Player Matchup

Sobek
Sobek
HardAz Gaming
Sobek
Level 47
God Stats
25W - 11L
1,587 SR
Queue Stats
137W - 126L
1,515 Elo+
Party 1
Rama
Rama
Natez4JunglePlz
Rama
Level 23
God Stats
4W - 9L
1,171 SR
Queue Stats
64W - 57L
1,542 Elo+
Party 1
Anubis
Anubis
aldressler
Anubis
Level 59
God Stats
18W - 21L
1,406 SR
Queue Stats
85W - 102L
1,455 Elo+
Party 1
Medusa
Medusa
officer_nordberg
Medusa
Level 71
God Stats
3W - 4L
1,410 SR
Queue Stats
80W - 87L
1,470 Elo+
Party 4
Gilgamesh
Gilgamesh
papamark135
Gilgamesh
Level 42
God Stats
10W - 9L
1,510 SR
Queue Stats
91W - 106L
1,471 Elo+
Party 4
Team Averages
Level 48
1,417 SR
1,491 Elo+

VS

Team Averages
Level 45
1,435 SR
1,488 Elo+
Thoth
Thoth
JuanPonch
Thoth
Level 47
God Stats
0W - 2L
1,508 SR
Queue Stats
29W - 29L
1,416 Elo+
Party 3
Sylvanus
Sylvanus
LoudLeaves
Sylvanus
Level 29
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 3
Nemesis
Nemesis
MightyNigth0
Nemesis
Level 92
God Stats
2W - 1L
1,740 SR
Queue Stats
304W - 310L
1,468 Elo+
Party 2
Izanami
Izanami
TheWildBlueOne
Izanami
Level 41
God Stats
5W - 10L
1,124 SR
Queue Stats
272W - 303L
1,492 Elo+
Solo
Odin
Odin
araigumairashii
Odin
Level 17
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 20
11,825
473
7,415
22,836
28,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 4 / 12
14,712
588
22,278
22,280
8,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
aldressler
Anubis
20
14 / 3 / 8
14,204
568
23,846
19,652
10,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 4 / 9
12,530
501
13,739
17,333
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
papamark135
Gilgamesh
19
5 / 3 / 13
12,973
519
14,673
18,621
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JuanPonch
Thoth
18
4 / 4 / 6
11,783
471
15,779
12,679
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LoudLeaves
Sylvanus
17
1 / 9 / 10
11,582
463
14,611
27,357
32,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MightyNigth0
Nemesis
17
4 / 12 / 6
11,378
455
10,444
22,914
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 9 / 5
11,077
443
14,903
19,161
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 11 / 9
10,826
433
4,866
20,726
17,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
45
Kills
18
18
Deaths
45
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
4
20
2.75
L
Thoth
JuanPonch
Thoth
4
4
6
1.75
L
Sylvanus
LoudLeaves
Sylvanus
1
9
10
0.67
L
Nemesis
MightyNigth0
Nemesis
4
12
6
0.58
W
15
4
12
5.25
L
5
9
5
0.83
W
Anubis
aldressler
Anubis
14
3
8
6
L
4
11
9
0.77
W
10
4
9
3.63
W
Gilgamesh
papamark135
Gilgamesh
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,951
Damage
60,603
100,722
Taken
102,837
63,588
Mitigated
70,741
35,383
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,415
486
0
6,486
22,836
28,710
714
6,083
16,503
26,751
0
L
Thoth
JuanPonch
Thoth
15,779
1,657
0
1,940
12,679
4,873
0
4,663
8,016
68,364
0
L
Sylvanus
LoudLeaves
Sylvanus
14,611
3,644
1,356
6,087
27,357
32,943
72
6,280
21,077
38,026
0
L
Nemesis
MightyNigth0
Nemesis
10,444
2,529
0
2,228
22,914
8,295
534
6,307
16,607
0
67,018
W
22,278
17,734
0
10,521
22,280
8,612
7,540
5,300
16,730
0
101,115
L
14,903
8,998
0
2,252
19,161
7,270
1,621
5,471
13,690
0
57,944
W
Anubis
aldressler
Anubis
23,846
1,359
0
10,884
19,652
10,217
457
7,134
12,466
94,453
0
L
4,866
695
0
1,406
20,726
17,360
194
8,540
12,186
0
23,762
W
13,739
7,246
1,389
4,160
17,333
5,823
3,476
6,366
10,929
0
55,881
W
Gilgamesh
papamark135
Gilgamesh
14,673
4,381
0
1,943
18,621
10,226
1,488
5,507
13,089
0
104,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,244
Gold Earned
56,646
571
Minions Killed
417
0
Camps Cleared
0
2,221,837
Distance Traveled
1,985,281
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,825
473
40
2
0
475,884
1
L
Thoth
11,783
471
109
4
0
407,558
4
L
Sylvanus
11,582
463
54
2
0
372,273
4
L
Nemesis
11,378
455
118
5
0
452,862
2
W
Rama
14,712
588
147
6
0
428,407
1
L
Izanami
11,077
443
97
4
0
351,174
5
W
Anubis
14,204
568
144
6
0
422,605
0
L
Odin
10,826
433
39
2
0
401,414
4
W
Medusa
12,530
501
84
3
0
438,971
0
W
Gilgamesh
12,973
519
156
6
0
455,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role