Player Matchup

Bellona
Bellona
EggsSalad
Bellona
Level 13
God Stats
11W - 17L
1,440 SR
Queue Stats
11W - 19L
1,431 Elo+
Party 2
Discordia
Discordia
ShiftyVickers
Discordia
Level 38
God Stats
6W - 4L
1,599 SR
Queue Stats
81W - 75L
1,473 Elo+
Party 2
Neith
Neith
Tadshelton
Neith
Level 85
God Stats
0W - 3L
1,469 SR
Queue Stats
45W - 49L
1,426 Elo+
Party 2
Ymir
Ymir
TheOnlyCarl
Ymir
Level 25
God Stats
8W - 5L
1,522 SR
Queue Stats
11W - 6L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Vaanic
Cthulhu
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 45L
1,556 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,481 Elo+

VS

Team Averages
Level 97
1,630 SR
1,671 Elo+
Cabrakan
Cabrakan
Grok69
Cabrakan
Level 26
God Stats
5W - 0L
1,669 SR
Queue Stats
33W - 26L
1,559 Elo+
Party 3
Nox
Nox
Joltive
Nox
Level 64
God Stats
1W - 0L
1,599 SR
Queue Stats
86W - 48L
1,614 Elo+
Party 3
Chang'e
Chang'e
Mootie
Chang'e
Level 157
God Stats
7W - 0L
1,904 SR
Queue Stats
134W - 79L
1,869 Elo+
Party 3
Danzaburou
Danzaburou
XphoesFlosivfer
Danzaburou
Level 107
God Stats
1W - 1L
1,476 SR
Queue Stats
78W - 40L
1,683 Elo+
Party 3
Gilgamesh
Gilgamesh
pgwootwoot
Gilgamesh
Level 129
God Stats
9W - 3L
1,503 SR
Queue Stats
117W - 65L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EggsSalad
Bellona
15
0 / 9 / 4
9,121
912
5,181
20,372
17,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
ShiftyVickers
Discordia
15
1 / 5 / 3
9,226
923
14,023
9,676
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
15
2 / 6 / 1
9,642
964
11,674
15,046
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 14 / 2
9,372
937
10,768
27,043
23,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Vaanic
Cthulhu
15
0 / 9 / 3
9,029
903
12,779
18,080
18,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Grok69
Cabrakan
17
4 / 2 / 19
10,138
1,014
8,628
12,712
14,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
18
10 / 2 / 24
12,116
1,212
16,498
8,368
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Mootie
Chang'e
18
6 / 0 / 25
11,200
1,120
15,482
12,072
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XphoesFlosivfer
Danzaburou
19
10 / 0 / 24
13,000
1,300
21,615
12,923
6,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
pgwootwoot
Gilgamesh
18
13 / 0 / 16
12,045
1,205
21,289
14,166
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
151
4
Kills
43
43
Deaths
4
13
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Bellona
EggsSalad
Bellona
0
9
4
0.22
W
Cabrakan
Grok69
Cabrakan
4
2
19
6.75
W
Nox
10
2
24
11
W
Chang'e
Mootie
Chang'e
6
0
25
18.5
L
Discordia
ShiftyVickers
Discordia
1
5
3
0.5
L
Neith
2
6
1
0.42
L
1
14
2
0.14
L
Cthulhu
Vaanic
Cthulhu
0
9
3
0.17
W
Danzaburou
XphoesFlosivfer
Danzaburou
10
0
24
22
W
Gilgamesh
pgwootwoot
Gilgamesh
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,425
Damage
83,512
90,217
Taken
60,241
69,339
Mitigated
38,021
3,889
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EggsSalad
Bellona
5,181
1,183
0
1,085
20,372
17,772
0
7,552
12,564
0
17,243
W
Cabrakan
Grok69
Cabrakan
8,628
1,749
904
2,056
12,712
14,825
0
7,009
5,703
10,037
0
W
Nox
16,498
1,427
0
148
8,368
4,323
0
6,593
1,775
25,543
0
W
Chang'e
Mootie
Chang'e
15,482
702
4,050
4,449
12,072
5,851
0
9,059
3,013
26,952
0
L
Discordia
ShiftyVickers
Discordia
14,023
183
0
0
9,676
3,641
0
3,337
6,297
29,167
0
L
Neith
11,674
3,581
462
1,874
15,046
6,466
0
6,478
8,494
0
36,735
L
10,768
2,777
0
130
27,043
23,088
0
15,669
11,061
14,834
0
L
Cthulhu
Vaanic
Cthulhu
12,779
478
338
0
18,080
18,372
0
6,712
11,193
30,917
0
W
Danzaburou
XphoesFlosivfer
Danzaburou
21,615
9,578
0
2,705
12,923
6,267
0
6,562
6,361
0
64,355
W
Gilgamesh
pgwootwoot
Gilgamesh
21,289
9,096
0
3,073
14,166
6,755
0
8,347
5,819
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
58,499
166
Minions Killed
206
3
Camps Cleared
5
841,313
Distance Traveled
1,041,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,121
912
39
4
1
169,383
0
W
Cabrakan
10,138
1,014
10
1
1
180,130
0
W
Nox
12,116
1,212
29
3
1
192,368
0
W
Chang'e
11,200
1,120
21
2
2
226,590
0
L
Discordia
9,226
923
27
3
1
154,537
0
L
Neith
9,642
964
53
5
0
194,203
0
L
Ymir
9,372
937
10
1
0
139,599
0
L
Cthulhu
9,029
903
37
4
1
183,591
0
W
Danzaburou
13,000
1,300
119
12
0
217,287
0
W
Gilgamesh
12,045
1,205
27
3
1
224,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role