Player Matchup

Ratatoskr
Ratatoskr
ASAP Uno8629
Ratatoskr
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
214W - 204L
1,488 Elo+
Party 1
Tyr
Tyr
L00nEyGOONZ
Tyr
Level 64
God Stats
11W - 12L
1,155 SR
Queue Stats
381W - 376L
1,425 Elo+
Party 1
Anubis
Anubis
Pierceypoo2725
Anubis
Level 29
God Stats
9W - 26L
1,590 SR
Queue Stats
180W - 217L
1,434 Elo+
Party 1
Sol
Sol
TMX I6aax
Sol
Level 46
God Stats
46W - 34L
1,539 SR
Queue Stats
523W - 548L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
WaveMoons
Cthulhu
Level 24
God Stats
6W - 9L
1,394 SR
Queue Stats
82W - 94L
1,438 Elo+
Party 2
Team Averages
Level 42
1,436 SR
1,430 Elo+

VS

Team Averages
Level 76
1,474 SR
1,373 Elo+
Gilgamesh
Gilgamesh
Madmanmatt560
Gilgamesh
Level 92
God Stats
12W - 14L
1,782 SR
Queue Stats
371W - 394L
1,423 Elo+
Solo
Heimdallr
Heimdallr
NXTUmbreon
Heimdallr
Level 48
God Stats
11W - 19L
1,237 SR
Queue Stats
493W - 528L
1,376 Elo+
Party 3
Merlin
Merlin
Semaj1Almighty
Merlin
Level 118
God Stats
4W - 8L
1,697 SR
Queue Stats
353W - 385L
1,427 Elo+
Party 3
Pele
Pele
Tragikk_Shr0ud
Pele
Level 108
God Stats
8W - 9L
1,392 SR
Queue Stats
319W - 366L
1,451 Elo+
Party 3
Yemoja
Yemoja
fuzzerby-_-
Yemoja
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ASAP Uno8629
Ratatoskr
13
7 / 2 / 5
8,140
581
6,714
8,683
2,853
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 0
7,717
551
6,470
11,561
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 4
7,533
538
2,526
5,681
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 2 / 10
8,497
607
12,933
8,269
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
WaveMoons
Cthulhu
12
8 / 0 / 7
8,595
614
6,199
9,636
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Madmanmatt560
Gilgamesh
12
1 / 4 / 0
7,054
504
7,666
10,436
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
NXTUmbreon
Heimdallr
10
2 / 5 / 0
6,166
440
5,073
10,028
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 1
7,266
519
6,050
5,192
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 0
7,513
537
3,880
10,780
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
0 / 7 / 1
5,461
390
2,101
11,048
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
24
Kills
6
6
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ASAP Uno8629
Ratatoskr
7
2
5
4.75
W
3
2
0
1.5
L
Gilgamesh
Madmanmatt560
Gilgamesh
1
4
0
0.25
L
Heimdallr
NXTUmbreon
Heimdallr
2
5
0
0.4
W
0
0
4
2
L
0
3
1
0.17
W
6
2
10
5.5
L
3
5
0
0.6
W
Cthulhu
WaveMoons
Cthulhu
8
0
7
11.5
L
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
24,770
43,830
Taken
47,484
23,671
Mitigated
17,883
18,640
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ASAP Uno8629
Ratatoskr
6,714
1,553
0
1,894
8,683
2,853
0
1,410
7,273
0
28,755
W
6,470
1,350
0
5,922
11,561
6,237
66
0
11,561
0
36,156
L
Gilgamesh
Madmanmatt560
Gilgamesh
7,666
2,517
0
3,363
10,436
5,294
0
0
10,436
0
41,203
L
Heimdallr
NXTUmbreon
Heimdallr
5,073
2,905
0
2,085
10,028
3,031
0
5,910
4,118
0
33,621
W
2,526
108
0
4,506
5,681
2,500
0
3,307
2,374
44,119
0
L
6,050
63
0
986
5,192
1,485
0
2,933
2,259
46,671
0
W
12,933
3,393
0
2,795
8,269
3,196
2,507
2,044
6,225
52,100
2,240
L
3,880
1,132
0
840
10,780
3,917
0
4,266
6,514
0
47,212
W
Cthulhu
WaveMoons
Cthulhu
6,199
315
111
3,412
9,636
8,885
259
1,390
8,246
18,361
0
L
Yemoja
2,101
554
680
432
11,048
4,156
0
8,250
2,798
9,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
33,460
330
Minions Killed
351
0
Camps Cleared
0
1,376,428
Distance Traveled
1,218,546
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,140
581
44
3
0
289,078
0
W
Tyr
7,717
551
73
5
0
255,763
6
L
Gilgamesh
7,054
504
88
6
0
255,419
0
L
Heimdallr
6,166
440
55
4
0
232,867
0
W
Anubis
7,533
538
86
6
0
250,237
4
L
Merlin
7,266
519
100
7
0
237,339
2
W
Sol
8,497
607
100
7
0
259,614
0
L
Pele
7,513
537
88
6
0
275,602
2
W
Cthulhu
8,595
614
27
2
0
321,736
2
L
Yemoja
5,461
390
20
1
0
217,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role