Player Matchup

Set
Set
Silver III
Rubik2002
Set
Silver III
Level 88
God Stats
15W - 21L
1,450 SR
Queue Stats
27W - 45L
1,524 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,450 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,893 SR
1,780 MMR
Erlang Shen
Erlang Shen
Gold V
JuliodaGaita
Erlang Shen
Gold V
Level 144
God Stats
13W - 4L
1,893 SR
Queue Stats
26W - 8L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,339
778
8,160
17,345
15,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
He BoIzanamiHadesAnhurFreya

VS

Bans
UllrAh Muzen CabPoseidonTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JuliodaGaita
Erlang Shen
17
4 / 1 / 0
10,618
885
15,450
13,445
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JuliodaGaita
Erlang Shen
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
15,450
17,345
Taken
13,445
15,015
Mitigated
7,891
764
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JuliodaGaita
Erlang Shen
15,450
10,479
0
7,921
13,445
7,891
2,913
114
13,331
0
86,189
L
8,160
5,292
0
764
17,345
15,015
0
152
17,193
0
61,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,339
Gold Earned
10,618
119
Minions Killed
129
0
Camps Cleared
0
238,307
Distance Traveled
236,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,618
885
129
11
0
236,787
2
L
Set
9,339
778
119
10
0
238,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role