Player Matchup

Discordia
Discordia
Becklerrr
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,803 Elo+
Party 1
Serqet
Serqet
Mattpwll8
Serqet
Level 22
God Stats
1W - 1L
1,540 SR
Queue Stats
39W - 36L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Seaglerr
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,589 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,627 Elo+

VS

Team Averages
Level 21
1,527 SR
1,395 Elo+
Gilgamesh
Gilgamesh
Djmavros89
Gilgamesh
Level 27
God Stats
20W - 26L
1,269 SR
Queue Stats
187W - 212L
1,449 Elo+
Solo
Sylvanus
Sylvanus
ScaffInfecti0n
Sylvanus
Level 10
God Stats
1W - 2L
1,587 SR
Queue Stats
10W - 14L
1,457 Elo+
Solo
Da Ji
Da Ji
The_krazy_guy420
Da Ji
Level 26
God Stats
0W - 1L
1,724 SR
Queue Stats
15W - 33L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Becklerrr
Discordia
13
11 / 0 / 4
8,859
886
11,347
3,880
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Mattpwll8
Serqet
10
2 / 2 / 9
7,595
760
4,674
5,205
1,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Seaglerr
Cthulhu
10
2 / 0 / 12
7,822
782
5,605
7,706
6,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djmavros89
Gilgamesh
9
1 / 2 / 1
6,376
638
3,879
8,909
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
9
1 / 4 / 0
6,795
680
2,144
8,511
3,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 9 / 1
5,834
583
3,173
10,182
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Becklerrr
Discordia
11
0
4
13
L
Gilgamesh
Djmavros89
Gilgamesh
1
2
1
0.75
W
Serqet
Mattpwll8
Serqet
2
2
9
3.25
L
Sylvanus
1
4
0
0.25
W
Cthulhu
Seaglerr
Cthulhu
2
0
12
8
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,626
Damage
9,196
16,791
Taken
27,602
9,525
Mitigated
9,833
2,141
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Becklerrr
Discordia
11,347
856
0
985
3,880
1,200
299
70
3,810
38,600
0
L
Gilgamesh
Djmavros89
Gilgamesh
3,879
914
0
122
8,909
2,929
0
5,226
3,103
0
14,522
W
Serqet
Mattpwll8
Serqet
4,674
775
0
500
5,205
1,668
350
318
4,887
0
28,045
L
Sylvanus
2,144
450
549
1,754
8,511
3,201
0
5,328
2,789
15,102
0
W
Cthulhu
Seaglerr
Cthulhu
5,605
531
244
412
7,706
6,657
0
2,109
5,597
17,419
0
L
3,173
364
0
164
10,182
3,703
0
5,750
4,156
0
10,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
19,005
123
Minions Killed
68
0
Camps Cleared
0
586,155
Distance Traveled
470,874
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,859
886
67
7
0
185,386
3
L
Gilgamesh
6,376
638
28
3
0
183,752
0
W
Serqet
7,595
760
36
4
0
209,582
3
L
Sylvanus
6,795
680
21
2
0
129,876
2
W
Cthulhu
7,822
782
20
2
0
191,187
1
L
Da Ji
5,834
583
19
2
0
157,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role