Player Matchup

Baron Samedi
Baron Samedi
BONKFIRE
Baron Samedi
Level 49
God Stats
52W - 37L
1,608 SR
Queue Stats
408W - 434L
1,551 Elo+
Party 1
Anubis
Anubis
J-talk1315
Anubis
Level 69
God Stats
95W - 81L
1,542 SR
Queue Stats
1,372W - 1,279L
1,510 Elo+
Party 3
Chiron
Chiron
SoulSucker
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
smtripod
Athena
Level 56
God Stats
25W - 29L
1,506 SR
Queue Stats
542W - 534L
1,549 Elo+
Party 1
Nemesis
Nemesis
that-one-gut247
Nemesis
Level 49
God Stats
206W - 160L
1,555 SR
Queue Stats
666W - 599L
1,512 Elo+
Party 3
Team Averages
Level 58
1,542 SR
1,524 Elo+

VS

Team Averages
Level 39
1,522 SR
1,527 Elo+
Ares
Ares
BroGottaBigDeck
Ares
Level 29
God Stats
19W - 15L
1,675 SR
Queue Stats
204W - 166L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
Generaltellya
Hou Yi
Level 56
God Stats
8W - 10L
1,242 SR
Queue Stats
359W - 304L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
HALFCHUBBERS
Gilgamesh
Level 41
God Stats
4W - 7L
1,339 SR
Queue Stats
210W - 183L
1,600 Elo+
Party 2
Tiamat
Tiamat
ImThaDiddler
Tiamat
Level 28
God Stats
9W - 6L
1,817 SR
Queue Stats
52W - 47L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StoneyTony42O
Tsukuyomi
Level 40
God Stats
6W - 4L
1,537 SR
Queue Stats
99W - 94L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BONKFIRE
Baron Samedi
12
4 / 0 / 0
6,869
624
4,929
4,186
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
J-talk1315
Anubis
13
6 / 0 / 4
7,875
716
5,760
5,213
2,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
SoulSucker
Chiron
10
1 / 2 / 1
5,819
529
4,784
7,237
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
smtripod
Athena
9
1 / 1 / 4
5,720
520
2,690
8,311
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 8
6,753
614
4,452
7,302
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,972
543
3,879
8,491
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 0 / 0
5,811
528
4,394
4,898
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
HALFCHUBBERS
Gilgamesh
10
0 / 2 / 0
5,613
510
2,994
7,722
4,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
9
0 / 5 / 1
5,137
467
4,530
5,810
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
StoneyTony42O
Tsukuyomi
8
0 / 3 / 0
4,942
449
3,286
6,700
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BONKFIRE
Baron Samedi
4
0
0
4
L
2
4
1
0.63
L
2
0
0
2
L
Gilgamesh
HALFCHUBBERS
Gilgamesh
0
2
0
0
L
Tiamat
0
5
1
0.1
W
Anubis
J-talk1315
Anubis
6
0
4
8
W
Chiron
SoulSucker
Chiron
1
2
1
0.75
L
Tsukuyomi
StoneyTony42O
Tsukuyomi
0
3
0
0
W
Athena
smtripod
Athena
1
1
4
3
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
19,083
32,249
Taken
33,621
12,753
Mitigated
15,525
18,891
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BONKFIRE
Baron Samedi
4,929
249
745
2,967
4,186
2,064
0
121
4,065
36,100
0
L
3,879
71
0
1,318
8,491
4,958
0
3,978
4,513
10,243
0
L
4,394
2,112
0
1,727
4,898
1,445
0
89
4,809
0
33,689
L
Gilgamesh
HALFCHUBBERS
Gilgamesh
2,994
379
0
2,548
7,722
4,618
0
3,991
3,731
0
25,663
L
Tiamat
4,530
794
0
798
5,810
2,862
0
3,789
2,021
24,793
0
W
Anubis
J-talk1315
Anubis
5,760
806
0
4,461
5,213
2,680
0
2,168
2,879
53,061
0
W
Chiron
SoulSucker
Chiron
4,784
2,291
281
3,494
7,237
1,841
0
1,186
5,889
0
37,876
L
Tsukuyomi
StoneyTony42O
Tsukuyomi
3,286
909
0
936
6,700
1,642
0
1,532
5,168
0
25,113
W
Athena
smtripod
Athena
2,690
991
0
3,185
8,311
3,464
0
3,254
4,951
15,443
0
W
4,452
1,646
0
3,758
7,302
2,704
0
1,309
5,894
0
42,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
27,475
395
Minions Killed
241
0
Camps Cleared
0
1,066,437
Distance Traveled
1,004,442
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,869
624
77
7
0
198,501
2
L
Ares
5,972
543
14
1
0
218,378
2
L
Hou Yi
5,811
528
79
7
0
178,638
0
L
Gilgamesh
5,613
510
51
5
0
209,197
2
L
Tiamat
5,137
467
39
4
0
167,497
3
W
Anubis
7,875
716
114
10
0
186,332
2
W
Chiron
5,819
529
85
8
0
193,197
1
L
Tsukuyomi
4,942
449
58
5
0
230,732
0
W
Athena
5,720
520
25
2
0
248,752
2
W
Nemesis
6,753
614
94
9
0
239,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role