Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlondeRights
Ah Muzen Cab
Level 93
God Stats
6W - 4L
1,715 SR
Queue Stats
145W - 109L
1,620 Elo+
Party 2
Bacchus
Bacchus
CapybaraChad
Bacchus
Level 36
God Stats
3W - 6L
1,514 SR
Queue Stats
37W - 26L
1,586 Elo+
Party 2
Janus
Janus
LoutishArcher70
Janus
Level 47
God Stats
0W - 3L
1,402 SR
Queue Stats
31W - 22L
1,583 Elo+
Party 2
Team Averages
Level 59
1,544 SR
1,596 Elo+

VS

Team Averages
Level 65
1,507 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Aemptyspace
Gilgamesh
Level 43
God Stats
3W - 5L
1,594 SR
Queue Stats
29W - 35L
1,464 Elo+
Solo
Ah Puch
Ah Puch
DrewbieOP
Ah Puch
Level 87
God Stats
6W - 3L
1,502 SR
Queue Stats
112W - 97L
1,576 Elo+
Party 1
Fenrir
Fenrir
NxClxe
Fenrir
Level 64
God Stats
7W - 5L
1,425 SR
Queue Stats
166W - 160L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlondeRights
Ah Muzen Cab
19
7 / 11 / 4
17,438
698
26,374
29,737
15,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
CapybaraChad
Bacchus
18
1 / 4 / 9
14,675
587
9,104
26,214
43,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 12 / 4
15,762
630
17,448
23,438
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aemptyspace
Gilgamesh
20
7 / 3 / 17
17,734
709
16,387
35,363
33,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
DrewbieOP
Ah Puch
20
7 / 3 / 13
16,878
675
29,019
18,532
7,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
NxClxe
Fenrir
18
13 / 8 / 7
16,432
657
21,337
24,311
21,576
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
27
27
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aemptyspace
Gilgamesh
7
3
17
5.17
L
Ah Muzen Cab
BlondeRights
Ah Muzen Cab
7
11
4
0.82
L
Bacchus
CapybaraChad
Bacchus
1
4
9
1.38
W
Ah Puch
DrewbieOP
Ah Puch
7
3
13
4.5
L
5
12
4
0.58
W
Fenrir
NxClxe
Fenrir
13
8
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,926
Damage
66,743
79,389
Taken
78,206
67,915
Mitigated
61,933
6,857
Healing
29,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aemptyspace
Gilgamesh
16,387
1,518
1,544
16,571
35,363
33,154
924
11,056
24,307
244
64,220
L
Ah Muzen Cab
BlondeRights
Ah Muzen Cab
26,374
15,880
0
4,729
29,737
15,585
752
7,905
21,832
0
110,378
L
Bacchus
CapybaraChad
Bacchus
9,104
1,194
0
1,435
26,214
43,195
0
11,815
14,399
31,485
0
W
Ah Puch
DrewbieOP
Ah Puch
29,019
1,348
0
7,216
18,532
7,203
1,537
7,269
11,263
112,385
0
L
17,448
838
0
693
23,438
9,135
0
9,509
13,929
86,523
0
W
Fenrir
NxClxe
Fenrir
21,337
1,467
0
4,232
24,311
21,576
756
8,995
15,316
0
53,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
51,044
247
Minions Killed
272
0
Camps Cleared
0
1,242,555
Distance Traveled
1,296,983
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,734
709
71
3
0
446,796
3
L
Ah Muzen Cab
17,438
698
109
4
0
390,795
3
L
Bacchus
14,675
587
29
1
0
502,853
5
W
Ah Puch
16,878
675
143
6
0
421,348
3
L
Janus
15,762
630
109
4
0
348,907
5
W
Fenrir
16,432
657
58
2
0
428,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role