Player Matchup

Rama
Rama
Silver I
SnitchNine
Rama
Silver I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,587 MMR
Solo
Tyr
Tyr
Gold II
TrAsHeR71
Tyr
Gold II
Level 160
God Stats
2W - 9L
1,638 SR
Queue Stats
793W - 800L
1,602 MMR
Solo
Ymir
Ymir
Bronze III
Vanyateker
Ymir
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 MMR
Solo
Hera
Hera
Gold III
faraaafer
Hera
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
hdmi7
Tsukuyomi
Platinum V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,751 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,528 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,625 SR
1,605 MMR
Nike
Nike
Platinum V
CaspianTR
Nike
Platinum V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,604 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Heartless11
Xbalanque
Bronze III
Level 149
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 1L
1,455 MMR
Solo
The Morrigan
The Morrigan
Gold II
Shigarаki
The Morrigan
Gold II
Level 34
God Stats
22W - 12L
1,865 SR
Queue Stats
60W - 51L
1,772 MMR
Party 1
Fenrir
Fenrir
Gold IV
romann10
Fenrir
Gold IV
Level 45
God Stats
10W - 10L
1,584 SR
Queue Stats
56W - 68L
1,413 MMR
Solo
Nemesis
Nemesis
Gold II
аrrа
Nemesis
Gold II
Level 149
God Stats
9W - 5L
1,576 SR
Queue Stats
44W - 38L
1,780 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 1
12,132
551
5,865
14,488
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 2
10,751
489
8,284
18,894
12,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 4
8,204
373
1,367
12,398
10,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
16
2 / 9 / 2
10,351
471
5,459
14,337
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
hdmi7
Tsukuyomi
16
3 / 10 / 5
10,832
492
13,418
20,463
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetApolloAthenaGuan YuTiamat

VS

Bans
ScyllaDanzaburouKing ArthurAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 1 / 4
12,895
586
8,270
21,543
14,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Heartless11
Xbalanque
20
6 / 0 / 9
14,116
642
11,086
11,406
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Shigarаki
The Morrigan
20
14 / 3 / 8
15,167
689
24,470
9,020
3,874
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
romann10
Fenrir
18
5 / 3 / 10
12,443
566
11,013
18,955
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
аrrа
Nemesis
20
8 / 3 / 12
13,971
635
10,858
18,506
10,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
10
Kills
39
39
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
4
8
W
Xbalanque
Heartless11
Xbalanque
6
0
9
10.5
W
The Morrigan
Shigarаki
The Morrigan
14
3
8
6
L
2
7
1
0.36
L
2
6
2
0.5
L
1
7
4
0.43
L
Hera
2
9
2
0.33
L
Tsukuyomi
hdmi7
Tsukuyomi
3
10
5
0.55
W
Fenrir
romann10
Fenrir
5
3
10
3.33
W
Nemesis
аrrа
Nemesis
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,393
Damage
65,697
80,580
Taken
79,430
41,107
Mitigated
51,168
13,833
Healing
32,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,270
1,470
0
8,182
21,543
14,613
1,818
694
20,279
780
76,423
W
Xbalanque
Heartless11
Xbalanque
11,086
6,069
0
5,067
11,406
4,894
5,699
285
11,121
0
105,205
W
The Morrigan
Shigarаki
The Morrigan
24,470
4,330
0
3,076
9,020
3,874
1,248
2,224
6,553
115,247
9,751
L
5,865
5,038
0
3,436
14,488
5,190
2,496
3,491
10,997
0
93,986
L
8,284
1,303
0
5,061
18,894
12,654
0
3,557
15,337
147
54,948
L
1,367
469
0
1,113
12,398
10,469
0
2,008
10,390
25,870
0
L
Hera
5,459
765
0
861
14,337
5,165
0
9,793
4,544
64,759
0
L
Tsukuyomi
hdmi7
Tsukuyomi
13,418
3,935
0
3,362
20,463
7,629
0
2,538
17,925
0
60,411
W
Fenrir
romann10
Fenrir
11,013
3,670
0
9,653
18,955
17,580
1,453
1,540
17,361
0
44,928
W
Nemesis
аrrа
Nemesis
10,858
5,228
0
6,290
18,506
10,207
1,768
2,466
15,902
0
110,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
68,592
578
Minions Killed
732
0
Camps Cleared
0
1,800,190
Distance Traveled
2,126,492
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,895
586
157
7
0
419,316
3
W
Xbalanque
14,116
642
163
7
0
387,095
3
W
The Morrigan
15,167
689
209
10
0
400,818
2
L
Rama
12,132
551
188
9
0
350,166
4
L
Tyr
10,751
489
120
5
0
401,450
7
L
Ymir
8,204
373
38
2
0
281,205
0
L
Hera
10,351
471
152
7
0
361,121
3
L
Tsukuyomi
10,832
492
80
4
0
406,248
2
W
Fenrir
12,443
566
47
2
0
455,395
4
W
Nemesis
13,971
635
156
7
0
463,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role