Player Matchup

Merlin
Merlin
Gwynnybear
Merlin
Level 22
God Stats
2W - 1L
1,265 SR
Queue Stats
30W - 38L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
SnowyShark0
Cthulhu
Level 13
God Stats
16W - 4L
1,890 SR
Queue Stats
22W - 18L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
XMC_EmptyLegend
Cernunnos
Level 18
God Stats
7W - 5L
1,570 SR
Queue Stats
28W - 34L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
framily38
Gilgamesh
Level 99
God Stats
4W - 3L
1,595 SR
Queue Stats
203W - 176L
1,526 Elo+
Party 1
Anubis
Anubis
ikeelu4cash
Anubis
Level 120
God Stats
6W - 9L
1,612 SR
Queue Stats
528W - 473L
1,483 Elo+
Party 1
Team Averages
Level 54
1,586 SR
1,454 Elo+

VS

Team Averages
Level 22
1,522 SR
1,380 Elo+
Izanami
Izanami
Kikuorica
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
Marquisdad0r
Cthulhu
Level 25
God Stats
1W - 2L
1,669 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
Level 17
God Stats
24W - 27L
1,311 SR
Queue Stats
203W - 218L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
WAYUPNATE
Gilgamesh
Level 15
God Stats
3W - 3L
1,459 SR
Queue Stats
3W - 7L
1,437 Elo+
Solo
Tiamat
Tiamat
yatoashi
Tiamat
Level 25
God Stats
2W - 1L
1,673 SR
Queue Stats
9W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gwynnybear
Merlin
20
3 / 9 / 10
14,907
481
6,838
19,017
7,665
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SnowyShark0
Cthulhu
20
6 / 7 / 12
15,799
510
9,059
27,317
34,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
XMC_EmptyLegend
Cernunnos
19
2 / 7 / 19
14,946
482
10,189
21,508
8,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
framily38
Gilgamesh
20
10 / 2 / 12
20,328
656
27,159
21,788
20,343
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
20 / 5 / 7
19,022
614
38,625
28,358
16,296
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kikuorica
Izanami
18
0 / 12 / 8
11,824
381
4,719
18,249
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Marquisdad0r
Cthulhu
18
2 / 6 / 7
12,371
399
10,411
28,755
20,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
20
4 / 7 / 5
15,005
484
10,179
27,069
11,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
WAYUPNATE
Gilgamesh
20
17 / 9 / 7
17,270
557
22,616
33,222
25,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
yatoashi
Tiamat
20
6 / 7 / 4
16,449
531
9,766
21,637
10,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
60
41
Kills
29
30
Deaths
41
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gwynnybear
Merlin
3
9
10
0.89
L
Izanami
Kikuorica
Izanami
0
12
8
0.33
L
Cthulhu
Marquisdad0r
Cthulhu
2
6
7
0.92
W
Cthulhu
SnowyShark0
Cthulhu
6
7
12
1.71
L
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
4
7
5
0.93
L
Gilgamesh
WAYUPNATE
Gilgamesh
17
9
7
2.28
W
Cernunnos
XMC_EmptyLegend
Cernunnos
2
7
19
1.64
W
Gilgamesh
framily38
Gilgamesh
10
2
12
8
W
Anubis
20
5
7
4.7
L
Tiamat
yatoashi
Tiamat
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,870
Damage
57,691
117,988
Taken
128,932
87,451
Mitigated
72,770
44,186
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gwynnybear
Merlin
6,838
1,798
0
4,245
19,017
7,665
2,533
3,142
15,875
70,955
0
L
Izanami
Kikuorica
Izanami
4,719
3,605
0
0
18,249
4,950
2,768
10,269
7,862
0
49,482
L
Cthulhu
Marquisdad0r
Cthulhu
10,411
437
659
5,986
28,755
20,436
798
10,985
17,686
59,646
0
W
Cthulhu
SnowyShark0
Cthulhu
9,059
474
787
4,726
27,317
34,275
769
4,183
23,134
52,453
0
L
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
10,179
3,484
0
7,542
27,069
11,172
0
7,251
19,738
0
138,526
L
Gilgamesh
WAYUPNATE
Gilgamesh
22,616
6,838
0
1,203
33,222
25,435
0
18,502
14,428
0
93,533
W
Cernunnos
XMC_EmptyLegend
Cernunnos
10,189
4,408
0
7,414
21,508
8,872
3,759
3,786
17,722
0
82,604
W
Gilgamesh
framily38
Gilgamesh
27,159
8,309
0
9,332
21,788
20,343
2,241
4,278
17,510
0
169,616
W
Anubis
38,625
1,788
0
17,682
28,358
16,296
3,032
8,521
19,837
170,455
0
L
Tiamat
yatoashi
Tiamat
9,766
557
135
6,772
21,637
10,777
1,300
7,966
13,455
86,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,002
Gold Earned
72,919
674
Minions Killed
626
0
Camps Cleared
0
2,610,005
Distance Traveled
2,821,897
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,907
481
102
3
0
530,765
2
L
Izanami
11,824
381
88
3
0
529,953
3
L
Cthulhu
12,371
399
86
3
0
582,385
1
W
Cthulhu
15,799
510
69
2
0
562,071
2
L
Tsukuyomi
15,005
484
167
5
0
576,316
2
L
Gilgamesh
17,270
557
104
3
0
600,442
0
W
Cernunnos
14,946
482
107
3
0
474,586
0
W
Gilgamesh
20,328
656
223
7
0
573,170
0
W
Anubis
19,022
614
173
6
0
469,413
3
L
Tiamat
16,449
531
181
6
0
532,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role