Player Matchup

Cthulhu
Cthulhu
Aboiiii
Cthulhu
Level 22
God Stats
107W - 93L
1,562 SR
Queue Stats
158W - 177L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
Skeletxn-_
Nu Wa
Level 37
God Stats
21W - 20L
1,562 SR
Queue Stats
191W - 208L
1,462 Elo+
Party 2
Chiron
Chiron
bonitiGOD
Chiron
Level 27
God Stats
14W - 14L
1,561 SR
Queue Stats
118W - 131L
1,442 Elo+
Party 2
Ravana
Ravana
charquiserker
Ravana
Level 89
God Stats
19W - 29L
1,519 SR
Queue Stats
313W - 344L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
evilmonkey0615
Sylvanus
Level 65
God Stats
12W - 15L
1,476 SR
Queue Stats
241W - 293L
1,425 Elo+
Party 3
Team Averages
Level 48
1,536 SR
1,448 Elo+

VS

Team Averages
Level 70
1,458 SR
1,482 Elo+
Kukulkan
Kukulkan
Lunatik2403
Kukulkan
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 128L
1,572 Elo+
Party 1
Neith
Neith
Nicovader
Neith
Level 49
God Stats
12W - 16L
1,463 SR
Queue Stats
68W - 98L
1,370 Elo+
Party 1
Ao Kuang
Ao Kuang
Taelindril
Ao Kuang
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 13L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
rafikitheman
Sun Wukong
Level 45
God Stats
22W - 29L
1,478 SR
Queue Stats
138W - 181L
1,382 Elo+
Party 1
Achilles
Achilles
soulofdeath135
Achilles
Level 89
God Stats
3W - 2L
1,350 SR
Queue Stats
60W - 76L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aboiiii
Cthulhu
18
3 / 6 / 5
11,581
429
14,718
23,753
24,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
18
2 / 7 / 0
11,777
436
10,663
13,896
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
bonitiGOD
Chiron
19
3 / 7 / 6
11,829
438
13,944
20,370
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 0
13,279
492
8,069
9,759
6,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
17
3 / 8 / 2
11,263
417
11,268
29,089
14,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lunatik2403
Kukulkan
20
12 / 5 / 5
17,369
643
19,532
16,192
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Nicovader
Neith
19
4 / 4 / 3
13,577
503
10,828
13,675
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Taelindril
Ao Kuang
20
12 / 0 / 10
15,365
569
26,184
22,004
9,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
rafikitheman
Sun Wukong
18
0 / 5 / 11
12,185
451
9,016
20,141
11,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
20
2 / 1 / 6
16,005
593
10,666
21,821
17,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
15
Kills
30
30
Deaths
15
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aboiiii
Cthulhu
3
6
5
0.92
W
Kukulkan
Lunatik2403
Kukulkan
12
5
5
2.9
W
Neith
Nicovader
Neith
4
4
3
1.38
L
Nu Wa
2
7
0
0.29
W
Ao Kuang
Taelindril
Ao Kuang
12
0
10
17
L
Chiron
bonitiGOD
Chiron
3
7
6
0.86
L
4
2
0
2
L
Sylvanus
3
8
2
0.5
W
Sun Wukong
rafikitheman
Sun Wukong
0
5
11
1.1
W
Achilles
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,662
Damage
76,226
96,867
Taken
93,833
58,930
Mitigated
51,326
31,677
Healing
31,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aboiiii
Cthulhu
14,718
523
860
5,637
23,753
24,749
50
7,130
16,623
62,051
0
W
Kukulkan
Lunatik2403
Kukulkan
19,532
2,479
0
4,316
16,192
7,025
2,038
7,937
8,255
174,019
0
W
Neith
Nicovader
Neith
10,828
4,376
0
4,288
13,675
5,008
3,578
4,790
8,885
0
81,895
L
Nu Wa
10,663
1,684
0
2,371
13,896
5,151
0
8,939
4,957
82,356
0
W
Ao Kuang
Taelindril
Ao Kuang
26,184
7,603
0
12,300
22,004
9,444
2,444
9,479
12,525
102,253
0
L
Chiron
bonitiGOD
Chiron
13,944
5,122
2,891
8,117
20,370
7,491
650
11,765
8,605
0
78,335
L
8,069
1,643
0
2,339
9,759
6,625
396
4,289
5,470
0
94,040
L
Sylvanus
11,268
2,912
510
8,952
29,089
14,914
374
13,593
15,496
62,172
13,195
W
Sun Wukong
rafikitheman
Sun Wukong
9,016
1,107
0
2,883
20,141
11,953
0
7,940
12,201
0
56,419
W
Achilles
10,666
5,237
0
7,479
21,821
17,896
1,984
6,803
15,018
0
129,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
74,501
672
Minions Killed
802
0
Camps Cleared
0
2,309,088
Distance Traveled
2,682,505
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,581
429
88
3
0
480,698
2
W
Kukulkan
17,369
643
254
9
0
511,274
0
W
Neith
13,577
503
152
6
0
489,706
7
L
Nu Wa
11,777
436
144
5
0
366,155
2
W
Ao Kuang
15,365
569
101
4
0
581,164
0
L
Chiron
11,829
438
136
5
0
477,012
0
L
Ravana
13,279
492
176
7
0
573,829
3
L
Sylvanus
11,263
417
128
5
0
411,394
2
W
Sun Wukong
12,185
451
75
3
0
549,901
2
W
Achilles
16,005
593
220
8
0
550,460
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role