Player Matchup

Apollo
Apollo
Bagi
Apollo
Level 128
God Stats
20W - 8L
1,880 SR
Queue Stats
110W - 78L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
EdgySpanishJedi
Sun Wukong
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
433W - 453L
1,502 Elo+
Solo
Ra
Ra
Jdcolley99
Ra
Level 124
God Stats
12W - 11L
1,726 SR
Queue Stats
110W - 75L
1,558 Elo+
Party 2
Ymir
Ymir
Scoflion
Ymir
Level 89
God Stats
1W - 0L
1,902 SR
Queue Stats
28W - 13L
1,701 Elo+
Party 2
Ne Zha
Ne Zha
aFurBoi
Ne Zha
Level 28
God Stats
1W - 1L
1,229 SR
Queue Stats
80W - 46L
1,633 Elo+
Party 2
Team Averages
Level 83
1,647 SR
1,587 Elo+

VS

Team Averages
Level 57
1,561 SR
1,585 Elo+
Cerberus
Cerberus
Bahldie
Cerberus
Level 20
God Stats
3W - 2L
1,423 SR
Queue Stats
34W - 35L
1,531 Elo+
Party 1
Chronos
Chronos
BillCosbeth
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,768 Elo+
Party 1
Thanatos
Thanatos
CloutChaser69420
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,548 Elo+
Party 1
Odin
Odin
SandwichWizard
Odin
Level 45
God Stats
3W - 1L
1,880 SR
Queue Stats
54W - 69L
1,466 Elo+
Party 1
Rama
Rama
chillself
Rama
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
210W - 189L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bagi
Apollo
20
18 / 5 / 16
15,320
1,178
33,626
18,870
8,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
EdgySpanishJedi
Sun Wukong
20
5 / 1 / 28
13,855
1,066
16,703
15,727
19,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 5 / 20
14,126
1,087
14,520
14,143
6,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
4 / 4 / 30
13,057
1,004
16,483
23,853
29,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
aFurBoi
Ne Zha
20
6 / 5 / 26
13,819
1,063
20,605
13,581
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bahldie
Cerberus
20
2 / 9 / 15
12,858
989
11,319
23,980
26,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
BillCosbeth
Chronos
19
5 / 9 / 9
13,052
1,004
23,718
24,930
9,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 10 / 7
12,669
975
9,375
21,802
9,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 7 / 11
13,129
1,010
17,508
22,531
27,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
4 / 6 / 8
13,567
1,044
19,303
16,682
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
70
41
Kills
20
20
Deaths
41
120
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bagi
Apollo
18
5
16
5.2
L
Cerberus
Bahldie
Cerberus
2
9
15
1.06
L
Chronos
BillCosbeth
Chronos
5
9
9
1.06
L
5
10
7
0.85
W
Sun Wukong
EdgySpanishJedi
Sun Wukong
5
1
28
19
W
8
5
20
3.6
L
4
7
11
1.36
W
Ymir
4
4
30
4.75
W
Ne Zha
aFurBoi
Ne Zha
6
5
26
3.8
L
Rama
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,937
Damage
81,223
86,174
Taken
109,925
68,681
Mitigated
80,672
17,390
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bagi
Apollo
33,626
28,265
0
5,556
18,870
8,590
0
8,273
10,472
0
51,278
L
Cerberus
Bahldie
Cerberus
11,319
713
0
2,060
23,980
26,412
0
7,358
16,622
24,809
0
L
Chronos
BillCosbeth
Chronos
23,718
6,648
0
3,054
24,930
9,970
0
5,916
19,014
41,775
0
L
9,375
1,683
0
6,918
21,802
9,964
0
7,202
14,600
0
28,626
W
Sun Wukong
EdgySpanishJedi
Sun Wukong
16,703
3,871
0
553
15,727
19,018
0
6,650
8,974
1,104
33,201
W
14,520
789
3,866
4,274
14,143
6,186
0
6,451
7,617
45,146
0
L
17,508
5,597
0
481
22,531
27,765
0
6,684
15,847
0
37,126
W
Ymir
16,483
2,132
384
1,641
23,853
29,075
0
8,545
15,084
26,530
0
W
Ne Zha
aFurBoi
Ne Zha
20,605
5,836
0
1,116
13,581
5,812
0
5,118
8,338
0
49,191
L
Rama
19,303
11,924
0
2,476
16,682
6,561
0
4,898
11,784
0
64,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,177
Gold Earned
65,275
257
Minions Killed
250
9
Camps Cleared
5
1,201,976
Distance Traveled
1,164,871
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,320
1,178
40
3
1
214,039
1
L
Cerberus
12,858
989
31
2
2
219,145
0
L
Chronos
13,052
1,004
44
3
2
260,114
3
L
Thanatos
12,669
975
41
3
0
220,563
0
W
Sun Wukong
13,855
1,066
48
4
3
282,288
0
W
Ra
14,126
1,087
99
8
2
233,009
0
L
Odin
13,129
1,010
43
3
1
255,112
0
W
Ymir
13,057
1,004
29
2
0
218,257
0
W
Ne Zha
13,819
1,063
41
3
3
254,383
0
L
Rama
13,567
1,044
91
7
0
209,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role