Player Matchup

Fenrir
Fenrir
Demoratsu
Fenrir
Level 128
God Stats
12W - 19L
1,246 SR
Queue Stats
280W - 298L
1,413 Elo+
Party 2
Skadi
Skadi
Pittsbvrqh
Skadi
Level 106
God Stats
18W - 10L
1,413 SR
Queue Stats
276W - 319L
1,377 Elo+
Party 2
Artio
Artio
RareRush
Artio
Level 129
God Stats
6W - 6L
1,638 SR
Queue Stats
69W - 65L
1,509 Elo+
Solo
Zeus
Zeus
The Demons Sin
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 82L
1,364 Elo+
Party 2
Hel
Hel
xXXSirDragonXXx
Hel
Level 112
God Stats
2W - 1L
1,520 SR
Queue Stats
98W - 131L
1,403 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,413 Elo+

VS

Team Averages
Level 108
1,671 SR
1,477 Elo+
Bacchus
Bacchus
BadSeanism
Bacchus
Level 128
God Stats
4W - 2L
1,625 SR
Queue Stats
250W - 232L
1,492 Elo+
Solo
King Arthur
King Arthur
Evolvingmons
King Arthur
Level 99
God Stats
23W - 14L
1,817 SR
Queue Stats
119W - 94L
1,479 Elo+
Party 1
Mercury
Mercury
GlocKoma21
Mercury
Level 125
God Stats
6W - 4L
1,755 SR
Queue Stats
306W - 290L
1,521 Elo+
Party 1
Scylla
Scylla
funkysun0
Scylla
Level 84
God Stats
0W - 1L
1,815 SR
Queue Stats
2W - 2L
1,451 Elo+
Solo
Neith
Neith
n00bz4breakfa2t
Neith
Level 106
God Stats
40W - 45L
1,343 SR
Queue Stats
133W - 125L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demoratsu
Fenrir
15
13 / 3 / 3
9,961
586
13,871
15,016
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
12
1 / 3 / 8
7,281
428
6,942
7,663
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
RareRush
Artio
14
3 / 4 / 3
8,203
483
9,047
18,429
12,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 5 / 7
8,258
486
6,954
8,582
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
6,928
408
5,187
9,933
4,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadSeanism
Bacchus
12
3 / 3 / 6
8,251
485
7,727
12,328
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Evolvingmons
King Arthur
13
3 / 4 / 2
8,483
499
17,410
21,550
13,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
GlocKoma21
Mercury
17
5 / 3 / 3
9,967
586
7,928
11,642
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
funkysun0
Scylla
13
4 / 6 / 5
8,083
475
5,634
8,295
2,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 4
7,393
435
6,796
11,139
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
20
Kills
17
18
Deaths
20
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BadSeanism
Bacchus
3
3
6
2
W
Fenrir
Demoratsu
Fenrir
13
3
3
4.83
L
King Arthur
Evolvingmons
King Arthur
3
4
2
1
L
Mercury
GlocKoma21
Mercury
5
3
3
2.17
W
Skadi
1
3
8
1.67
W
Artio
RareRush
Artio
3
4
3
1.13
W
2
5
7
1.1
L
Scylla
funkysun0
Scylla
4
6
5
1.08
L
2
4
4
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
45,495
59,623
Taken
64,954
29,920
Mitigated
34,617
22,213
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BadSeanism
Bacchus
7,727
379
0
2,580
12,328
9,411
0
3,280
8,960
24,243
0
W
Fenrir
Demoratsu
Fenrir
13,871
3,778
905
2,896
15,016
6,573
0
1,775
13,241
0
40,634
L
King Arthur
Evolvingmons
King Arthur
17,410
3,340
0
6,223
21,550
13,768
0
8,308
13,159
75
49,156
L
Mercury
GlocKoma21
Mercury
7,928
4,047
0
705
11,642
4,866
690
2,782
8,764
0
74,800
W
Skadi
6,942
2,971
0
1,593
7,663
2,569
0
2,708
4,955
0
28,018
W
Artio
RareRush
Artio
9,047
1,072
0
6,947
18,429
12,589
186
2,642
15,787
43,135
0
W
6,954
199
350
1,058
8,582
3,270
57
3,545
5,037
45,456
0
L
Scylla
funkysun0
Scylla
5,634
455
0
504
8,295
2,715
64
1,934
6,223
38,891
0
L
6,796
2,450
0
3,743
11,139
3,857
311
4,331
6,660
0
38,641
W
5,187
392
4,015
4,449
9,933
4,919
0
2,766
7,167
32,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
42,177
327
Minions Killed
375
0
Camps Cleared
0
1,599,675
Distance Traveled
1,572,679
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,251
485
31
2
0
328,943
4
W
Fenrir
9,961
586
60
4
0
326,472
2
L
King Arthur
8,483
499
73
4
0
322,990
3
L
Mercury
9,967
586
135
8
0
373,381
1
W
Skadi
7,281
428
37
2
0
316,505
2
W
Artio
8,203
483
89
5
0
319,610
0
W
Zeus
8,258
486
84
5
0
292,457
2
L
Scylla
8,083
475
76
4
0
287,724
2
L
Neith
7,393
435
60
4
0
259,641
2
W
Hel
6,928
408
57
3
0
344,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role