Player Matchup

Nemesis
Nemesis
Silver II
CharliDoesDMG
Nemesis
Silver II
Level 149
God Stats
2W - 1L
1,561 SR
Queue Stats
29W - 30L
1,250 MMR
Party 1
Ah Puch
Ah Puch
Silver III
FKAJOSH
Ah Puch
Silver III
Level 159
God Stats
1W - 1L
1,495 SR
Queue Stats
69W - 85L
1,161 MMR
Party 1
Artio
Artio
Silver III
Jesusauce1
Artio
Silver III
Level 45
God Stats
35W - 41L
1,541 SR
Queue Stats
95W - 135L
1,165 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,532 SR
1,192 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,546 SR
1,132 MMR
Chiron
Chiron
Gold IV
Froogendoo
Chiron
Gold IV
Level 85
God Stats
32W - 31L
1,504 SR
Queue Stats
149W - 161L
1,349 MMR
Party 2
Scylla
Scylla
Gold III
GxHzRagequit420
Scylla
Gold III
Level 136
God Stats
29W - 28L
1,595 SR
Queue Stats
148W - 138L
1,301 MMR
Party 2
Khepri
Khepri
Silver III
danieltostada
Khepri
Silver III
Level 126
God Stats
69W - 65L
1,539 SR
Queue Stats
121W - 145L
747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 4 / 6
11,070
692
8,713
14,285
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
FKAJOSH
Ah Puch
14
6 / 7 / 2
10,824
677
16,705
17,883
6,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
11
0 / 8 / 7
9,241
578
4,397
27,756
23,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetPersephoneChaacZeusTsukuyomi

VS

Bans
AnubisCerberusBaron SamediCthulhuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
16
9 / 2 / 6
12,272
767
22,105
10,672
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 5 / 7
11,679
730
17,052
11,154
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 9
11,832
740
6,398
14,067
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
19
19
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
4
6
1.5
L
Ah Puch
FKAJOSH
Ah Puch
6
7
2
1
W
Chiron
Froogendoo
Chiron
9
2
6
6
W
7
5
7
2.1
L
Artio
0
8
7
0.44
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
45,555
59,924
Taken
35,893
35,824
Mitigated
24,770
15,198
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,713
2,747
0
2,715
14,285
6,065
57
3,919
10,366
0
37,954
L
Ah Puch
FKAJOSH
Ah Puch
16,705
289
0
4,793
17,883
6,297
488
9,722
8,161
61,349
0
W
Chiron
Froogendoo
Chiron
22,105
12,049
1,410
4,246
10,672
4,894
2,411
5,631
5,041
0
63,702
W
17,052
1,120
0
2,191
11,154
4,590
886
5,915
5,239
69,316
0
L
Artio
4,397
401
1,556
6,134
27,756
23,462
286
9,849
17,907
16,961
0
W
6,398
742
138
2,347
14,067
15,286
9
9,624
4,443
14,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
35,783
164
Minions Killed
176
0
Camps Cleared
0
876,393
Distance Traveled
853,039
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,070
692
51
3
0
344,633
4
L
Ah Puch
10,824
677
99
6
0
239,696
3
W
Chiron
12,272
767
78
5
0
260,129
0
W
Scylla
11,679
730
84
5
0
289,188
5
L
Artio
9,241
578
14
1
0
292,064
0
W
Khepri
11,832
740
14
1
0
303,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role