Player Matchup

Serqet
Serqet
Chrollo4
Serqet
Level 15
God Stats
2W - 1L
1,703 SR
Queue Stats
19W - 17L
1,549 Elo+
Solo
Ymir
Ymir
DeathBaker
Ymir
Level 28
God Stats
8W - 2L
1,792 SR
Queue Stats
211W - 179L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Far8InAJar
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,559 Elo+
Party 2
Ra
Ra
Mamameya0
Ra
Level 17
God Stats
50W - 36L
1,594 SR
Queue Stats
84W - 69L
1,612 Elo+
Party 2
Izanami
Izanami
armad1d0
Izanami
Level 26
God Stats
51W - 31L
1,533 SR
Queue Stats
113W - 84L
1,533 Elo+
Party 2
Team Averages
Level 23
1,624 SR
1,569 Elo+

VS

Team Averages
Level 22
1,359 SR
1,429 Elo+
Anubis
Anubis
Draxic
Anubis
Level 26
God Stats
19W - 14L
1,622 SR
Queue Stats
24W - 18L
1,600 Elo+
Solo
Freya
Freya
Optimatical
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,407 Elo+
Party 1
Loki
Loki
SSzPanda
Loki
Level 26
God Stats
4W - 5L
1,212 SR
Queue Stats
14W - 17L
1,315 Elo+
Party 3
Scylla
Scylla
ctrlalt
Scylla
Level 25
God Stats
8W - 5L
1,300 SR
Queue Stats
10W - 7L
1,315 Elo+
Party 3
Artemis
Artemis
painkiller210
Artemis
Level 16
God Stats
0W - 3L
1,163 SR
Queue Stats
22W - 26L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chrollo4
Serqet
18
3 / 2 / 4
11,109
585
3,772
14,769
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 4 / 11
9,435
497
8,222
14,740
9,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Far8InAJar
Sun Wukong
17
6 / 2 / 5
11,272
593
8,336
14,096
9,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 3 / 7
10,604
558
7,272
10,707
4,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
armad1d0
Izanami
18
6 / 1 / 6
11,769
619
10,673
11,507
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Draxic
Anubis
16
5 / 6 / 3
10,198
537
16,104
11,848
6,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 6
7,508
395
4,514
12,740
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
3 / 3 / 4
9,624
507
5,005
12,627
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ctrlalt
Scylla
15
4 / 1 / 4
9,383
494
6,425
4,071
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
13
0 / 7 / 3
7,897
416
5,933
11,137
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
25
Kills
12
12
Deaths
25
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Chrollo4
Serqet
3
2
4
2.5
W
3
4
11
2.13
L
Anubis
Draxic
Anubis
5
6
3
1.08
W
Sun Wukong
Far8InAJar
Sun Wukong
6
2
5
4.25
W
7
3
7
3.5
L
0
8
6
0.38
L
Loki
3
3
4
1.67
W
Izanami
armad1d0
Izanami
6
1
6
9
L
Scylla
ctrlalt
Scylla
4
1
4
6
L
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
37,981
65,819
Taken
52,423
34,027
Mitigated
18,827
17,184
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Chrollo4
Serqet
3,772
1,175
0
4,669
14,769
5,233
457
4,577
10,116
0
83,475
W
8,222
1,417
0
922
14,740
9,361
0
7,059
7,581
26,384
0
L
Anubis
Draxic
Anubis
16,104
473
0
4,523
11,848
6,147
0
2,424
9,151
61,379
0
W
Sun Wukong
Far8InAJar
Sun Wukong
8,336
1,629
0
2,679
14,096
9,750
507
8,488
5,526
0
58,051
W
7,272
1,062
1,007
4,014
10,707
4,020
652
4,041
6,518
54,849
0
L
4,514
1,403
0
3,290
12,740
4,299
213
4,636
8,104
23,981
2,930
L
Loki
5,005
821
0
5,426
12,627
3,684
0
2,109
10,086
0
60,187
W
Izanami
armad1d0
Izanami
10,673
6,407
0
3,893
11,507
5,663
4,223
2,909
8,558
0
109,206
L
Scylla
ctrlalt
Scylla
6,425
828
0
697
4,071
1,084
72
2,133
1,778
48,480
0
L
Artemis
5,933
2,835
0
150
11,137
3,613
1,081
4,192
6,945
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
44,610
591
Minions Killed
432
0
Camps Cleared
0
1,867,227
Distance Traveled
1,760,790
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,109
585
156
8
0
408,182
0
W
Ymir
9,435
497
39
2
0
344,773
4
L
Anubis
10,198
537
108
6
0
338,165
5
W
Sun Wukong
11,272
593
116
6
0
390,134
0
W
Ra
10,604
558
96
5
0
362,613
5
L
Freya
7,508
395
46
2
0
330,986
1
L
Loki
9,624
507
95
5
0
386,932
2
W
Izanami
11,769
619
184
10
0
361,525
5
L
Scylla
9,383
494
94
5
0
380,086
1
L
Artemis
7,897
416
89
5
0
324,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role