Player Matchup

Ymir
Ymir
LukeAD06
Ymir
Level 15
God Stats
7W - 4L
1,647 SR
Queue Stats
22W - 19L
1,631 Elo+
Party 1
Janus
Janus
RGAccentuate
Janus
Level 28
God Stats
14W - 5L
1,796 SR
Queue Stats
47W - 30L
1,668 Elo+
Party 1
Thor
Thor
SteveHolt23
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 1
Neith
Neith
austinvb
Neith
Level 8
God Stats
3W - 1L
1,725 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
jnelson
Sun Wukong
Level 7
God Stats
2W - 3L
1,134 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 1
Team Averages
Level 33
1,561 SR
1,544 Elo+

VS

Team Averages
Level 17
1,442 SR
1,213 Elo+
Gilgamesh
Gilgamesh
DonJayNYC
Gilgamesh
Level 46
God Stats
4W - 3L
1,492 SR
Queue Stats
49W - 61L
1,285 Elo+
Party 2
Anubis
Anubis
Matthecatt
Anubis
Level 25
God Stats
10W - 8L
1,645 SR
Queue Stats
34W - 34L
1,364 Elo+
Party 2
Artemis
Artemis
UrCousinVinny
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,243 Elo+
Party 2
Yemoja
Yemoja
euqel
Yemoja
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
55W - 63L
1,170 Elo+
Party 2
Bellona
Bellona
thejeezyman
Bellona
Level 3
God Stats
15W - 14L
1,072 SR
Queue Stats
66W - 76L
1,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 6
8,326
520
5,915
10,967
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 0 / 6
10,140
634
11,969
5,855
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 6
9,884
618
9,918
12,894
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
austinvb
Neith
14
1 / 0 / 4
8,480
530
4,313
4,051
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
jnelson
Sun Wukong
16
9 / 3 / 4
9,974
623
7,864
10,956
10,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonJayNYC
Gilgamesh
12
3 / 6 / 2
7,548
472
6,818
14,796
8,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Matthecatt
Anubis
10
1 / 9 / 0
6,662
416
5,260
11,134
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
9
0 / 5 / 0
5,494
343
3,172
8,106
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
euqel
Yemoja
10
0 / 4 / 0
6,525
408
1,242
8,595
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
thejeezyman
Bellona
10
1 / 11 / 2
6,550
409
4,703
13,057
8,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
34
Kills
5
5
Deaths
35
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DonJayNYC
Gilgamesh
3
6
2
0.67
W
Ymir
5
1
6
8
L
Anubis
Matthecatt
Anubis
1
9
0
0.11
W
8
0
6
11
W
11
1
6
14
L
Artemis
0
5
0
0
W
Neith
austinvb
Neith
1
0
4
3
L
Yemoja
euqel
Yemoja
0
4
0
0
W
Sun Wukong
jnelson
Sun Wukong
9
3
4
3.67
L
Bellona
thejeezyman
Bellona
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
21,195
44,723
Taken
55,688
28,600
Mitigated
29,675
10,309
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DonJayNYC
Gilgamesh
6,818
1,380
0
1,582
14,796
8,259
0
6,093
8,479
0
36,005
W
Ymir
5,915
1,351
0
3,054
10,967
8,998
583
1,899
9,068
22,589
0
L
Anubis
Matthecatt
Anubis
5,260
162
195
2,175
11,134
4,607
60
4,123
6,875
30,937
0
W
11,969
853
0
1,433
5,855
2,230
1,390
1,040
4,815
75,771
0
W
9,918
2,625
0
890
12,894
5,887
736
3,393
9,501
0
64,883
L
Artemis
3,172
1,260
0
135
8,106
2,717
0
3,273
4,819
0
23,717
W
Neith
austinvb
Neith
4,313
1,988
0
2,883
4,051
1,477
1,941
170
3,881
0
53,106
L
Yemoja
euqel
Yemoja
1,242
653
411
651
8,595
5,352
0
3,634
4,923
18,531
0
W
Sun Wukong
jnelson
Sun Wukong
7,864
2,821
0
2,049
10,956
10,008
1,278
0
10,956
0
50,271
L
Bellona
thejeezyman
Bellona
4,703
2,469
0
235
13,057
8,740
522
349
12,708
0
21,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
32,779
494
Minions Killed
236
0
Camps Cleared
0
1,463,012
Distance Traveled
1,307,321
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,548
472
69
4
0
270,361
2
W
Ymir
8,326
520
46
3
0
305,484
0
L
Anubis
6,662
416
56
4
0
246,529
7
W
Janus
10,140
634
142
9
0
323,691
4
W
Thor
9,884
618
105
7
0
304,394
6
L
Artemis
5,494
343
41
3
0
262,423
0
W
Neith
8,480
530
109
7
0
268,330
0
L
Yemoja
6,525
408
38
2
0
233,760
1
W
Sun Wukong
9,974
623
92
6
0
261,113
2
L
Bellona
6,550
409
32
2
0
294,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role