Player Matchup

Artemis
Artemis
JereCat1
Artemis
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 14L
1,897 Elo+
Party 1
Thoth
Thoth
JuicySmooooyay
Thoth
Level 25
God Stats
14W - 7L
1,614 SR
Queue Stats
129W - 56L
1,683 Elo+
Party 1
Ares
Ares
NathansBrotherXD
Ares
Level 13
God Stats
4W - 1L
1,881 SR
Queue Stats
72W - 23L
1,777 Elo+
Party 1
Hel
Hel
RingofHecate
Hel
Level 22
God Stats
5W - 1L
1,919 SR
Queue Stats
131W - 33L
1,856 Elo+
Party 1
Hercules
Hercules
Snydz
Hercules
Level 95
God Stats
106W - 55L
1,859 SR
Queue Stats
602W - 320L
1,726 Elo+
Party 1
Team Averages
Level 34
1,755 SR
1,788 Elo+

VS

Team Averages
Level 21
1,629 SR
1,612 Elo+
Hades
Hades
Chaloobs
Hades
Level 11
God Stats
1W - 1L
1,903 SR
Queue Stats
22W - 20L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
Chummymonkies
Gilgamesh
Level 28
God Stats
8W - 11L
1,503 SR
Queue Stats
31W - 37L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
ProperBabes
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,587 Elo+
Solo
Sobek
Sobek
antingjing
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,669 Elo+
Solo
Neith
Neith
billponderosa
Neith
Level 12
God Stats
13W - 17L
1,740 SR
Queue Stats
18W - 22L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JereCat1
Artemis
18
14 / 0 / 23
12,653
1,265
23,918
10,385
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 21
10,938
1,094
9,633
9,087
4,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
7 / 1 / 28
10,959
1,096
15,105
13,816
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
8 / 0 / 27
11,166
1,117
18,982
12,002
6,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Snydz
Hercules
17
6 / 1 / 24
10,520
1,052
10,626
10,294
10,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

275

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chaloobs
Hades
15
3 / 9 / 1
9,382
938
10,143
16,865
7,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Chummymonkies
Gilgamesh
15
0 / 9 / 3
8,645
865
9,693
20,548
11,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
ProperBabes
Kukulkan
15
3 / 7 / 3
9,940
994
18,682
16,422
5,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
0 / 8 / 5
8,646
865
4,275
18,682
17,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 4
8,521
852
6,328
11,822
3,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
22
41
Kills
6
6
Deaths
41
123
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
Chaloobs
Hades
3
9
1
0.39
L
Gilgamesh
Chummymonkies
Gilgamesh
0
9
3
0.17
W
Artemis
JereCat1
Artemis
14
0
23
25.5
W
6
4
21
4.13
W
7
1
28
21
L
Kukulkan
ProperBabes
Kukulkan
3
7
3
0.64
W
8
0
27
21.5
W
Hercules
Snydz
Hercules
6
1
24
18
L
Sobek
0
8
5
0.31
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,264
Damage
49,121
55,584
Taken
84,339
39,402
Mitigated
44,288
23,079
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Chaloobs
Hades
10,143
1,740
589
1,300
16,865
7,190
0
9,952
6,913
20,805
0
L
Gilgamesh
Chummymonkies
Gilgamesh
9,693
3,359
0
738
20,548
11,382
0
11,491
9,057
0
28,106
W
Artemis
JereCat1
Artemis
23,918
12,487
0
3,176
10,385
4,787
0
7,114
3,271
0
41,767
W
9,633
473
0
706
9,087
4,009
0
6,616
2,471
23,560
0
W
15,105
1,277
0
1,379
13,816
13,907
0
7,654
6,162
18,819
0
L
Kukulkan
ProperBabes
Kukulkan
18,682
558
0
815
16,422
5,205
0
6,613
9,809
56,088
0
W
18,982
2,488
7,795
6,075
12,002
6,078
0
6,631
5,371
42,367
0
W
Hercules
Snydz
Hercules
10,626
2,710
1,212
2,736
10,294
10,621
0
5,085
5,209
0
18,304
L
Sobek
4,275
509
0
493
18,682
17,090
0
10,350
8,332
8,954
0
L
6,328
2,019
0
513
11,822
3,421
0
5,314
6,508
0
17,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,236
Gold Earned
45,134
170
Minions Killed
164
6
Camps Cleared
6
950,262
Distance Traveled
826,558
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,382
938
24
2
0
153,571
0
L
Gilgamesh
8,645
865
39
4
3
172,606
0
W
Artemis
12,653
1,265
46
5
2
190,517
2
W
Thoth
10,938
1,094
31
3
0
164,951
1
W
Ares
10,959
1,096
11
1
2
190,059
0
L
Kukulkan
9,940
994
65
7
1
184,388
0
W
Hel
11,166
1,117
63
6
1
202,255
0
W
Hercules
10,520
1,052
19
2
1
202,480
0
L
Sobek
8,646
865
4
0
1
158,007
0
L
Neith
8,521
852
32
3
1
157,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role