamesh
19,170
4,018
704
3,647
29,541
16,861
2,790
8,341
20,950
0
118,593
W
1,909
500
0
1,860
5,893
3,353
186
0
5,893
23,809
0
L
Mercury
ImGloves
Mercury
2,918
798
0
268
11,497
3,882
1,791
5,531
5,966
0
41,645
W
27,532
3,155
10,699
13,801
22,523
10,801
320
8,498
13,945
106,414
0
W
Anubis
Perinthia
Anubis
23,393
1,015
0
12,751
27,033
14,655
4,978
10,878
15,835
124,922
0
L
Tsukuyomi
RB ABSTRACT
Tsukuyomi
21,506
5,009
0
10,379
31,052
16,907
1,171
13,327
17,725
0
163,223
W
Fenrir
10,208
1,240
414
11,883
29,163
17,111
2,383
5,195
23,648
0
112,102
L
Baron Samedi
iceguy_
Baron Samedi
19,755
940
1,938
6,265
26,758
10,420
1,125
14,603
12,155
80,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,207
Gold Earned
81,198
795
Minions Killed
736
0
Camps Cleared
0
2,578,622
Distance Traveled
2,414,765
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,757
586
211
7
0
591,072
4
L
Cerberus
16,437
514
185
6
0
568,319
3
L
Gilgamesh
15,120
473
167
5
0
540,707
3
W
Hera
10,751
336
50
2
0
133,115
1
L
Mercury
11,322
354
63
2
0
364,883
1
W
Hel
18,909
591
168
5
0
613,456
0
W
Anubis
16,523
516
147
5
0
511,589
0
L
Tsukuyomi
17,434
545
259
8
0
630,784
3
W
Fenrir
16,258
508
160
5
0
565,533
0
L
Baron Samedi
13,894
434
121
4
0
473,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role