Player Matchup

Bellona
Bellona
Dayv Troll
Bellona
Level 100
God Stats
6W - 6L
1,506 SR
Queue Stats
195W - 199L
1,531 Elo+
Party 3
Tiamat
Tiamat
ItzaAngelJay
Tiamat
Level 70
God Stats
18W - 26L
1,358 SR
Queue Stats
128W - 130L
1,465 Elo+
Party 1
Ratatoskr
Ratatoskr
Staminologist
Ratatoskr
Level 103
God Stats
8W - 8L
1,540 SR
Queue Stats
171W - 168L
1,583 Elo+
Party 3
Yemoja
Yemoja
TimberedGiant7
Yemoja
Level 65
God Stats
4W - 1L
1,892 SR
Queue Stats
30W - 20L
1,650 Elo+
Party 1
Neith
Neith
o Varlet o
Neith
Level 88
God Stats
8W - 7L
1,560 SR
Queue Stats
226W - 236L
1,504 Elo+
Party 3
Team Averages
Level 85
1,571 SR
1,547 Elo+

VS

Team Averages
Level 103
1,539 SR
1,472 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HYBRIDDB35
Cupid
Level 63
God Stats
52W - 33L
1,574 SR
Queue Stats
263W - 225L
1,450 Elo+
Solo
Tyr
Tyr
JDC-gt
Tyr
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
263W - 255L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
SageofEpics
Gilgamesh
Level 123
God Stats
20W - 21L
1,509 SR
Queue Stats
301W - 298L
1,476 Elo+
Party 2
Achilles
Achilles
slykorrea
Achilles
Level 160
God Stats
8W - 5L
1,611 SR
Queue Stats
455W - 448L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dayv Troll
Bellona
14
0 / 0 / 1
8,093
540
5,559
9,727
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
12
0 / 4 / 2
7,053
470
4,051
7,996
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Staminologist
Ratatoskr
14
4 / 0 / 0
8,284
552
4,278
10,457
3,683
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,391
426
3,284
9,876
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
11
0 / 5 / 0
6,375
425
7,853
8,953
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 2 / 3
8,069
538
6,409
4,136
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
4 / 0 / 4
7,962
531
5,169
8,580
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
JDC-gt
Tyr
14
0 / 0 / 0
7,687
512
5,160
8,706
6,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
SageofEpics
Gilgamesh
12
1 / 2 / 1
7,123
475
3,524
11,356
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
slykorrea
Achilles
12
4 / 0 / 7
7,105
474
9,280
11,675
9,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
3
2.75
L
Bellona
Dayv Troll
Bellona
0
0
1
0.5
W
Cupid
4
0
4
6
L
Tiamat
0
4
2
0.25
W
Tyr
JDC-gt
Tyr
0
0
0
0
W
Gilgamesh
SageofEpics
Gilgamesh
1
2
1
0.75
L
Ratatoskr
Staminologist
Ratatoskr
4
0
0
4
L
0
4
0
0
L
Neith
0
5
0
0
W
Achilles
slykorrea
Achilles
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
29,542
47,009
Taken
44,453
21,629
Mitigated
25,181
18,038
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,409
777
66
1,272
4,136
1,453
155
1,470
2,285
37,211
4,062
L
Bellona
Dayv Troll
Bellona
5,559
2,943
0
7,180
9,727
7,010
0
209
9,514
0
52,205
W
Cupid
5,169
3,361
760
4,152
8,580
3,021
766
2,016
6,548
0
43,535
L
Tiamat
4,051
509
354
1,394
7,996
4,080
1,066
2,154
5,529
37,027
0
W
Tyr
JDC-gt
Tyr
5,160
2,138
0
2,874
8,706
6,171
668
0
8,706
0
49,249
W
Gilgamesh
SageofEpics
Gilgamesh
3,524
544
0
4,880
11,356
5,478
270
1,247
9,919
0
43,678
L
Ratatoskr
Staminologist
Ratatoskr
4,278
1,248
99
3,556
10,457
3,683
0
880
9,483
0
58,670
L
3,284
547
763
2,163
9,876
4,188
0
481
9,331
21,057
0
L
Neith
7,853
1,424
357
2,172
8,953
2,668
198
314
8,603
0
44,652
W
Achilles
slykorrea
Achilles
9,280
2,354
0
3,117
11,675
9,058
0
2,028
9,567
0
32,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
37,946
446
Minions Killed
424
0
Camps Cleared
0
1,353,068
Distance Traveled
1,426,764
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,069
538
106
7
0
261,571
2
L
Bellona
8,093
540
125
8
0
248,656
1
W
Cupid
7,962
531
98
7
0
268,955
0
L
Tiamat
7,053
470
77
5
0
270,235
3
W
Tyr
7,687
512
95
6
0
294,145
3
W
Gilgamesh
7,123
475
85
6
0
301,369
2
L
Ratatoskr
8,284
552
125
8
0
344,923
3
L
Yemoja
6,391
426
35
2
0
254,749
3
L
Neith
6,375
425
84
6
0
234,505
4
W
Achilles
7,105
474
40
3
0
300,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role