Player Matchup

Danzaburou
Danzaburou
Boize
Danzaburou
Level 33
God Stats
10W - 14L
1,645 SR
Queue Stats
31W - 51L
1,420 Elo+
Party 1
Chiron
Chiron
MaidInKorea
Chiron
Level 128
God Stats
3W - 3L
1,607 SR
Queue Stats
48W - 71L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
SkeetFeet
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ThiccboiSweat
Ao Kuang
Level 99
God Stats
3W - 4L
1,455 SR
Queue Stats
49W - 64L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
TubrculosisJones
Sylvanus
Level 127
God Stats
24W - 26L
1,490 SR
Queue Stats
51W - 75L
1,400 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,431 Elo+

VS

Team Averages
Level 56
1,575 SR
1,545 Elo+
Vamana
Vamana
CreepingFrost
Vamana
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
596W - 583L
1,589 Elo+
Party 2
Eset
Eset
Istarian
Eset
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JasonWick2016
Danzaburou
Level 37
God Stats
24W - 19L
1,747 SR
Queue Stats
136W - 126L
1,525 Elo+
Party 2
Ares
Ares
PanzerkampfVI
Ares
Level 28
God Stats
6W - 10L
1,459 SR
Queue Stats
84W - 72L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
maan123
Ratatoskr
Level 27
God Stats
5W - 6L
1,667 SR
Queue Stats
71W - 59L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boize
Danzaburou
9
3 / 3 / 2
5,765
721
4,699
5,720
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
9
3 / 0 / 0
5,354
669
2,521
4,741
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SkeetFeet
Sun Wukong
8
0 / 1 / 1
4,538
567
1,074
4,551
1,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
ThiccboiSweat
Ao Kuang
8
2 / 2 / 0
4,733
592
1,661
4,660
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 2
4,402
550
1,998
2,544
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,190
649
3,304
4,027
1,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
5
2 / 4 / 0
4,155
519
1,164
3,363
795
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
JasonWick2016
Danzaburou
7
0 / 3 / 0
4,126
516
985
4,137
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 3
4,368
546
1,608
3,959
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
maan123
Ratatoskr
9
3 / 1 / 1
5,039
630
1,407
3,594
965
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
8
Kills
6
6
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boize
Danzaburou
3
3
2
1.33
L
1
0
2
2
L
Eset
2
4
0
0.5
L
Danzaburou
JasonWick2016
Danzaburou
0
3
0
0
W
Chiron
3
0
0
3
L
0
0
3
1.5
W
Sun Wukong
SkeetFeet
Sun Wukong
0
1
1
0.5
W
Ao Kuang
ThiccboiSweat
Ao Kuang
2
2
0
1
W
0
0
2
1
L
Ratatoskr
maan123
Ratatoskr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
8,468
22,216
Taken
19,080
7,090
Mitigated
5,886
8,707
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boize
Danzaburou
4,699
1,861
0
1,939
5,720
1,881
637
1,948
3,772
0
25,489
L
3,304
1,222
0
1,155
4,027
1,553
0
633
3,394
0
26,769
L
Eset
1,164
167
0
747
3,363
795
0
809
2,554
7,767
0
L
Danzaburou
JasonWick2016
Danzaburou
985
338
0
1,164
4,137
896
0
173
3,964
0
17,158
W
Chiron
2,521
884
205
2,806
4,741
1,208
909
210
4,531
0
23,314
L
1,608
63
0
1,017
3,959
1,677
0
1,420
2,539
7,143
0
W
Sun Wukong
SkeetFeet
Sun Wukong
1,074
193
0
705
4,551
1,812
0
472
4,079
0
19,403
W
Ao Kuang
ThiccboiSweat
Ao Kuang
1,661
504
0
2,000
4,660
1,180
66
90
4,570
19,467
0
W
1,998
872
181
871
2,544
1,009
661
52
2,492
14,640
3,822
L
Ratatoskr
maan123
Ratatoskr
1,407
141
0
1,388
3,594
965
0
388
3,206
0
16,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
22,878
246
Minions Killed
165
0
Camps Cleared
0
795,443
Distance Traveled
778,582
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,765
721
57
7
0
138,003
1
L
Vamana
5,190
649
56
7
0
167,658
0
L
Eset
4,155
519
21
3
0
85,389
1
L
Danzaburou
4,126
516
29
4
0
145,893
1
W
Chiron
5,354
669
60
8
0
148,016
1
L
Ares
4,368
546
9
1
0
193,139
2
W
Sun Wukong
4,538
567
45
6
0
170,093
1
W
Ao Kuang
4,733
592
51
6
0
184,108
1
W
Sylvanus
4,402
550
33
4
0
155,223
2
L
Ratatoskr
5,039
630
50
6
0
186,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role